Player Matchup

Mercury
Mercury
GuilhermeTell575
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,589 Elo+
Solo
Chaac
Chaac
LuccasMr04
Chaac
Level 28
God Stats
1W - 2L
1,549 SR
Queue Stats
64W - 57L
1,541 Elo+
Party 1
Nike
Nike
Luislokinho3
Nike
Level 24
God Stats
6W - 1L
1,974 SR
Queue Stats
62W - 54L
1,568 Elo+
Solo
Cupid
Cupid
Lukniko
Cupid
Level 28
God Stats
12W - 5L
1,880 SR
Queue Stats
123W - 55L
1,787 Elo+
Solo
Anubis
Anubis
jaozingmply
Anubis
Level 27
God Stats
15W - 9L
1,566 SR
Queue Stats
54W - 49L
1,530 Elo+
Party 1
Team Averages
Level 26
1,694 SR
1,603 Elo+

VS

Team Averages
Level 20
1,527 SR
1,506 Elo+
Ra
Ra
CalazansM
Ra
Level 29
God Stats
3W - 1L
1,599 SR
Queue Stats
70W - 56L
1,528 Elo+
Solo
Skadi
Skadi
DarkRebellionXYZ
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,452 Elo+
Solo
Hercules
Hercules
HarambeIsLove2
Hercules
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,613 Elo+
Solo
Yemoja
Yemoja
MiyukiHig
Yemoja
Level 26
God Stats
2W - 2L
1,480 SR
Queue Stats
10W - 11L
1,403 Elo+
Party 2
Loki
Loki
zMairu
Loki
Level 24
God Stats
10W - 6L
1,556 SR
Queue Stats
12W - 7L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
7,650
425
5,574
15,036
5,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
14
4 / 4 / 4
9,118
507
16,201
19,168
13,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 0
7,566
420
7,723
11,585
4,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Cupid
Lukniko
Cupid
13
5 / 6 / 3
8,583
477
9,591
13,047
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
15
2 / 6 / 2
8,748
486
9,810
17,309
9,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 8
12,024
668
20,426
15,264
7,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 3 / 2
9,926
551
8,161
13,677
5,657
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
17
2 / 2 / 5
10,536
585
14,370
22,527
24,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
MiyukiHig
Yemoja
14
1 / 4 / 9
9,219
512
8,912
12,250
9,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
zMairu
Loki
18
9 / 1 / 3
11,150
619
8,602
13,080
4,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
13
Kills
26
27
Deaths
13
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
11
3
8
5
W
3
3
2
1.33
L
1
7
2
0.29
W
Hercules
2
2
5
2.25
L
Chaac
4
4
4
1.5
L
1
4
0
0.25
L
Cupid
Lukniko
Cupid
5
6
3
1.08
W
Yemoja
MiyukiHig
Yemoja
1
4
9
1.38
L
Anubis
2
6
2
0.5
W
Loki
zMairu
Loki
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,899
Damage
60,471
76,145
Taken
76,798
36,826
Mitigated
51,691
21,388
Healing
37,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,426
4,080
2,479
6,301
15,264
7,125
1,331
5,348
9,916
77,523
0
W
8,161
2,802
0
2,902
13,677
5,657
1,132
1,346
12,331
0
69,533
L
5,574
3,072
0
2,906
15,036
5,084
512
4,963
9,943
0
36,203
W
Hercules
14,370
4,398
0
10,870
22,527
24,567
812
2,502
20,025
125
72,476
L
Chaac
16,201
3,349
99
5,648
19,168
13,324
327
9,935
9,021
10,162
42,031
L
7,723
1,999
0
1,267
11,585
4,958
0
850
10,715
0
43,592
L
Cupid
Lukniko
Cupid
9,591
4,406
319
2,488
13,047
4,232
839
4,499
8,464
0
45,065
W
Yemoja
MiyukiHig
Yemoja
8,912
3,917
4,758
3,814
12,250
9,650
406
2,229
10,021
24,822
0
L
Anubis
9,810
1,661
0
8,661
17,309
9,228
204
8,503
8,568
58,451
0
W
Loki
zMairu
Loki
8,602
3,190
0
6,380
13,080
4,692
370
1,923
11,157
0
85,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,665
Gold Earned
52,855
402
Minions Killed
529
0
Camps Cleared
0
1,481,653
Distance Traveled
1,719,571
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,024
668
134
7
0
335,474
0
W
Skadi
9,926
551
113
6
0
331,406
0
L
Mercury
7,650
425
68
4
0
350,912
1
W
Hercules
10,536
585
135
8
0
339,034
3
L
Chaac
9,118
507
85
5
0
337,106
0
L
Nike
7,566
420
89
5
0
214,356
4
L
Cupid
8,583
477
71
4
0
318,896
5
W
Yemoja
9,219
512
26
1
0
328,809
6
L
Anubis
8,748
486
89
5
0
260,383
0
W
Loki
11,150
619
121
7
0
384,848
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role