Player Matchup

King Arthur
King Arthur
AllHailTheDoute
King Arthur
Level 12
God Stats
2W - 1L
1,706 SR
Queue Stats
15W - 5L
1,705 Elo+
Party 2
Neith
Neith
SlushyKingz
Neith
Level 13
God Stats
6W - 6L
1,491 SR
Queue Stats
17W - 13L
1,462 Elo+
Party 2
Aphrodite
Aphrodite
zYashishz
Aphrodite
Level 15
God Stats
2W - 2L
1,191 SR
Queue Stats
13W - 19L
1,564 Elo+
Solo
Team Averages
Level 13
1,463 SR
1,577 Elo+

VS

Team Averages
Level 25
1,546 SR
1,662 Elo+
Scylla
Scylla
FoXyZRaGe
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 12L
1,714 Elo+
Party 1
Skadi
Skadi
HowLeeS
Skadi
Level 16
God Stats
5W - 1L
1,881 SR
Queue Stats
15W - 8L
1,714 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xCripzy
Kumbhakarna
Level 43
God Stats
0W - 2L
1,256 SR
Queue Stats
85W - 46L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AllHailTheDoute
King Arthur
20
13 / 5 / 7
16,092
731
26,546
33,746
38,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 3 / 12
14,047
639
12,934
11,380
4,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
zYashishz
Aphrodite
16
3 / 14 / 11
14,057
639
11,864
20,865
9,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FoXyZRaGe
Scylla
18
15 / 6 / 7
15,133
688
28,497
18,844
8,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
HowLeeS
Skadi
14
3 / 10 / 6
12,294
559
9,293
18,127
7,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
xCripzy
Kumbhakarna
16
4 / 4 / 16
14,821
674
11,456
28,300
44,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
51
20
Kills
22
22
Deaths
20
30
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AllHailTheDoute
King Arthur
13
5
7
3.3
L
Scylla
FoXyZRaGe
Scylla
15
6
7
3.08
L
Skadi
HowLeeS
Skadi
3
10
6
0.6
W
4
3
12
3.33
L
Kumbhakarna
xCripzy
Kumbhakarna
4
4
16
3
W
Aphrodite
zYashishz
Aphrodite
3
14
11
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,344
Damage
49,246
65,991
Taken
65,271
52,348
Mitigated
60,488
21,441
Healing
14,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AllHailTheDoute
King Arthur
26,546
4,776
0
6,798
33,746
38,247
198
16,859
16,440
255
97,123
L
Scylla
FoXyZRaGe
Scylla
28,497
3,665
0
6,559
18,844
8,208
1,465
2,894
15,462
88,364
0
L
Skadi
HowLeeS
Skadi
9,293
4,290
0
3,634
18,127
7,439
804
3,171
14,781
0
45,689
W
12,934
5,563
0
532
11,380
4,581
2,260
6,610
4,648
0
45,208
L
Kumbhakarna
xCripzy
Kumbhakarna
11,456
1,071
0
4,232
28,300
44,841
197
6,071
21,419
38,182
0
W
Aphrodite
zYashishz
Aphrodite
11,864
1,793
6,618
7,493
20,865
9,520
1,069
15,736
4,852
53,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,196
Gold Earned
42,248
218
Minions Killed
228
0
Camps Cleared
0
1,013,540
Distance Traveled
998,452
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,092
731
90
4
0
388,657
3
L
Scylla
15,133
688
141
6
0
303,802
0
L
Skadi
12,294
559
66
3
0
316,880
0
W
Neith
14,047
639
55
3
0
322,481
1
L
Kumbhakarna
14,821
674
21
1
0
377,770
0
W
Aphrodite
14,057
639
73
3
0
302,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role