Player Matchup

Cernunnos
Cernunnos
AWWWHE11NAWW
Cernunnos
Level 27
God Stats
1W - 1L
1,378 SR
Queue Stats
183W - 193L
1,315 Elo+
Party 2
Nox
Nox
SpooderFriand
Nox
Level 29
God Stats
3W - 3L
1,418 SR
Queue Stats
322W - 341L
1,380 Elo+
Party 2
Thor
Thor
TheWarriorHunter
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,670 Elo+
Solo
King Arthur
King Arthur
Zeshantae
King Arthur
Level 25
God Stats
14W - 9L
1,824 SR
Queue Stats
117W - 113L
1,578 Elo+
Solo
Bellona
Bellona
pop6789
Bellona
Level 17
God Stats
6W - 9L
1,399 SR
Queue Stats
18W - 13L
1,478 Elo+
Party 2
Team Averages
Level 20
1,504 SR
1,484 Elo+

VS

Team Averages
Level 34
1,519 SR
1,481 Elo+
Athena
Athena
Blu3night0341
Athena
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Rama
Rama
Ninjacs
Rama
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Kali
Kali
PoorPineapple9
Kali
Level 13
God Stats
2W - 0L
1,551 SR
Queue Stats
14W - 12L
1,441 Elo+
Solo
Neith
Neith
SmurfingWhyNot
Neith
Level 22
God Stats
9W - 10L
1,546 SR
Queue Stats
167W - 120L
1,729 Elo+
Solo
Vulcan
Vulcan
xxoo123
Vulcan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AWWWHE11NAWW
Cernunnos
8
0 / 6 / 2
5,192
433
4,797
6,794
2,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
4,944
412
2,911
7,240
2,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
1 / 3 / 1
5,429
452
869
8,000
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Zeshantae
King Arthur
11
4 / 1 / 1
6,905
575
5,688
9,417
6,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
pop6789
Bellona
10
0 / 4 / 0
5,426
452
2,612
8,213
5,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 9
5,885
490
3,682
7,306
3,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
Ninjacs
Rama
10
5 / 2 / 4
6,140
512
8,037
7,232
2,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 1 / 2
6,861
572
3,425
7,597
3,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 0 / 1
8,136
678
8,620
7,319
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
xxoo123
Vulcan
12
2 / 1 / 1
6,749
562
1,939
2,750
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
15
16
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AWWWHE11NAWW
Cernunnos
0
6
2
0.17
W
0
1
9
4.5
W
Rama
Ninjacs
Rama
5
2
4
3.5
W
4
1
2
5
W
4
0
1
4.5
L
0
2
0
0
L
1
3
1
0.5
L
King Arthur
Zeshantae
King Arthur
4
1
1
4.5
L
Bellona
pop6789
Bellona
0
4
0
0
W
Vulcan
xxoo123
Vulcan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,877
Damage
25,703
39,664
Taken
32,204
19,087
Mitigated
12,705
7,534
Healing
11,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AWWWHE11NAWW
Cernunnos
4,797
2,139
0
71
6,794
2,256
34
1,816
4,978
0
20,909
W
3,682
1,485
0
1,414
7,306
3,103
180
1,496
5,785
10,410
0
W
Rama
Ninjacs
Rama
8,037
6,678
0
2,424
7,232
2,154
658
1,415
5,767
0
32,943
W
3,425
1,729
0
2,877
7,597
3,430
324
0
7,504
0
40,138
W
8,620
4,959
0
4,107
7,319
3,076
1,603
0
7,219
0
52,051
L
2,911
871
0
1,855
7,240
2,727
99
1,734
5,463
15,076
0
L
869
558
0
1,683
8,000
2,040
0
420
7,580
0
18,175
L
King Arthur
Zeshantae
King Arthur
5,688
637
0
1,595
9,417
6,698
25
1,392
7,868
0
33,294
L
Bellona
pop6789
Bellona
2,612
1,238
0
2,330
8,213
5,366
0
59
8,154
0
17,817
W
Vulcan
xxoo123
Vulcan
1,939
417
0
389
2,750
942
0
0
2,675
38,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,896
Gold Earned
33,771
212
Minions Killed
314
0
Camps Cleared
0
1,177,572
Distance Traveled
1,151,309
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,192
433
42
4
0
225,186
1
W
Athena
5,885
490
12
1
0
267,381
3
W
Rama
6,140
512
47
4
0
207,886
1
W
Kali
6,861
572
71
6
0
226,347
0
W
Neith
8,136
678
98
8
0
202,052
4
L
Nox
4,944
412
21
2
0
229,649
0
L
Thor
5,429
452
40
3
0
243,483
2
L
King Arthur
6,905
575
59
5
0
247,525
2
L
Bellona
5,426
452
50
4
0
231,729
0
W
Vulcan
6,749
562
86
7
0
247,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role