Player Matchup

Bellona
Bellona
Ashlore
Bellona
Level 29
God Stats
7W - 26L
1,242 SR
Queue Stats
7W - 29L
1,209 Elo+
Party 1
Izanami
Izanami
Dashoud
Izanami
Level 43
God Stats
0W - 1L
1,281 SR
Queue Stats
8W - 35L
1,195 Elo+
Party 1
Bacchus
Bacchus
FGTeofil
Bacchus
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 35L
1,195 Elo+
Party 1
Pele
Pele
Frankfurterslag
Pele
Level 43
God Stats
0W - 9L
1,051 SR
Queue Stats
9W - 36L
1,209 Elo+
Party 1
Baron Samedi
Baron Samedi
SoulThief01
Baron Samedi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 40L
1,202 Elo+
Party 1
Team Averages
Level 39
1,315 SR
1,202 Elo+

VS

Team Averages
Level 76
1,535 SR
1,447 Elo+
Set
Set
AleRenoir
Set
Level 61
God Stats
6W - 1L
1,500 SR
Queue Stats
75W - 79L
1,464 Elo+
Solo
Nu Wa
Nu Wa
Kshago
Nu Wa
Level 76
God Stats
19W - 27L
1,700 SR
Queue Stats
372W - 520L
1,468 Elo+
Solo
Sol
Sol
UWUBADGERUWU
Sol
Level 86
God Stats
12W - 13L
1,484 SR
Queue Stats
139W - 153L
1,415 Elo+
Party 2
Sobek
Sobek
axdw1234
Sobek
Level 90
God Stats
22W - 15L
1,623 SR
Queue Stats
204W - 236L
1,446 Elo+
Party 2
Nike
Nike
jo9532
Nike
Level 66
God Stats
11W - 6L
1,365 SR
Queue Stats
172W - 147L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ashlore
Bellona
15
2 / 6 / 5
9,542
454
10,840
22,644
12,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Dashoud
Izanami
15
1 / 8 / 2
9,210
439
8,425
19,008
7,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
FGTeofil
Bacchus
13
1 / 6 / 5
7,809
372
7,801
18,265
18,201
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
7 / 6 / 1
10,764
513
10,525
17,476
10,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
SoulThief01
Baron Samedi
15
1 / 8 / 5
9,308
443
7,083
13,038
5,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 9
12,511
596
13,872
18,289
8,991
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Kshago
Nu Wa
19
11 / 1 / 5
12,576
599
20,230
9,159
3,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 2 / 2
11,901
567
14,727
12,435
4,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
axdw1234
Sobek
14
2 / 4 / 14
11,052
526
9,768
26,610
25,886
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
jo9532
Nike
17
5 / 3 / 13
11,445
545
14,267
16,425
9,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
77
12
Kills
34
34
Deaths
12
18
Assists
43
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
L
Bellona
Ashlore
Bellona
2
6
5
0.75
L
Izanami
Dashoud
Izanami
1
8
2
0.25
L
Bacchus
FGTeofil
Bacchus
1
6
5
0.58
L
7
6
1
1.25
W
Nu Wa
Kshago
Nu Wa
11
1
5
13.5
L
Baron Samedi
SoulThief01
Baron Samedi
1
8
5
0.44
W
9
2
2
5
W
Sobek
axdw1234
Sobek
2
4
14
2.25
W
Nike
jo9532
Nike
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,674
Damage
72,864
90,431
Taken
82,918
53,762
Mitigated
51,656
14,001
Healing
34,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,872
6,692
0
10,776
18,289
8,991
671
2,518
15,683
0
97,626
L
Bellona
Ashlore
Bellona
10,840
5,655
642
6,002
22,644
12,986
151
10,762
11,882
0
62,690
L
Izanami
Dashoud
Izanami
8,425
4,559
532
2,336
19,008
7,032
783
11,026
7,982
0
67,035
L
Bacchus
FGTeofil
Bacchus
7,801
1,043
0
0
18,265
18,201
17
10,602
7,663
21,954
0
L
10,525
3,170
0
1,169
17,476
10,472
0
8,055
9,421
0
49,030
W
Nu Wa
Kshago
Nu Wa
20,230
3,132
0
2,995
9,159
3,593
2,782
1,941
7,070
92,938
0
L
Baron Samedi
SoulThief01
Baron Samedi
7,083
663
1,183
2,137
13,038
5,071
106
4,280
8,758
38,740
0
W
14,727
4,051
1,266
7,508
12,435
4,069
6,016
1,572
10,863
78,507
0
W
Sobek
axdw1234
Sobek
9,768
667
1,307
4,473
26,610
25,886
54
4,590
21,868
25,265
0
W
Nike
jo9532
Nike
14,267
3,965
0
5,689
16,425
9,117
1,479
3,669
12,550
0
69,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,633
Gold Earned
59,485
393
Minions Killed
581
0
Camps Cleared
0
1,941,636
Distance Traveled
1,925,122
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,511
596
164
8
0
406,517
6
L
Bellona
9,542
454
93
4
0
400,900
1
L
Izanami
9,210
439
122
6
0
341,618
5
L
Bacchus
7,809
372
25
1
0
424,096
1
L
Pele
10,764
513
73
3
0
422,870
8
W
Nu Wa
12,576
599
140
7
0
367,301
4
L
Baron Samedi
9,308
443
80
4
0
352,152
2
W
Sol
11,901
567
136
6
0
381,580
1
W
Sobek
11,052
526
24
1
0
372,685
0
W
Nike
11,445
545
117
6
0
397,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role