Player Matchup

Sun Wukong
Sun Wukong
GarciaSr2910
Sun Wukong
Level 68
God Stats
0W - 1L
1,624 SR
Queue Stats
0W - 2L
1,197 Elo+
Party 1
Janus
Janus
OMGitsDirtyDan69
Janus
Level 82
God Stats
3W - 4L
1,458 SR
Queue Stats
299W - 342L
1,302 Elo+
Solo
Nemesis
Nemesis
R4tb3llyy
Nemesis
Level 125
God Stats
6W - 5L
1,520 SR
Queue Stats
273W - 302L
1,376 Elo+
Solo
Cerberus
Cerberus
THE-OG-MEX
Cerberus
Level 74
God Stats
0W - 2L
1,335 SR
Queue Stats
14W - 13L
1,197 Elo+
Party 1
Skadi
Skadi
vilencia
Skadi
Level 67
God Stats
9W - 9L
1,455 SR
Queue Stats
217W - 257L
1,346 Elo+
Solo
Team Averages
Level 83
1,479 SR
1,283 Elo+

VS

Team Averages
Level 87
1,463 SR
1,364 Elo+
Apollo
Apollo
I Am Velveeta
Apollo
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 93L
1,339 Elo+
Solo
Nox
Nox
IslandBoI68
Nox
Level 65
God Stats
3W - 2L
1,385 SR
Queue Stats
190W - 242L
1,418 Elo+
Solo
Cthulhu
Cthulhu
LagShotM4
Cthulhu
Level 79
God Stats
12W - 4L
1,593 SR
Queue Stats
21W - 20L
1,388 Elo+
Solo
Hercules
Hercules
STREAK_89
Hercules
Level 142
God Stats
11W - 9L
1,518 SR
Queue Stats
163W - 160L
1,376 Elo+
Solo
Rama
Rama
schecks07
Rama
Level 85
God Stats
13W - 24L
1,321 SR
Queue Stats
386W - 438L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GarciaSr2910
Sun Wukong
10
1 / 2 / 1
6,540
409
6,067
13,259
8,072
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 0
7,600
475
3,659
8,513
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
R4tb3llyy
Nemesis
15
3 / 1 / 2
8,677
542
4,027
8,282
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
THE-OG-MEX
Cerberus
11
1 / 4 / 2
7,184
449
6,734
15,617
11,217
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
vilencia
Skadi
14
3 / 3 / 2
8,549
534
7,314
10,690
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
8,746
547
7,156
11,147
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 2 / 2
7,943
496
5,705
7,717
3,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
LagShotM4
Cthulhu
11
2 / 1 / 5
6,671
417
9,536
13,256
7,123
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
STREAK_89
Hercules
12
2 / 2 / 1
7,519
470
6,641
11,234
9,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
13
3 / 2 / 3
7,715
482
5,909
9,753
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
9
Kills
13
13
Deaths
10
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
GarciaSr2910
Sun Wukong
1
2
1
0.75
W
4
3
2
1.67
W
2
2
2
1.5
W
Cthulhu
LagShotM4
Cthulhu
2
1
5
4.5
L
1
3
0
0.33
L
Nemesis
R4tb3llyy
Nemesis
3
1
2
4
W
Hercules
STREAK_89
Hercules
2
2
1
1.25
L
Cerberus
THE-OG-MEX
Cerberus
1
4
2
0.5
W
Rama
3
2
3
2.25
L
Skadi
vilencia
Skadi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,801
Damage
34,947
56,361
Taken
53,107
28,653
Mitigated
26,556
11,177
Healing
16,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
GarciaSr2910
Sun Wukong
6,067
849
0
255
13,259
8,072
560
4,498
8,736
0
28,096
W
7,156
3,988
0
1,420
11,147
3,684
790
573
10,534
0
60,029
W
5,705
613
0
2,223
7,717
3,177
1,092
2,608
4,907
35,001
0
W
Cthulhu
LagShotM4
Cthulhu
9,536
629
201
4,261
13,256
7,123
186
3,325
9,900
25,907
0
L
3,659
170
0
616
8,513
2,793
189
4,147
4,316
39,893
0
L
Nemesis
R4tb3llyy
Nemesis
4,027
1,904
0
1,148
8,282
3,458
0
1,183
7,049
0
59,295
W
Hercules
STREAK_89
Hercules
6,641
1,226
0
3,417
11,234
9,752
369
189
10,985
0
38,518
L
Cerberus
THE-OG-MEX
Cerberus
6,734
474
642
5,185
15,617
11,217
142
5,001
10,616
37,505
0
W
Rama
5,909
4,473
0
4,659
9,753
2,820
320
3,323
6,388
0
49,751
L
Skadi
vilencia
Skadi
7,314
4,093
0
3,331
10,690
3,113
2,189
412
9,878
0
45,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,550
Gold Earned
38,594
428
Minions Killed
383
0
Camps Cleared
0
1,462,925
Distance Traveled
1,538,032
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,540
409
59
4
0
285,327
1
W
Apollo
8,746
547
106
7
0
322,494
1
W
Nox
7,943
496
72
5
0
306,621
0
W
Cthulhu
6,671
417
26
2
0
355,427
4
L
Janus
7,600
475
76
5
0
280,743
0
L
Nemesis
8,677
542
117
7
0
312,424
3
W
Hercules
7,519
470
79
5
0
291,995
4
L
Cerberus
7,184
449
86
5
0
271,140
6
W
Rama
7,715
482
100
6
0
261,495
1
L
Skadi
8,549
534
90
6
0
313,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role