Player Matchup

Chaac
Chaac
AwesomeFerk
Chaac
Level 29
God Stats
18W - 23L
1,506 SR
Queue Stats
166W - 153L
1,386 Elo+
Solo
Ratatoskr
Ratatoskr
B3autiful_B3ast7
Ratatoskr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 274L
1,270 Elo+
Party 1
Izanami
Izanami
Patashov1
Izanami
Level 27
God Stats
21W - 24L
1,428 SR
Queue Stats
119W - 134L
1,375 Elo+
Solo
Zeus
Zeus
Tintin647
Zeus
Level 29
God Stats
4W - 4L
1,529 SR
Queue Stats
15W - 12L
1,417 Elo+
Solo
Ymir
Ymir
muellerf44
Ymir
Level 25
God Stats
73W - 93L
1,432 SR
Queue Stats
150W - 256L
1,297 Elo+
Party 1
Team Averages
Level 27
1,479 SR
1,349 Elo+

VS

Team Averages
Level 38
1,431 SR
1,369 Elo+
Sobek
Sobek
Andi3ii
Sobek
Level 10
God Stats
1W - 0L
1,233 SR
Queue Stats
12W - 28L
1,495 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Bforte6
Tsukuyomi
Level 27
God Stats
1W - 1L
1,272 SR
Queue Stats
2W - 3L
1,453 Elo+
Solo
Hel
Hel
GoGa_Boy
Hel
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 105L
1,268 Elo+
Party 3
Anubis
Anubis
ibramufaka
Anubis
Level 105
God Stats
4W - 7L
1,324 SR
Queue Stats
496W - 623L
1,322 Elo+
Party 2
Izanami
Izanami
soparowland
Izanami
Level 15
God Stats
6W - 5L
1,828 SR
Queue Stats
30W - 63L
1,310 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 4
11,691
450
21,692
21,675
17,440
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ratatoskr
14
0 / 11 / 0
9,471
364
2,782
17,896
5,375
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Patashov1
Izanami
18
6 / 7 / 0
11,734
451
20,521
19,638
9,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
15
5 / 8 / 1
10,308
396
13,034
13,264
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 10 / 4
9,468
364
4,233
26,276
26,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Andi3ii
Sobek
17
1 / 3 / 12
11,366
437
3,443
22,228
22,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Bforte6
Tsukuyomi
20
9 / 0 / 15
13,852
533
21,457
13,291
5,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 8 / 13
10,672
410
8,666
19,539
7,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
ibramufaka
Anubis
20
21 / 1 / 10
15,197
585
31,596
17,543
9,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
soparowland
Izanami
19
8 / 6 / 11
12,559
483
13,252
15,493
5,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
102
18
Kills
41
41
Deaths
18
9
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Sobek
Andi3ii
Sobek
1
3
12
2.33
L
6
5
4
1.6
L
Ratatoskr
0
11
0
0
W
Tsukuyomi
Bforte6
Tsukuyomi
9
0
15
16.5
W
2
8
13
1.06
L
Izanami
Patashov1
Izanami
6
7
0
0.86
L
Zeus
5
8
1
0.69
W
Anubis
ibramufaka
Anubis
21
1
10
26
L
1
10
4
0.3
W
Izanami
soparowland
Izanami
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,262
Damage
78,414
98,749
Taken
88,094
62,430
Mitigated
51,106
13,558
Healing
36,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Andi3ii
Sobek
3,443
254
0
2,181
22,228
22,716
893
5,622
16,272
22,084
0
L
21,692
3,278
153
5,317
21,675
17,440
236
8,907
12,768
0
79,384
L
Ratatoskr
2,782
226
232
243
17,896
5,375
482
9,123
8,773
0
44,862
W
Tsukuyomi
Bforte6
Tsukuyomi
21,457
7,931
2,392
7,761
13,291
5,588
340
3,290
9,861
0
108,738
W
8,666
1,232
2,490
6,876
19,539
7,759
476
3,321
15,932
44,603
0
L
Izanami
Patashov1
Izanami
20,521
13,057
0
3,449
19,638
9,415
785
6,729
12,909
0
101,285
L
Zeus
13,034
1,368
0
1,174
13,264
4,120
136
7,328
5,936
48,553
0
W
Anubis
ibramufaka
Anubis
31,596
1,546
1,513
11,228
17,543
9,612
2,660
3,165
14,208
99,325
0
L
4,233
30
942
2,048
26,276
26,080
296
11,618
14,658
15,182
0
W
Izanami
soparowland
Izanami
13,252
9,983
0
2,199
15,493
5,431
5,067
705
14,554
0
78,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,672
Gold Earned
63,646
480
Minions Killed
535
0
Camps Cleared
0
1,960,707
Distance Traveled
2,384,610
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,366
437
38
1
0
504,263
0
L
Chaac
11,691
450
129
5
0
416,937
4
L
Ratatoskr
9,471
364
87
3
0
364,476
2
W
Tsukuyomi
13,852
533
168
6
0
571,904
5
W
Hel
10,672
410
46
2
0
412,022
0
L
Izanami
11,734
451
153
6
0
400,591
0
L
Zeus
10,308
396
90
3
0
422,153
2
W
Anubis
15,197
585
148
6
0
468,467
1
L
Ymir
9,468
364
21
1
0
356,550
7
W
Izanami
12,559
483
135
5
0
427,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role