Player Matchup

Guan Yu
Guan Yu
ANGEL X DESTINY
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,728 Elo+
Party 1
King Arthur
King Arthur
CrashBenedikt
King Arthur
Level 24
God Stats
80W - 74L
1,506 SR
Queue Stats
126W - 117L
1,579 Elo+
Solo
Cthulhu
Cthulhu
DA LEONARDO
Cthulhu
Level 26
God Stats
29W - 10L
1,629 SR
Queue Stats
93W - 63L
1,536 Elo+
Party 1
Neith
Neith
Jacar71
Neith
Level 15
God Stats
55W - 41L
1,618 SR
Queue Stats
125W - 102L
1,565 Elo+
Party 1
Arachne
Arachne
Versantur
Arachne
Level 22
God Stats
3W - 1L
1,910 SR
Queue Stats
11W - 14L
1,432 Elo+
Party 1
Team Averages
Level 19
1,633 SR
1,568 Elo+

VS

Team Averages
Level 21
1,633 SR
1,509 Elo+
Sun Wukong
Sun Wukong
LePigeonCelest
Sun Wukong
Level 18
God Stats
96W - 83L
1,259 SR
Queue Stats
566W - 643L
1,358 Elo+
Solo
Ra
Ra
ShkjI3
Ra
Level 3
God Stats
2W - 0L
1,711 SR
Queue Stats
7W - 6L
1,483 Elo+
Solo
Ymir
Ymir
SiyarK936
Ymir
Level 28
God Stats
16W - 19L
1,732 SR
Queue Stats
718W - 749L
1,540 Elo+
Party 2
Bakasura
Bakasura
i__Q_Q
Bakasura
Level 28
God Stats
4W - 3L
1,769 SR
Queue Stats
142W - 141L
1,632 Elo+
Solo
Jing Wei
Jing Wei
zif-demon
Jing Wei
Level 28
God Stats
10W - 18L
1,696 SR
Queue Stats
504W - 514L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 2
9,969
399
4,052
22,330
26,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
CrashBenedikt
King Arthur
20
6 / 8 / 3
12,665
507
14,947
27,531
20,195
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
DA LEONARDO
Cthulhu
17
4 / 9 / 3
11,088
444
11,743
29,551
29,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Jacar71
Neith
16
4 / 7 / 3
10,514
421
6,980
15,291
5,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Versantur
Arachne
17
3 / 9 / 2
10,718
429
10,237
21,105
10,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LePigeonCelest
Sun Wukong
19
2 / 5 / 6
12,682
507
14,354
21,559
16,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ra
16
2 / 6 / 6
11,561
462
7,314
10,975
7,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
19
5 / 6 / 18
12,999
520
17,218
20,359
17,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
i__Q_Q
Bakasura
20
23 / 1 / 4
18,958
758
36,260
22,530
14,874
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
zif-demon
Jing Wei
20
8 / 0 / 8
15,172
607
13,892
12,703
5,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
18
Kills
40
40
Deaths
18
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
King Arthur
CrashBenedikt
King Arthur
6
8
3
0.94
L
Cthulhu
DA LEONARDO
Cthulhu
4
9
3
0.61
L
Neith
Jacar71
Neith
4
7
3
0.79
W
Sun Wukong
LePigeonCelest
Sun Wukong
2
5
6
1
W
Ra
2
6
6
0.83
W
Ymir
5
6
18
2.33
L
Arachne
Versantur
Arachne
3
9
2
0.44
W
Bakasura
i__Q_Q
Bakasura
23
1
4
25
W
Jing Wei
zif-demon
Jing Wei
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,959
Damage
89,038
115,808
Taken
88,126
92,596
Mitigated
62,407
18,145
Healing
32,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,052
956
180
1,750
22,330
26,750
310
4,730
15,470
0
53,523
L
King Arthur
CrashBenedikt
King Arthur
14,947
2,207
0
6,675
27,531
20,195
0
1,823
23,444
0
95,017
L
Cthulhu
DA LEONARDO
Cthulhu
11,743
1,557
425
1,784
29,551
29,668
0
7,963
19,149
54,974
0
L
Neith
Jacar71
Neith
6,980
2,268
0
3,561
15,291
5,862
308
5,782
8,921
0
57,161
W
Sun Wukong
LePigeonCelest
Sun Wukong
14,354
2,947
0
7,349
21,559
16,447
873
839
20,645
0
70,960
W
Ra
7,314
1,107
891
1,901
10,975
7,869
938
1,636
9,164
52,708
0
W
Ymir
17,218
5,168
0
3,406
20,359
17,512
315
4,415
15,919
64,824
0
L
Arachne
Versantur
Arachne
10,237
5,602
0
3,770
21,105
10,121
0
3,594
16,195
0
57,870
W
Bakasura
i__Q_Q
Bakasura
36,260
22,920
0
8,676
22,530
14,874
4,757
2,429
20,001
0
201,728
W
Jing Wei
zif-demon
Jing Wei
13,892
11,766
732
9,465
12,703
5,705
3,973
2,679
9,974
0
124,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,954
Gold Earned
71,372
541
Minions Killed
781
0
Camps Cleared
0
2,121,004
Distance Traveled
2,306,240
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,969
399
85
3
0
460,607
2
L
King Arthur
12,665
507
176
7
0
453,441
4
L
Cthulhu
11,088
444
79
3
0
420,238
5
L
Neith
10,514
421
113
5
0
389,594
0
W
Sun Wukong
12,682
507
118
5
0
443,907
5
W
Ra
11,561
462
99
4
0
338,224
0
W
Ymir
12,999
520
87
3
0
417,632
5
L
Arachne
10,718
429
88
4
0
397,124
0
W
Bakasura
18,958
758
297
12
0
591,869
7
W
Jing Wei
15,172
607
180
7
0
514,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role