Player Matchup

Discordia
Discordia
Galu10
Discordia
Level 24
God Stats
6W - 3L
1,805 SR
Queue Stats
454W - 254L
1,684 Elo+
Solo
Tiamat
Tiamat
Malnarius
Tiamat
Level 29
God Stats
0W - 1L
1,778 SR
Queue Stats
36W - 37L
1,555 Elo+
Solo
Bakasura
Bakasura
RegnilK
Bakasura
Level 22
God Stats
0W - 1L
1,722 SR
Queue Stats
26W - 24L
1,348 Elo+
Party 1
Hercules
Hercules
Shijow
Hercules
Level 26
God Stats
7W - 3L
1,500 SR
Queue Stats
35W - 28L
1,367 Elo+
Party 1
Skadi
Skadi
Tröika
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,362 Elo+
Party 1
Team Averages
Level 22
1,661 SR
1,463 Elo+

VS

Team Averages
Level 21
1,616 SR
1,597 Elo+
Ymir
Ymir
ApolloOAK
Ymir
Level 8
God Stats
1W - 0L
1,715 SR
Queue Stats
7W - 8L
1,389 Elo+
Solo
Sun Wukong
Sun Wukong
ElReyJungla
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,784 Elo+
Party 2
Scylla
Scylla
fogassa94
Scylla
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 88L
1,621 Elo+
Party 2
Arachne
Arachne
oPhysiCRIS
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 18L
1,558 Elo+
Solo
Neith
Neith
santogustavo78
Neith
Level 21
God Stats
4W - 0L
1,865 SR
Queue Stats
69W - 47L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Galu10
Discordia
14
1 / 0 / 0
7,678
548
6,532
5,377
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Malnarius
Tiamat
11
0 / 5 / 0
6,296
450
3,371
8,309
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
RegnilK
Bakasura
8
1 / 6 / 1
5,535
395
3,062
11,727
3,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Shijow
Hercules
8
0 / 3 / 3
5,822
416
4,383
8,980
5,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
Tröika
Skadi
9
2 / 4 / 1
5,884
420
3,063
6,230
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 2 / 2
6,324
452
2,658
8,412
4,410
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
ElReyJungla
Sun Wukong
14
11 / 0 / 2
9,156
654
13,465
13,116
7,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
fogassa94
Scylla
15
2 / 0 / 4
8,664
619
3,210
6,650
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
oPhysiCRIS
Arachne
14
2 / 1 / 1
8,173
584
2,753
9,909
3,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 1 / 2
7,386
528
5,492
7,467
2,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
18
18
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
2
1
W
Sun Wukong
ElReyJungla
Sun Wukong
11
0
2
12
L
Discordia
Galu10
Discordia
1
0
0
1
L
Tiamat
Malnarius
Tiamat
0
5
0
0
L
Bakasura
RegnilK
Bakasura
1
6
1
0.25
L
Hercules
Shijow
Hercules
0
3
3
0.5
L
Skadi
Tröika
Skadi
2
4
1
0.63
W
Scylla
fogassa94
Scylla
2
0
4
4
W
Arachne
oPhysiCRIS
Arachne
2
1
1
2.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,411
Damage
27,578
40,623
Taken
45,554
16,853
Mitigated
19,625
8,539
Healing
14,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,658
493
0
1,660
8,412
4,410
93
2,214
5,994
13,310
0
W
Sun Wukong
ElReyJungla
Sun Wukong
13,465
2,686
0
3,752
13,116
7,668
41
3,494
8,928
0
53,365
L
Discordia
Galu10
Discordia
6,532
368
0
1,710
5,377
1,822
0
346
4,985
57,302
0
L
Tiamat
Malnarius
Tiamat
3,371
426
0
2,362
8,309
3,425
0
157
8,152
29,380
0
L
Bakasura
RegnilK
Bakasura
3,062
2,094
0
1,886
11,727
3,641
0
525
11,192
0
19,255
L
Hercules
Shijow
Hercules
4,383
856
0
2,581
8,980
5,599
86
3,139
5,783
4,417
12,386
L
Skadi
Tröika
Skadi
3,063
1,541
0
0
6,230
2,366
288
1,563
4,643
0
24,501
W
Scylla
fogassa94
Scylla
3,210
186
0
2,652
6,650
2,121
780
2,692
3,554
61,976
0
W
Arachne
oPhysiCRIS
Arachne
2,753
2,201
0
2,109
9,909
3,342
0
1,432
8,373
0
66,407
W
5,492
2,356
0
4,142
7,467
2,084
2,121
87
7,135
0
55,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,215
Gold Earned
39,703
319
Minions Killed
462
0
Camps Cleared
0
1,258,575
Distance Traveled
1,342,222
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,324
452
21
2
0
264,873
3
W
Sun Wukong
9,156
654
97
7
0
254,549
6
L
Discordia
7,678
548
124
9
0
281,488
1
L
Tiamat
6,296
450
73
5
0
220,052
3
L
Bakasura
5,535
395
45
3
0
246,507
2
L
Hercules
5,822
416
24
2
0
260,296
3
L
Skadi
5,884
420
53
4
0
250,232
5
W
Scylla
8,664
619
130
9
0
272,461
0
W
Arachne
8,173
584
116
8
0
319,619
5
W
Neith
7,386
528
98
7
0
230,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role