Player Matchup

Bellona
Bellona
OutroLex
Bellona
Level 124
God Stats
26W - 8L
1,759 SR
Queue Stats
71W - 57L
1,554 Elo+
Party 1
Serqet
Serqet
ReZero2B
Serqet
Level 109
God Stats
12W - 11L
1,663 SR
Queue Stats
82W - 60L
1,589 Elo+
Party 1
Izanami
Izanami
YMayo
Izanami
Level 12
God Stats
16W - 10L
1,711 SR
Queue Stats
18W - 14L
1,718 Elo+
Party 1
Nu Wa
Nu Wa
YungKoller
Nu Wa
Level 13
God Stats
7W - 4L
1,746 SR
Queue Stats
22W - 16L
1,690 Elo+
Party 1
Cerberus
Cerberus
fuurk
Cerberus
Level 8
God Stats
7W - 6L
1,500 SR
Queue Stats
17W - 11L
1,718 Elo+
Party 1
Team Averages
Level 53
1,676 SR
1,654 Elo+

VS

Team Averages
Level 21
1,573 SR
1,647 Elo+
Guan Yu
Guan Yu
LANDDRAG0N
Guan Yu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Madpakken69
Izanami
Level 25
God Stats
11W - 10L
1,719 SR
Queue Stats
139W - 117L
1,607 Elo+
Solo
Bellona
Bellona
Reayne07
Bellona
Level 17
God Stats
3W - 3L
1,536 SR
Queue Stats
122W - 99L
1,701 Elo+
Solo
Set
Set
Santtu5532
Set
Level 29
God Stats
2W - 2L
1,610 SR
Queue Stats
69W - 38L
1,733 Elo+
Solo
The Morrigan
The Morrigan
xeno11257
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
OutroLex
Bellona
19
7 / 5 / 2
11,829
591
15,184
21,917
18,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
ReZero2B
Serqet
20
14 / 4 / 3
12,779
639
14,857
15,281
6,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
YMayo
Izanami
14
0 / 2 / 2
8,556
428
2,721
9,246
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
16
3 / 6 / 8
10,532
527
12,399
9,374
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
fuurk
Cerberus
13
1 / 7 / 3
8,759
438
4,065
15,622
14,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LANDDRAG0N
Guan Yu
1
0 / 0 / 0
5,337
267
0
1,795
227
Izanami
Madpakken69
Izanami
19
6 / 4 / 1
12,201
610
15,599
17,176
7,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Reayne07
Bellona
17
4 / 7 / 3
10,971
549
14,839
20,401
15,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
14 / 3 / 2
12,422
621
19,467
17,060
7,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
xeno11257
The Morrigan
7
0 / 11 / 1
6,311
316
816
8,389
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
25
Kills
24
24
Deaths
25
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
LANDDRAG0N
Guan Yu
0
0
0
0
L
Izanami
Madpakken69
Izanami
6
4
1
1.63
W
Bellona
OutroLex
Bellona
7
5
2
1.6
W
Serqet
ReZero2B
Serqet
14
4
3
3.88
L
Bellona
Reayne07
Bellona
4
7
3
0.79
L
14
3
2
5
W
Izanami
YMayo
Izanami
0
2
2
0.5
W
Nu Wa
3
6
8
1.17
W
Cerberus
fuurk
Cerberus
1
7
3
0.36
L
The Morrigan
xeno11257
The Morrigan
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,226
Damage
50,721
71,440
Taken
64,821
46,191
Mitigated
32,690
17,930
Healing
17,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
LANDDRAG0N
Guan Yu
0
0
0
0
1,795
227
0
1,599
0
0
0
L
Izanami
Madpakken69
Izanami
15,599
10,129
0
7,122
17,176
7,218
2,010
4,460
11,942
0
113,775
W
Bellona
OutroLex
Bellona
15,184
8,306
0
8,411
21,917
18,471
596
103
21,814
109
74,691
W
Serqet
ReZero2B
Serqet
14,857
4,732
0
3,304
15,281
6,713
334
273
14,996
0
65,071
L
Bellona
Reayne07
Bellona
14,839
6,570
0
4,269
20,401
15,686
442
2,462
17,324
103
68,922
L
19,467
9,181
0
5,644
17,060
7,856
0
3,968
12,310
0
102,366
W
Izanami
YMayo
Izanami
2,721
1,885
183
2,234
9,246
3,864
3,016
0
9,246
0
62,294
W
Nu Wa
12,399
1,749
219
1,762
9,374
2,319
247
75
9,091
48,459
0
W
Cerberus
fuurk
Cerberus
4,065
762
0
1,817
15,622
14,824
488
0
15,622
18,662
0
L
The Morrigan
xeno11257
The Morrigan
816
323
0
6
8,389
1,703
108
2,894
5,222
8,844
756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,455
Gold Earned
47,242
491
Minions Killed
513
0
Camps Cleared
0
1,800,384
Distance Traveled
1,329,388
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,337
267
0
0
0
0
0
L
Izanami
12,201
610
200
10
0
340,122
0
W
Bellona
11,829
591
148
7
0
353,535
4
W
Serqet
12,779
639
97
5
0
397,223
5
L
Bellona
10,971
549
146
7
0
385,225
4
L
Set
12,422
621
150
8
0
386,743
1
W
Izanami
8,556
428
129
6
0
347,371
0
W
Nu Wa
10,532
527
79
4
0
338,815
3
W
Cerberus
8,759
438
38
2
0
363,440
2
L
The Morrigan
6,311
316
17
1
0
217,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role