Player Matchup

Anubis
Anubis
DrippyCJ242
Anubis
Level 86
God Stats
22W - 12L
1,667 SR
Queue Stats
510W - 585L
1,408 Elo+
Party 1
Loki
Loki
Kensuriu
Loki
Level 87
God Stats
2W - 3L
1,653 SR
Queue Stats
75W - 73L
1,460 Elo+
Solo
King Arthur
King Arthur
jnix242
King Arthur
Level 85
God Stats
10W - 22L
1,315 SR
Queue Stats
223W - 282L
1,395 Elo+
Party 1
Hachiman
Hachiman
polarbearjt21
Hachiman
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
147W - 163L
1,299 Elo+
Solo
Chaac
Chaac
youngkill3r11234
Chaac
Level 89
God Stats
0W - 2L
1,484 SR
Queue Stats
4W - 7L
1,379 Elo+
Solo
Team Averages
Level 95
1,524 SR
1,388 Elo+

VS

Team Averages
Level 120
1,480 SR
1,398 Elo+
Nu Wa
Nu Wa
BigJayDawg90
Nu Wa
Level 160
God Stats
60W - 55L
1,346 SR
Queue Stats
959W - 1,046L
1,420 Elo+
Solo
Izanami
Izanami
CaduKobold
Izanami
Level 99
God Stats
9W - 16L
1,509 SR
Queue Stats
244W - 297L
1,400 Elo+
Party 2
Kukulkan
Kukulkan
DarkAvenger846
Kukulkan
Level 114
God Stats
3W - 2L
1,474 SR
Queue Stats
142W - 136L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
MortalMot
Tsukuyomi
Level 146
God Stats
9W - 7L
1,461 SR
Queue Stats
215W - 239L
1,359 Elo+
Solo
Bacchus
Bacchus
lfmdrums
Bacchus
Level 83
God Stats
43W - 47L
1,610 SR
Queue Stats
223W - 273L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
7 / 6 / 1
10,440
522
15,111
15,506
8,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
16
2 / 5 / 2
10,357
518
4,383
13,955
4,503
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
jnix242
King Arthur
17
1 / 7 / 1
10,208
510
7,686
17,545
6,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
polarbearjt21
Hachiman
12
3 / 3 / 1
8,197
410
6,824
9,424
2,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
3 / 2 / 3
10,016
501
9,936
17,700
13,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 8
11,323
566
15,443
10,513
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
CaduKobold
Izanami
17
4 / 2 / 1
10,674
534
10,695
13,437
6,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
17
3 / 7 / 6
10,494
525
9,239
13,897
4,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
MortalMot
Tsukuyomi
18
13 / 4 / 2
11,629
581
13,185
16,606
6,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
lfmdrums
Bacchus
14
0 / 2 / 8
9,014
451
4,515
9,584
7,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
16
Kills
23
23
Deaths
16
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Izanami
CaduKobold
Izanami
4
2
1
2.25
W
Kukulkan
3
7
6
0.86
L
Anubis
7
6
1
1.25
L
Loki
2
5
2
0.6
W
Tsukuyomi
MortalMot
Tsukuyomi
13
4
2
3.5
L
King Arthur
jnix242
King Arthur
1
7
1
0.21
W
Bacchus
lfmdrums
Bacchus
0
2
8
2
L
Hachiman
polarbearjt21
Hachiman
3
3
1
1.17
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,940
Damage
53,077
74,130
Taken
64,037
35,509
Mitigated
29,101
22,876
Healing
14,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,443
4,790
46
5,023
10,513
3,703
1,961
0
10,513
70,947
0
W
Izanami
CaduKobold
Izanami
10,695
7,198
0
3,531
13,437
6,569
694
86
13,351
0
87,019
W
Kukulkan
9,239
1,073
0
3,547
13,897
4,743
775
6,932
6,965
85,432
0
L
Anubis
15,111
386
0
5,254
15,506
8,416
592
8,775
6,663
60,898
0
L
Loki
4,383
576
0
3,941
13,955
4,503
704
4,401
9,412
0
63,337
W
Tsukuyomi
MortalMot
Tsukuyomi
13,185
4,200
0
1,150
16,606
6,233
146
6,954
9,652
0
67,566
L
King Arthur
jnix242
King Arthur
7,686
279
0
3,160
17,545
6,733
506
9,346
7,711
0
71,012
W
Bacchus
lfmdrums
Bacchus
4,515
529
0
1,577
9,584
7,853
0
1,285
8,299
22,829
0
L
Hachiman
polarbearjt21
Hachiman
6,824
3,798
0
2,055
9,424
2,491
684
1,801
7,545
0
37,239
L
9,936
3,279
214
8,252
17,700
13,366
222
3,990
13,602
146
56,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,218
Gold Earned
53,134
532
Minions Killed
545
0
Camps Cleared
0
1,682,782
Distance Traveled
1,909,224
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,323
566
126
6
0
335,052
0
W
Izanami
10,674
534
152
8
0
371,286
5
W
Kukulkan
10,494
525
136
7
0
365,447
5
L
Anubis
10,440
522
101
5
0
336,417
5
L
Loki
10,357
518
117
6
0
357,497
5
W
Tsukuyomi
11,629
581
106
5
0
412,172
0
L
King Arthur
10,208
510
140
7
0
322,574
1
W
Bacchus
9,014
451
25
1
0
425,267
4
L
Hachiman
8,197
410
66
3
0
245,841
1
L
Chaac
10,016
501
108
5
0
420,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role