Player Matchup

Ganesha
Ganesha
DoctorManucs
Ganesha
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 167L
1,466 Elo+
Party 2
Ymir
Ymir
PaulinhoReiDelaz
Ymir
Level 89
God Stats
8W - 4L
1,814 SR
Queue Stats
720W - 449L
1,632 Elo+
Party 2
Hercules
Hercules
ReoNaS2
Hercules
Level 23
God Stats
12W - 13L
1,732 SR
Queue Stats
224W - 132L
1,689 Elo+
Party 2
Yemoja
Yemoja
SwiftVeil
Yemoja
Level 58
God Stats
10W - 5L
1,752 SR
Queue Stats
113W - 88L
1,555 Elo+
Party 2
Amaterasu
Amaterasu
ventivemcct
Amaterasu
Level 11
God Stats
0W - 1L
1,731 SR
Queue Stats
36W - 18L
1,606 Elo+
Party 2
Team Averages
Level 44
1,706 SR
1,590 Elo+

VS

Team Averages
Level 95
1,707 SR
1,802 Elo+
Janus
Janus
ErvaVenenosaa
Janus
Level 158
God Stats
23W - 10L
1,775 SR
Queue Stats
904W - 405L
1,870 Elo+
Party 1
Loki
Loki
Holymion
Loki
Level 46
God Stats
12W - 2L
1,810 SR
Queue Stats
81W - 21L
1,772 Elo+
Party 1
Hachiman
Hachiman
PaulaoChamps
Hachiman
Level 29
God Stats
17W - 0L
1,794 SR
Queue Stats
275W - 84L
1,878 Elo+
Party 1
Aphrodite
Aphrodite
SwedeØ
Aphrodite
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 94L
1,710 Elo+
Party 1
Xing Tian
Xing Tian
Vitor S R
Xing Tian
Level 157
God Stats
8W - 1L
1,657 SR
Queue Stats
512W - 326L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DoctorManucs
Ganesha
12
0 / 5 / 9
8,588
452
5,683
15,571
11,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 4 / 4
10,580
557
5,906
16,866
6,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
ReoNaS2
Hercules
15
6 / 4 / 5
9,733
512
11,060
15,472
6,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
SwiftVeil
Yemoja
13
4 / 10 / 4
8,898
468
5,680
17,008
6,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
ventivemcct
Amaterasu
13
0 / 6 / 6
7,754
408
4,250
16,719
12,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 5
11,653
613
17,431
9,843
3,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
17
4 / 3 / 8
10,722
564
7,029
14,444
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
PaulaoChamps
Hachiman
13
2 / 3 / 5
8,817
464
6,553
8,974
2,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
SwedeØ
Aphrodite
17
9 / 2 / 5
10,940
576
21,529
13,475
8,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Vitor S R
Xing Tian
14
3 / 2 / 9
9,690
510
8,566
15,047
10,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
61
13
Kills
29
29
Deaths
13
28
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DoctorManucs
Ganesha
0
5
9
0.9
W
11
3
5
4.5
W
Loki
4
3
8
2.67
W
Hachiman
PaulaoChamps
Hachiman
2
3
5
1.5
L
3
4
4
1.25
L
Hercules
ReoNaS2
Hercules
6
4
5
2.13
W
Aphrodite
SwedeØ
Aphrodite
9
2
5
5.75
L
Yemoja
SwiftVeil
Yemoja
4
10
4
0.6
W
Xing Tian
Vitor S R
Xing Tian
3
2
9
3.75
L
Amaterasu
ventivemcct
Amaterasu
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,579
Damage
61,108
81,636
Taken
61,783
43,411
Mitigated
30,130
20,996
Healing
23,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DoctorManucs
Ganesha
5,683
951
0
1,473
15,571
11,332
198
7,561
7,867
25,755
0
W
17,431
2,037
465
1,488
9,843
3,583
1,012
4,155
5,416
78,665
0
W
Loki
7,029
1,233
0
4,820
14,444
5,568
0
2,163
12,175
0
86,245
W
Hachiman
PaulaoChamps
Hachiman
6,553
4,669
0
1,488
8,974
2,828
480
1,826
7,052
0
35,057
L
5,906
1,728
0
5,380
16,866
6,536
537
9,453
7,073
80,510
0
L
Hercules
ReoNaS2
Hercules
11,060
4,991
0
5,768
15,472
6,681
495
7,083
8,215
0
47,312
W
Aphrodite
SwedeØ
Aphrodite
21,529
2,425
3,826
9,287
13,475
8,073
817
3,342
10,063
62,829
0
L
Yemoja
SwiftVeil
Yemoja
5,680
1,459
3,684
1,038
17,008
6,327
370
11,429
5,131
26,646
0
W
Xing Tian
Vitor S R
Xing Tian
8,566
1,171
0
2,499
15,047
10,078
78
5,119
9,808
33,763
0
L
Amaterasu
ventivemcct
Amaterasu
4,250
863
0
3,653
16,719
12,535
25
10,200
5,824
0
28,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,553
Gold Earned
51,822
354
Minions Killed
452
0
Camps Cleared
0
1,699,916
Distance Traveled
1,779,643
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,588
452
12
1
0
343,870
1
W
Janus
11,653
613
137
7
0
368,269
0
W
Loki
10,722
564
116
6
0
391,448
2
W
Hachiman
8,817
464
68
4
0
345,020
3
L
Ymir
10,580
557
149
8
0
354,572
3
L
Hercules
9,733
512
89
5
0
355,823
2
W
Aphrodite
10,940
576
95
5
0
335,584
0
L
Yemoja
8,898
468
60
3
0
316,246
3
W
Xing Tian
9,690
510
36
2
0
339,322
6
L
Amaterasu
7,754
408
44
2
0
329,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role