Player Matchup

King Arthur
King Arthur
B1glYet1
King Arthur
Level 130
God Stats
17W - 27L
1,450 SR
Queue Stats
654W - 668L
1,349 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ElBoysack
Tsukuyomi
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 64L
1,348 Elo+
Party 2
Danzaburou
Danzaburou
SixthFist_Hermit
Danzaburou
Level 82
God Stats
47W - 42L
1,647 SR
Queue Stats
734W - 710L
1,431 Elo+
Party 2
Cabrakan
Cabrakan
snesdanx
Cabrakan
Level 87
God Stats
12W - 18L
1,500 SR
Queue Stats
300W - 298L
1,421 Elo+
Party 1
Tiamat
Tiamat
zlRapha
Tiamat
Level 80
God Stats
32W - 21L
1,530 SR
Queue Stats
197W - 181L
1,472 Elo+
Solo
Team Averages
Level 88
1,525 SR
1,404 Elo+

VS

Team Averages
Level 98
1,573 SR
1,440 Elo+
Skadi
Skadi
Aridrake99
Skadi
Level 103
God Stats
2W - 2L
1,674 SR
Queue Stats
6W - 15L
1,337 Elo+
Solo
Cerberus
Cerberus
Patriot87
Cerberus
Level 120
God Stats
20W - 18L
1,672 SR
Queue Stats
844W - 832L
1,502 Elo+
Solo
Agni
Agni
SMSQ_Ramen
Agni
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 94L
1,414 Elo+
Solo
Guan Yu
Guan Yu
X_Rifle2013
Guan Yu
Level 87
God Stats
32W - 34L
1,519 SR
Queue Stats
253W - 246L
1,465 Elo+
Solo
Loki
Loki
ZEN7X7
Loki
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 176L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
B1glYet1
King Arthur
13
2 / 2 / 0
7,742
516
3,842
9,777
4,929
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
ElBoysack
Tsukuyomi
13
4 / 3 / 3
7,978
532
4,312
9,233
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
SixthFist_Hermit
Danzaburou
13
3 / 1 / 4
7,920
528
7,534
8,508
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
snesdanx
Cabrakan
11
3 / 3 / 5
7,379
492
4,778
10,427
6,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
zlRapha
Tiamat
16
7 / 0 / 2
9,669
645
9,285
7,471
5,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
1 / 5 / 2
6,430
429
5,912
7,660
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
Patriot87
Cerberus
11
2 / 4 / 2
7,115
474
5,239
15,857
9,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 7 / 2
7,295
486
5,097
9,019
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
X_Rifle2013
Guan Yu
14
4 / 0 / 1
8,456
564
8,491
8,777
7,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
ZEN7X7
Loki
13
2 / 4 / 4
7,683
512
3,809
9,239
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
19
Kills
9
9
Deaths
20
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
5
2
0.4
W
King Arthur
B1glYet1
King Arthur
2
2
0
1
W
Tsukuyomi
ElBoysack
Tsukuyomi
4
3
3
1.83
L
Cerberus
Patriot87
Cerberus
2
4
2
0.75
L
0
7
2
0.14
W
Danzaburou
SixthFist_Hermit
Danzaburou
3
1
4
5
L
Guan Yu
X_Rifle2013
Guan Yu
4
0
1
4.5
L
Loki
ZEN7X7
Loki
2
4
4
1
W
Cabrakan
snesdanx
Cabrakan
3
3
5
1.83
W
Tiamat
zlRapha
Tiamat
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,751
Damage
28,548
45,416
Taken
50,552
21,701
Mitigated
24,551
12,743
Healing
8,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
5,912
3,310
0
1,070
7,660
2,133
18
2,042
5,618
0
30,083
W
King Arthur
B1glYet1
King Arthur
3,842
677
0
1,735
9,777
4,929
94
294
9,443
0
41,902
W
Tsukuyomi
ElBoysack
Tsukuyomi
4,312
1,035
0
1,172
9,233
2,319
0
1,027
8,142
0
38,615
L
Cerberus
Patriot87
Cerberus
5,239
190
0
4,220
15,857
9,175
0
5,326
10,385
24,808
0
L
5,097
253
0
1,014
9,019
2,372
0
4,670
4,088
41,634
0
W
Danzaburou
SixthFist_Hermit
Danzaburou
7,534
2,838
0
4,224
8,508
2,543
935
2,325
6,183
0
50,583
L
Guan Yu
X_Rifle2013
Guan Yu
8,491
351
171
1,136
8,777
7,032
382
747
8,004
0
55,655
L
Loki
ZEN7X7
Loki
3,809
1,426
0
510
9,239
3,839
0
805
8,394
0
41,531
W
Cabrakan
snesdanx
Cabrakan
4,778
312
0
2,119
10,427
6,905
0
2,250
8,177
16,838
0
W
Tiamat
zlRapha
Tiamat
9,285
1,187
0
3,493
7,471
5,005
240
3,965
3,135
62,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,688
Gold Earned
36,979
418
Minions Killed
405
0
Camps Cleared
0
1,399,182
Distance Traveled
1,315,859
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,430
429
62
4
0
209,325
0
W
King Arthur
7,742
516
82
5
0
252,257
2
W
Tsukuyomi
7,978
532
75
5
0
304,966
0
L
Cerberus
7,115
474
56
4
0
278,501
2
L
Agni
7,295
486
100
7
0
265,461
8
W
Danzaburou
7,920
528
100
7
0
257,766
6
L
Guan Yu
8,456
564
113
8
0
274,401
3
L
Loki
7,683
512
74
5
0
288,171
0
W
Cabrakan
7,379
492
20
1
0
264,960
4
W
Tiamat
9,669
645
141
9
0
319,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role