Player Matchup

Ra
Ra
Marlbōro
Ra
Level 160
God Stats
3W - 2L
1,277 SR
Queue Stats
380W - 185L
1,766 Elo+
Party 2
Nike
Nike
Mepideleche
Nike
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
däm1an
Ravana
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 22L
1,795 Elo+
Party 2
Yemoja
Yemoja
eNeRGiZeR77
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
iBasalt
Cernunnos
Level 67
God Stats
26W - 11L
1,637 SR
Queue Stats
448W - 354L
1,520 Elo+
Solo
Team Averages
Level 140
1,483 SR
1,616 Elo+

VS

Team Averages
Level 129
1,400 SR
1,531 Elo+
Chronos
Chronos
AnnihilatorSama
Chronos
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
530W - 458L
1,526 Elo+
Party 1
Vulcan
Vulcan
FridaalemorHD
Vulcan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Indiesponivel
Yemoja
Level 148
God Stats
3W - 10L
1,006 SR
Queue Stats
365W - 344L
1,507 Elo+
Party 1
Athena
Athena
iJaax
Athena
Level 156
God Stats
2W - 1L
1,717 SR
Queue Stats
139W - 112L
1,620 Elo+
Solo
Loki
Loki
raynerzyz
Loki
Level 61
God Stats
0W - 6L
1,278 SR
Queue Stats
171W - 193L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 4
9,621
687
11,033
9,277
4,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 0 / 4
8,232
588
5,228
8,541
5,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
däm1an
Ravana
15
8 / 1 / 3
9,237
660
7,443
6,266
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
13
1 / 1 / 6
7,714
551
3,545
6,475
3,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
iBasalt
Cernunnos
15
4 / 0 / 0
8,570
612
10,347
9,593
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,577
470
3,792
10,991
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 7 / 1
6,546
468
3,866
7,316
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 2 / 2
6,484
463
3,130
9,596
5,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
iJaax
Athena
12
1 / 5 / 3
7,027
502
7,764
14,471
5,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
13
1 / 2 / 1
7,200
514
3,701
9,199
5,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
19
Kills
4
4
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
2
7
1
0.36
L
0
2
2
0.5
W
6
2
4
4
W
0
0
4
2
W
Ravana
däm1an
Ravana
8
1
3
9.5
W
Yemoja
1
1
6
4
W
Cernunnos
iBasalt
Cernunnos
4
0
0
4
L
Athena
iJaax
Athena
1
5
3
0.5
L
Loki
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,596
Damage
22,253
40,152
Taken
51,573
19,118
Mitigated
21,632
22,112
Healing
16,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,792
1,163
0
3,548
10,991
2,859
0
651
10,340
47,771
0
L
3,866
751
0
642
7,316
2,188
0
3,010
4,086
34,715
0
L
3,130
765
1,328
3,286
9,596
5,154
0
3,051
6,451
21,690
0
W
11,033
687
880
3,957
9,277
4,056
1,681
5,442
3,649
75,281
0
W
5,228
516
0
2,896
8,541
5,184
226
1,169
7,372
2,894
50,949
W
Ravana
däm1an
Ravana
7,443
2,234
0
3,128
6,266
2,946
0
3,277
2,979
0
57,731
W
Yemoja
3,545
908
2,627
3,426
6,475
3,757
292
3,943
2,510
14,530
0
W
Cernunnos
iBasalt
Cernunnos
10,347
4,893
0
5,198
9,593
3,175
1,190
4,503
5,090
0
67,718
L
Athena
iJaax
Athena
7,764
2,719
0
4,623
14,471
5,549
0
6,590
7,639
43,510
0
L
Loki
3,701
981
0
2,577
9,199
5,882
0
1,671
7,483
0
45,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,374
Gold Earned
33,834
519
Minions Killed
376
0
Camps Cleared
0
1,446,469
Distance Traveled
1,366,303
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,577
470
86
6
0
266,548
0
L
Vulcan
6,546
468
80
6
0
232,477
5
L
Yemoja
6,484
463
38
3
0
271,258
6
W
Ra
9,621
687
148
11
0
278,955
1
W
Nike
8,232
588
116
8
0
293,645
6
W
Ravana
9,237
660
114
8
0
333,669
3
W
Yemoja
7,714
551
13
1
0
287,821
2
W
Cernunnos
8,570
612
128
9
0
252,379
4
L
Athena
7,027
502
79
6
0
296,556
7
L
Loki
7,200
514
93
7
0
299,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role