Player Matchup

Arachne
Arachne
Conn2277
Arachne
Level 25
God Stats
19W - 15L
1,667 SR
Queue Stats
297W - 283L
1,537 Elo+
Party 1
King Arthur
King Arthur
Norsemen2014
King Arthur
Level 37
God Stats
25W - 19L
1,604 SR
Queue Stats
331W - 267L
1,574 Elo+
Party 1
Apollo
Apollo
Silky660
Apollo
Level 23
God Stats
86W - 64L
1,621 SR
Queue Stats
200W - 168L
1,597 Elo+
Party 1
The Morrigan
The Morrigan
velociiraptor
The Morrigan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 62L
1,578 Elo+
Party 1
Aphrodite
Aphrodite
zBabyHank
Aphrodite
Level 38
God Stats
33W - 16L
1,722 SR
Queue Stats
380W - 352L
1,589 Elo+
Party 1
Team Averages
Level 29
1,623 SR
1,575 Elo+

VS

Team Averages
Level 17
1,537 SR
1,514 Elo+
Bellona
Bellona
Dparise86
Bellona
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
EatMorBullet
Danzaburou
Level 27
God Stats
6W - 9L
1,565 SR
Queue Stats
75W - 86L
1,386 Elo+
Party 2
Hel
Hel
ZenBuddha-
Hel
Level 26
God Stats
3W - 3L
1,620 SR
Queue Stats
190W - 96L
1,764 Elo+
Solo
Artemis
Artemis
iKIRK8
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Cerberus
Cerberus
yk_ken365
Cerberus
Level 22
God Stats
3W - 5L
1,500 SR
Queue Stats
63W - 82L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Conn2277
Arachne
13
8 / 1 / 1
8,176
584
6,128
7,324
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Norsemen2014
King Arthur
14
1 / 0 / 9
8,081
577
5,901
8,492
4,735
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Silky660
Apollo
13
10 / 4 / 3
8,378
598
12,084
13,774
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
velociiraptor
The Morrigan
11
1 / 7 / 2
6,544
467
3,115
8,085
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
zBabyHank
Aphrodite
12
2 / 2 / 10
7,995
571
6,780
7,996
6,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dparise86
Bellona
11
0 / 2 / 0
6,368
455
2,689
8,571
4,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
EatMorBullet
Danzaburou
11
2 / 4 / 0
6,986
499
7,567
9,858
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
12 / 2 / 1
10,324
737
14,548
10,709
5,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
iKIRK8
Artemis
10
0 / 6 / 0
5,783
413
2,739
5,909
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
yk_ken365
Cerberus
9
0 / 8 / 4
6,409
458
4,501
15,529
6,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
22
Kills
14
14
Deaths
22
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
Conn2277
Arachne
8
1
1
8.5
L
Bellona
Dparise86
Bellona
0
2
0
0
L
Danzaburou
EatMorBullet
Danzaburou
2
4
0
0.5
W
King Arthur
Norsemen2014
King Arthur
1
0
9
5.5
W
Apollo
Silky660
Apollo
10
4
3
2.88
L
12
2
1
6.25
L
Artemis
iKIRK8
Artemis
0
6
0
0
W
The Morrigan
velociiraptor
The Morrigan
1
7
2
0.29
L
Cerberus
yk_ken365
Cerberus
0
8
4
0.25
W
Aphrodite
zBabyHank
Aphrodite
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,008
Damage
32,044
45,671
Taken
50,576
21,049
Mitigated
21,694
16,027
Healing
18,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Conn2277
Arachne
6,128
4,245
0
1,608
7,324
2,753
0
2,597
4,727
0
49,322
L
Bellona
Dparise86
Bellona
2,689
902
0
3,640
8,571
4,831
126
0
8,571
0
35,673
L
Danzaburou
EatMorBullet
Danzaburou
7,567
3,466
0
4,375
9,858
2,700
546
2,279
7,579
0
35,296
W
King Arthur
Norsemen2014
King Arthur
5,901
337
0
2,751
8,492
4,735
0
953
7,539
0
49,504
W
Apollo
Silky660
Apollo
12,084
8,812
99
3,723
13,774
4,623
287
5,288
8,486
0
41,969
L
14,548
1,632
897
6,467
10,709
5,012
232
2,612
7,811
80,933
0
L
Artemis
iKIRK8
Artemis
2,739
1,200
0
15
5,909
2,368
814
0
5,909
0
23,540
W
The Morrigan
velociiraptor
The Morrigan
3,115
714
0
0
8,085
2,352
750
6,841
1,074
31,908
332
L
Cerberus
yk_ken365
Cerberus
4,501
432
0
3,151
15,529
6,783
81
4,340
11,143
20,805
0
W
Aphrodite
zBabyHank
Aphrodite
6,780
1,872
3,573
4,273
7,996
6,586
239
3,370
4,626
30,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,174
Gold Earned
35,870
365
Minions Killed
379
0
Camps Cleared
0
1,300,521
Distance Traveled
1,237,979
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,176
584
99
7
0
320,798
3
L
Bellona
6,368
455
82
6
0
254,270
0
L
Danzaburou
6,986
499
60
4
0
242,174
1
W
King Arthur
8,081
577
89
6
0
266,885
4
W
Apollo
8,378
598
70
5
0
256,151
0
L
Hel
10,324
737
151
11
0
246,809
1
L
Artemis
5,783
413
47
3
0
230,443
0
W
The Morrigan
6,544
467
54
4
0
223,843
1
L
Cerberus
6,409
458
39
3
0
264,283
0
W
Aphrodite
7,995
571
53
4
0
232,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role