Player Matchup

Thor
Thor
Boshammer495
Thor
Level 6
God Stats
3W - 2L
1,485 SR
Queue Stats
19W - 19L
1,786 Elo+
Party 1
Danzaburou
Danzaburou
FaV Cpl Kiwi
Danzaburou
Level 28
God Stats
14W - 6L
1,547 SR
Queue Stats
340W - 342L
1,496 Elo+
Party 1
Cerberus
Cerberus
HelloJello71
Cerberus
Level 51
God Stats
13W - 16L
1,652 SR
Queue Stats
433W - 421L
1,534 Elo+
Party 1
Achilles
Achilles
KOJIROTM
Achilles
Level 5
God Stats
1W - 4L
1,273 SR
Queue Stats
10W - 10L
1,589 Elo+
Solo
Tiamat
Tiamat
xDecoL2
Tiamat
Level 29
God Stats
35W - 18L
1,700 SR
Queue Stats
128W - 133L
1,525 Elo+
Solo
Team Averages
Level 24
1,532 SR
1,586 Elo+

VS

Team Averages
Level 14
1,458 SR
1,560 Elo+
Thor
Thor
OAK52
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 217L
1,802 Elo+
Solo
Thanatos
Thanatos
TheWeeklyLotto
Thanatos
Level 22
God Stats
2W - 1L
1,783 SR
Queue Stats
4W - 4L
1,614 Elo+
Solo
Hel
Hel
UnluckyWannabe
Hel
Level 6
God Stats
2W - 2L
1,361 SR
Queue Stats
7W - 6L
1,491 Elo+
Solo
Ymir
Ymir
gatucaleyeru
Ymir
Level 22
God Stats
4W - 7L
1,436 SR
Queue Stats
52W - 64L
1,374 Elo+
Solo
Ah Puch
Ah Puch
zakvvzz
Ah Puch
Level 17
God Stats
2W - 2L
1,210 SR
Queue Stats
149W - 157L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
8,834
491
6,062
11,482
4,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
FaV Cpl Kiwi
Danzaburou
14
4 / 3 / 2
9,734
541
6,237
7,125
2,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
HelloJello71
Cerberus
15
6 / 2 / 8
9,854
547
8,733
15,085
13,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
KOJIROTM
Achilles
14
2 / 1 / 1
8,078
449
4,725
9,860
6,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
xDecoL2
Tiamat
17
11 / 2 / 4
10,935
608
15,155
15,112
13,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
OAK52
Thor
10
0 / 7 / 1
6,450
358
2,402
10,509
2,560
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
12
5 / 7 / 1
8,286
460
9,417
13,980
4,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 4 / 1
8,308
462
6,537
14,284
5,160
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
1 / 4 / 5
8,152
453
5,016
13,530
6,946
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
zakvvzz
Ah Puch
15
3 / 5 / 0
9,447
525
8,621
11,567
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
25
Kills
9
10
Deaths
27
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
Danzaburou
FaV Cpl Kiwi
Danzaburou
4
3
2
1.67
W
Cerberus
HelloJello71
Cerberus
6
2
8
5
W
Achilles
KOJIROTM
Achilles
2
1
1
2.5
L
Thor
OAK52
Thor
0
7
1
0.07
L
Thanatos
5
7
1
0.79
L
0
4
1
0.13
L
1
4
5
0.88
W
Tiamat
xDecoL2
Tiamat
11
2
4
6.5
L
Ah Puch
zakvvzz
Ah Puch
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,912
Damage
31,993
58,664
Taken
63,870
39,408
Mitigated
22,641
20,391
Healing
23,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,062
1,978
0
3,854
11,482
4,596
68
4,000
7,482
0
55,551
W
Danzaburou
FaV Cpl Kiwi
Danzaburou
6,237
2,303
0
708
7,125
2,121
728
2,175
4,950
0
44,367
W
Cerberus
HelloJello71
Cerberus
8,733
1,029
0
6,005
15,085
13,445
651
4,811
10,274
37,865
0
W
Achilles
KOJIROTM
Achilles
4,725
2,132
247
1,266
9,860
6,124
0
2,743
7,117
0
27,741
L
Thor
OAK52
Thor
2,402
1,383
146
146
10,509
2,560
96
2,930
7,505
0
17,839
L
Thanatos
9,417
4,232
0
8,346
13,980
4,487
0
2,184
11,672
0
44,100
L
6,537
971
177
6,873
14,284
5,160
600
4,181
10,021
47,732
0
L
5,016
1,039
60
3,700
13,530
6,946
0
5,706
7,713
34,061
0
W
Tiamat
xDecoL2
Tiamat
15,155
2,447
88
8,223
15,112
13,122
3,610
6,445
8,667
68,163
0
L
Ah Puch
zakvvzz
Ah Puch
8,621
441
195
3,425
11,567
3,488
213
8,169
3,071
62,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,435
Gold Earned
40,643
459
Minions Killed
399
0
Camps Cleared
0
1,658,552
Distance Traveled
1,447,325
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,834
491
98
5
0
347,049
0
W
Danzaburou
9,734
541
98
5
0
285,535
0
W
Cerberus
9,854
547
84
5
0
340,352
1
W
Achilles
8,078
449
58
3
0
368,280
1
L
Thor
6,450
358
36
2
0
293,225
1
L
Thanatos
8,286
460
60
3
0
303,144
0
L
Hel
8,308
462
100
6
0
229,089
3
L
Ymir
8,152
453
73
4
0
334,313
5
W
Tiamat
10,935
608
121
7
0
317,336
2
L
Ah Puch
9,447
525
130
7
0
287,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role