Player Matchup

Chiron
Chiron
DER_VAMPIR_PRINZ
Chiron
Level 7
God Stats
2W - 4L
1,333 SR
Queue Stats
29W - 39L
1,339 Elo+
Solo
Discordia
Discordia
SilberMoewe
Discordia
Level 13
God Stats
1W - 2L
1,098 SR
Queue Stats
5W - 14L
1,075 Elo+
Party 1
Kukulkan
Kukulkan
Wariacik_brd
Kukulkan
Level 21
God Stats
4W - 4L
1,408 SR
Queue Stats
24W - 40L
1,337 Elo+
Solo
Ra
Ra
e_pop1
Ra
Level 3
God Stats
1W - 1L
1,172 SR
Queue Stats
1W - 2L
1,058 Elo+
Party 1
Hachiman
Hachiman
r4ge4
Hachiman
Level 14
God Stats
2W - 6L
1,384 SR
Queue Stats
9W - 10L
1,021 Elo+
Party 1
Team Averages
Level 12
1,279 SR
1,166 Elo+

VS

Team Averages
Level 22
1,364 SR
1,449 Elo+
Pele
Pele
DartWinneR
Pele
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 7L
1,510 Elo+
Solo
Chaac
Chaac
GapingPilot6419
Chaac
Level 12
God Stats
0W - 2L
1,212 SR
Queue Stats
14W - 9L
1,508 Elo+
Party 2
Baron Samedi
Baron Samedi
Nicco07
Baron Samedi
Level 18
God Stats
7W - 11L
1,136 SR
Queue Stats
27W - 26L
1,379 Elo+
Party 2
Loki
Loki
SasyaDragi
Loki
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
112W - 113L
1,510 Elo+
Solo
Cthulhu
Cthulhu
crazypilot67
Cthulhu
Level 25
God Stats
12W - 11L
1,470 SR
Queue Stats
49W - 61L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 3
11,955
747
2,344
2,037
591
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
SilberMoewe
Discordia
20
3 / 5 / 23
16,121
1,008
16,333
18,240
7,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Wariacik_brd
Kukulkan
20
8 / 7 / 17
17,281
1,080
25,710
22,131
9,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ra
20
2 / 8 / 17
15,058
941
14,816
16,354
6,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
r4ge4
Hachiman
20
24 / 7 / 13
21,202
1,325
62,408
25,195
11,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

12

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 7
16,135
1,008
12,734
24,670
11,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 8 / 14
17,768
1,111
31,596
42,648
39,339
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Nicco07
Baron Samedi
20
4 / 16 / 13
15,306
957
18,475
32,253
18,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 4 / 9
16,523
1,033
13,466
17,992
8,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
crazypilot67
Cthulhu
19
0 / 3 / 3
12,552
785
3,770
14,656
7,223

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
73
37
Kills
27
27
Deaths
37
73
Assists
46
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
5
6
7
1.42
L
9
8
14
2
L
Baron Samedi
Nicco07
Baron Samedi
4
16
13
0.66
L
9
4
9
3.38
W
Discordia
SilberMoewe
Discordia
3
5
23
2.9
W
Kukulkan
Wariacik_brd
Kukulkan
8
7
17
2.36
L
Cthulhu
crazypilot67
Cthulhu
0
3
3
0.5
W
Ra
2
8
17
1.31
W
Hachiman
r4ge4
Hachiman
24
7
13
4.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,611
Damage
80,041
83,957
Taken
132,219
36,847
Mitigated
85,533
6,958
Healing
19,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,344
704
152
551
2,037
591
0
479
1,558
0
9,356
L
12,734
2,039
0
3,715
24,670
11,959
0
9,646
15,024
0
57,237
L
31,596
7,056
0
10,318
42,648
39,339
0
17,898
24,282
164
57,817
L
Baron Samedi
Nicco07
Baron Samedi
18,475
948
1,712
3,724
32,253
18,747
0
13,409
18,844
45,929
0
L
13,466
3,303
0
0
17,992
8,265
0
9,034
8,958
0
33,943
W
Discordia
SilberMoewe
Discordia
16,333
2,518
0
1,036
18,240
7,754
0
3,565
14,675
36,261
0
W
Kukulkan
Wariacik_brd
Kukulkan
25,710
2,522
0
298
22,131
9,827
0
3,796
18,335
52,175
0
L
Cthulhu
crazypilot67
Cthulhu
3,770
0
101
0
14,656
7,223
0
6,872
7,624
12,487
0
W
Ra
14,816
2,363
852
158
16,354
6,755
0
6,996
9,358
45,427
0
W
Hachiman
r4ge4
Hachiman
62,408
37,256
0
3,911
25,195
11,920
0
7,573
17,622
0
99,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,617
Gold Earned
78,284
285
Minions Killed
302
5
Camps Cleared
4
1,183,111
Distance Traveled
1,522,449
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,955
747
7
0
0
53,781
1
L
Pele
16,135
1,008
125
8
0
340,610
0
L
Chaac
17,768
1,111
72
5
1
294,794
0
L
Baron Samedi
15,306
957
51
3
0
243,980
0
L
Loki
16,523
1,033
41
3
3
372,999
0
W
Discordia
16,121
1,008
45
3
0
310,722
0
W
Kukulkan
17,281
1,080
65
4
1
263,354
0
L
Cthulhu
12,552
785
13
1
0
270,066
2
W
Ra
15,058
941
92
6
0
291,380
0
W
Hachiman
21,202
1,325
76
5
4
263,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role