Player Matchup

Nemesis
Nemesis
Fyjinus
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,448 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gldestr
Tsukuyomi
Level 7
God Stats
1W - 3L
1,538 SR
Queue Stats
3W - 10L
1,393 Elo+
Party 1
Yemoja
Yemoja
MCkirbzBRAP
Yemoja
Level 17
God Stats
3W - 7L
1,434 SR
Queue Stats
19W - 32L
1,422 Elo+
Solo
Tiamat
Tiamat
Vo1d_Keitaro
Tiamat
Level 29
God Stats
3W - 8L
1,475 SR
Queue Stats
115W - 148L
1,436 Elo+
Solo
The Morrigan
The Morrigan
gangling_oast8
The Morrigan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 22L
1,368 Elo+
Solo
Team Averages
Level 13
1,489 SR
1,413 Elo+

VS

Team Averages
Level 25
1,539 SR
1,518 Elo+
Horus
Horus
JasJup
Horus
Level 5
God Stats
2W - 0L
1,713 SR
Queue Stats
2W - 1L
1,455 Elo+
Solo
Neith
Neith
Miekka_Frytka
Neith
Level 5
God Stats
3W - 3L
1,722 SR
Queue Stats
9W - 11L
1,382 Elo+
Party 2
Kuzenbo
Kuzenbo
Milenkaaa__90
Kuzenbo
Level 68
God Stats
3W - 4L
1,484 SR
Queue Stats
44W - 58L
1,645 Elo+
Party 2
Chang'e
Chang'e
azrs
Chang'e
Level 29
God Stats
9W - 8L
1,276 SR
Queue Stats
205W - 224L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
skromny_ruszt
Tsukuyomi
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fyjinus
Nemesis
10
1 / 14 / 1
7,446
338
7,539
17,848
9,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
Gldestr
Tsukuyomi
15
0 / 8 / 4
9,427
429
10,426
20,050
7,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
14
3 / 3 / 5
9,964
453
8,171
13,067
12,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
14
4 / 7 / 3
9,185
418
23,865
20,642
12,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
gangling_oast8
The Morrigan
13
2 / 10 / 5
9,233
420
10,935
14,848
5,626
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JasJup
Horus
17
3 / 3 / 17
11,200
509
6,962
15,062
11,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
9 / 1 / 12
11,071
503
14,610
12,759
4,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
16
5 / 3 / 24
11,560
525
12,539
34,242
39,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
azrs
Chang'e
10
2 / 1 / 0
8,205
373
2,720
6,574
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
skromny_ruszt
Tsukuyomi
20
22 / 2 / 7
13,384
608
28,774
19,613
8,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
101
10
Kills
41
42
Deaths
10
18
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Fyjinus
Nemesis
1
14
1
0.11
L
Tsukuyomi
Gldestr
Tsukuyomi
0
8
4
0.25
W
Horus
JasJup
Horus
3
3
17
3.83
L
Yemoja
3
3
5
1.83
W
9
1
12
15
W
Kuzenbo
5
3
24
5.67
L
Tiamat
4
7
3
0.79
W
Chang'e
azrs
Chang'e
2
1
0
2
L
The Morrigan
gangling_oast8
The Morrigan
2
10
5
0.45
W
Tsukuyomi
skromny_ruszt
Tsukuyomi
22
2
7
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,936
Damage
65,605
86,455
Taken
88,250
48,391
Mitigated
66,326
17,935
Healing
39,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Fyjinus
Nemesis
7,539
2,574
0
506
17,848
9,713
0
2,393
15,439
0
21,971
L
Tsukuyomi
Gldestr
Tsukuyomi
10,426
2,098
0
3,423
20,050
7,922
512
2,701
17,271
0
70,971
W
Horus
JasJup
Horus
6,962
2,610
4,110
4,768
15,062
11,085
4,542
6,562
8,500
0
62,496
L
Yemoja
8,171
1,945
4,909
2,253
13,067
12,170
411
2,350
10,717
30,010
0
W
14,610
6,355
0
6,139
12,759
4,630
3,591
7,655
5,104
0
48,774
W
Kuzenbo
12,539
4,807
0
15,646
34,242
39,968
929
17,954
16,288
29,514
0
L
Tiamat
23,865
1,378
276
6,409
20,642
12,960
691
4,420
16,020
57,572
0
W
Chang'e
azrs
Chang'e
2,720
137
441
2,985
6,574
2,037
420
3,071
3,503
15,304
0
L
The Morrigan
gangling_oast8
The Morrigan
10,935
5,432
0
159
14,848
5,626
704
3,099
11,749
50,761
0
W
Tsukuyomi
skromny_ruszt
Tsukuyomi
28,774
10,722
0
5,463
19,613
8,606
216
7,729
11,884
0
97,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,255
Gold Earned
55,420
335
Minions Killed
403
0
Camps Cleared
0
1,758,340
Distance Traveled
1,700,005
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,446
338
32
1
0
351,047
0
L
Tsukuyomi
9,427
429
116
5
0
352,212
1
W
Horus
11,200
509
113
5
0
371,501
0
L
Yemoja
9,964
453
32
1
0
389,237
0
W
Neith
11,071
503
88
4
0
339,365
0
W
Kuzenbo
11,560
525
38
2
0
331,852
2
L
Tiamat
9,185
418
81
4
0
366,869
0
W
Chang'e
8,205
373
42
2
0
175,359
0
L
The Morrigan
9,233
420
74
3
0
298,975
0
W
Tsukuyomi
13,384
608
122
6
0
481,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role