Player Matchup

Cerberus
Cerberus
Arfeniel4813
Cerberus
Level 124
God Stats
1W - 0L
1,621 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
SnapShot78
Discordia
Level 125
God Stats
2W - 0L
1,122 SR
Queue Stats
4W - 1L
1,731 Elo+
Party 1
Da Ji
Da Ji
SpiritSnake15
Da Ji
Level 145
God Stats
1W - 0L
1,291 SR
Queue Stats
8W - 1L
1,837 Elo+
Party 1
Danzaburou
Danzaburou
vikthorsh
Danzaburou
Level 24
God Stats
1W - 0L
1,519 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 105
1,388 SR
1,642 Elo+

VS

Team Averages
Level 62
1,587 SR
1,151 Elo+
Nemesis
Nemesis
Erikklein
Nemesis
Level 88
God Stats
0W - 1L
1,699 SR
Queue Stats
3W - 16L
1,151 Elo+
Party 2
Ne Zha
Ne Zha
Faulenzen
Ne Zha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,151 Elo+
Party 2
Baron Samedi
Baron Samedi
Gaeres
Baron Samedi
Level 65
God Stats
1W - 5L
1,550 SR
Queue Stats
3W - 16L
1,151 Elo+
Party 2
Kukulkan
Kukulkan
Kuimchi
Kukulkan
Level 26
God Stats
2W - 5L
1,600 SR
Queue Stats
3W - 16L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arfeniel4813
Cerberus
19
4 / 4 / 14
12,932
808
11,203
17,852
15,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
SnapShot78
Discordia
19
4 / 3 / 11
13,491
843
11,863
8,838
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 5 / 12
13,180
824
18,552
14,151
6,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Danzaburou
vikthorsh
Danzaburou
20
10 / 6 / 13
14,317
895
10,410
14,302
5,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Erikklein
Nemesis
20
9 / 6 / 5
13,145
822
13,449
16,895
6,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
Faulenzen
Ne Zha
15
0 / 9 / 4
10,099
631
5,431
12,696
3,789
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Gaeres
Baron Samedi
18
2 / 7 / 5
11,419
714
7,227
16,359
10,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Kuimchi
Kukulkan
18
7 / 7 / 4
12,280
768
12,443
11,786
3,805
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
29
Kills
18
18
Deaths
29
50
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Arfeniel4813
Cerberus
4
4
14
2.75
L
Nemesis
Erikklein
Nemesis
9
6
5
1.92
L
Ne Zha
Faulenzen
Ne Zha
0
9
4
0.22
L
Baron Samedi
Gaeres
Baron Samedi
2
7
5
0.64
L
Kukulkan
Kuimchi
Kukulkan
7
7
4
1.29
W
Discordia
SnapShot78
Discordia
4
3
11
3.17
W
11
5
12
3.4
W
Danzaburou
vikthorsh
Danzaburou
10
6
13
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,028
Damage
38,550
55,143
Taken
57,736
30,211
Mitigated
24,828
9,885
Healing
7,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Arfeniel4813
Cerberus
11,203
59
0
5,019
17,852
15,463
188
7,422
10,430
48,681
0
L
Nemesis
Erikklein
Nemesis
13,449
5,138
0
3,442
16,895
6,464
0
5,943
10,952
0
51,585
L
Ne Zha
Faulenzen
Ne Zha
5,431
1,444
0
536
12,696
3,789
517
5,422
7,274
0
28,871
L
Baron Samedi
Gaeres
Baron Samedi
7,227
912
550
2,092
16,359
10,770
747
6,766
9,593
34,602
0
L
Kukulkan
Kuimchi
Kukulkan
12,443
614
0
664
11,786
3,805
0
5,790
5,996
35,966
0
W
Discordia
SnapShot78
Discordia
11,863
264
0
2,379
8,838
3,133
2,211
1,971
6,867
63,285
0
W
18,552
6,209
0
500
14,151
6,569
724
4,503
9,648
0
28,674
W
Danzaburou
vikthorsh
Danzaburou
10,410
4,546
0
1,987
14,302
5,046
3,445
6,286
8,016
0
47,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,920
Gold Earned
46,943
255
Minions Killed
252
17
Camps Cleared
10
1,189,889
Distance Traveled
1,094,440
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,932
808
70
4
6
286,176
2
L
Nemesis
13,145
822
77
5
4
311,838
4
L
Ne Zha
10,099
631
43
3
2
261,838
5
L
Baron Samedi
11,419
714
63
4
3
249,593
0
L
Kukulkan
12,280
768
69
4
1
271,171
3
W
Discordia
13,491
843
111
7
7
297,988
0
W
Da Ji
13,180
824
18
1
1
324,030
0
W
Danzaburou
14,317
895
56
4
3
281,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role