Player Matchup

Cthulhu
Cthulhu
NotLukeWarm
Cthulhu
Level 124
God Stats
37W - 33L
1,433 SR
Queue Stats
540W - 557L
1,424 Elo+
Solo
Thanatos
Thanatos
UltimateSprayer
Thanatos
Level 55
God Stats
5W - 10L
1,276 SR
Queue Stats
70W - 69L
1,413 Elo+
Solo
Nu Wa
Nu Wa
UnreaIities
Nu Wa
Level 61
God Stats
5W - 0L
1,663 SR
Queue Stats
68W - 68L
1,421 Elo+
Solo
Chernobog
Chernobog
YOUNGBOY_Groovy
Chernobog
Level 89
God Stats
20W - 12L
1,495 SR
Queue Stats
872W - 868L
1,415 Elo+
Solo
Vamana
Vamana
boom fatty boom
Vamana
Level 106
God Stats
24W - 24L
1,377 SR
Queue Stats
388W - 386L
1,416 Elo+
Solo
Team Averages
Level 87
1,449 SR
1,418 Elo+

VS

Team Averages
Level 93
1,422 SR
1,392 Elo+
Cernunnos
Cernunnos
KiiPStxR
Cernunnos
Level 105
God Stats
14W - 8L
1,584 SR
Queue Stats
211W - 195L
1,377 Elo+
Solo
Cerberus
Cerberus
MISTERFOX111
Cerberus
Level 138
God Stats
51W - 52L
1,420 SR
Queue Stats
1,008W - 983L
1,419 Elo+
Solo
Kukulkan
Kukulkan
UCalaprese
Kukulkan
Level 89
God Stats
4W - 9L
1,562 SR
Queue Stats
239W - 226L
1,353 Elo+
Solo
Sun Wukong
Sun Wukong
Xocas61
Sun Wukong
Level 66
God Stats
3W - 5L
1,235 SR
Queue Stats
23W - 24L
1,424 Elo+
Solo
Odin
Odin
alex123bon
Odin
Level 65
God Stats
22W - 28L
1,310 SR
Queue Stats
304W - 369L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NotLukeWarm
Cthulhu
16
1 / 6 / 8
10,450
418
11,393
21,577
15,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
17
6 / 2 / 5
11,560
462
7,440
15,869
7,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 0 / 3
14,087
563
23,333
10,598
4,137
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
YOUNGBOY_Groovy
Chernobog
16
2 / 7 / 8
10,924
437
8,665
18,042
5,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
2 / 2 / 7
12,680
507
16,217
22,401
26,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KiiPStxR
Cernunnos
18
4 / 1 / 7
11,698
468
14,370
16,033
7,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
MISTERFOX111
Cerberus
18
4 / 2 / 6
11,393
456
13,575
26,028
15,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
UCalaprese
Kukulkan
17
5 / 9 / 4
11,379
455
18,375
15,744
5,703
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Xocas61
Sun Wukong
18
3 / 4 / 1
11,603
464
12,859
22,209
18,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

18
1 / 2 / 5
11,267
451
4,929
13,602
6,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
40
18
Kills
17
17
Deaths
18
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
KiiPStxR
Cernunnos
4
1
7
7.5
L
Cerberus
MISTERFOX111
Cerberus
4
2
6
3.5
W
Cthulhu
NotLukeWarm
Cthulhu
1
6
8
0.83
L
Kukulkan
UCalaprese
Kukulkan
5
9
4
0.78
W
Thanatos
6
2
5
4.25
W
7
0
3
8.5
L
Sun Wukong
Xocas61
Sun Wukong
3
4
1
0.88
W
Chernobog
YOUNGBOY_Groovy
Chernobog
2
7
8
0.86
L
1
2
5
1.75
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,048
Damage
64,108
88,487
Taken
93,616
59,521
Mitigated
54,485
31,426
Healing
32,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
KiiPStxR
Cernunnos
14,370
7,105
0
5,630
16,033
7,338
170
6,992
8,991
0
107,957
L
Cerberus
MISTERFOX111
Cerberus
13,575
815
1,194
13,416
26,028
15,832
1,158
11,949
14,054
71,701
0
W
Cthulhu
NotLukeWarm
Cthulhu
11,393
1,063
639
2,634
21,577
15,583
0
9,717
11,525
38,484
0
L
Kukulkan
UCalaprese
Kukulkan
18,375
1,533
0
1,567
15,744
5,703
630
6,250
9,469
77,726
0
W
Thanatos
7,440
1,135
0
13,629
15,869
7,082
0
6,450
9,369
0
79,219
W
23,333
4,856
0
2,751
10,598
4,137
0
4,479
6,069
125,676
0
L
Sun Wukong
Xocas61
Sun Wukong
12,859
2,794
0
5,985
22,209
18,706
857
6,492
14,942
0
81,771
W
Chernobog
YOUNGBOY_Groovy
Chernobog
8,665
5,287
0
3,566
18,042
5,855
0
8,344
9,448
0
73,460
L
4,929
1,659
0
4,918
13,602
6,906
0
5,653
7,924
0
97,638
W
16,217
5,256
377
7,830
22,401
26,864
445
2,178
20,126
11,825
85,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,701
Gold Earned
57,340
680
Minions Killed
733
0
Camps Cleared
0
2,258,929
Distance Traveled
2,252,188
16
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,698
468
156
6
0
444,282
9
L
Cerberus
11,393
456
152
6
0
456,331
6
W
Cthulhu
10,450
418
44
2
0
420,770
5
L
Kukulkan
11,379
455
125
5
0
408,801
2
W
Thanatos
11,560
462
109
4
0
466,418
5
W
Nu Wa
14,087
563
219
9
0
502,337
6
L
Sun Wukong
11,603
464
143
6
0
454,293
5
W
Chernobog
10,924
437
129
5
0
421,394
0
L
Odin
11,267
451
157
6
0
488,481
10
W
Vamana
12,680
507
179
7
0
448,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role