Player Matchup

Skadi
Skadi
MistyDevise
Skadi
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 122L
1,398 Elo+
Party 2
Xing Tian
Xing Tian
Slatslat_slime
Xing Tian
Level 22
God Stats
12W - 6L
1,774 SR
Queue Stats
36W - 35L
1,373 Elo+
Party 2
Hercules
Hercules
b3oysinc
Hercules
Level 49
God Stats
0W - 1L
1,323 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ullr
Ullr
marmar63
Ullr
Level 8
God Stats
0W - 2L
1,650 SR
Queue Stats
2W - 12L
1,673 Elo+
Party 1
Sol
Sol
unshavenForest
Sol
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 20L
1,492 Elo+
Solo
Team Averages
Level 21
1,549 SR
1,487 Elo+

VS

Team Averages
Level 24
1,454 SR
1,548 Elo+
Thanatos
Thanatos
AlexSnipingBeast
Thanatos
Level 29
God Stats
2W - 2L
1,194 SR
Queue Stats
233W - 222L
1,525 Elo+
Party 3
Bellona
Bellona
Bald_Tryhard
Bellona
Level 27
God Stats
29W - 19L
1,578 SR
Queue Stats
407W - 381L
1,529 Elo+
Party 3
Izanami
Izanami
Thatguy_Daniel6
Izanami
Level 27
God Stats
9W - 5L
1,631 SR
Queue Stats
218W - 222L
1,525 Elo+
Party 3
Merlin
Merlin
Tk2Toxic
Merlin
Level 26
God Stats
21W - 26L
1,369 SR
Queue Stats
275W - 272L
1,389 Elo+
Party 3
The Morrigan
The Morrigan
some_girl_trash1
The Morrigan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,770 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
6,923
533
5,037
7,986
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Slatslat_slime
Xing Tian
10
5 / 5 / 1
6,778
521
4,830
9,771
6,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
b3oysinc
Hercules
8
0 / 4 / 2
5,038
388
1,752
8,219
6,234
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
8
0 / 5 / 0
5,074
390
1,668
8,015
2,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 1 / 1
7,664
590
6,978
8,370
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 2
7,404
570
2,939
7,540
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Bald_Tryhard
Bellona
12
4 / 3 / 7
7,588
584
8,189
12,125
6,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
9 / 0 / 2
8,944
688
11,009
5,556
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Tk2Toxic
Merlin
10
1 / 2 / 4
6,442
496
3,364
4,326
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
some_girl_trash1
The Morrigan
9
2 / 4 / 0
6,055
466
3,714
5,969
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
11
Kills
20
20
Deaths
11
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
W
Bellona
Bald_Tryhard
Bellona
4
3
7
2.5
L
1
5
3
0.5
L
Xing Tian
Slatslat_slime
Xing Tian
5
5
1
1.1
W
9
0
2
10
W
Merlin
Tk2Toxic
Merlin
1
2
4
1.5
L
Hercules
b3oysinc
Hercules
0
4
2
0.25
L
Ullr
0
5
0
0
W
The Morrigan
some_girl_trash1
The Morrigan
2
4
0
0.5
L
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,265
Damage
29,215
42,361
Taken
35,516
19,798
Mitigated
14,511
7,436
Healing
13,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,939
730
823
5,306
7,540
2,429
748
2,108
5,308
0
35,431
W
Bellona
Bald_Tryhard
Bellona
8,189
3,196
509
3,731
12,125
6,799
1,882
2,323
9,776
0
41,861
L
5,037
3,309
0
1,599
7,986
1,984
1,322
826
7,068
0
39,126
L
Xing Tian
Slatslat_slime
Xing Tian
4,830
544
0
593
9,771
6,814
613
658
8,953
19,885
0
W
11,009
8,879
146
2,449
5,556
2,031
3,162
1,502
4,044
0
53,271
W
Merlin
Tk2Toxic
Merlin
3,364
290
501
241
4,326
1,334
308
2,539
1,575
22,153
0
L
Hercules
b3oysinc
Hercules
1,752
706
309
1,056
8,219
6,234
0
368
7,775
0
11,863
L
Ullr
1,668
801
0
351
8,015
2,267
736
534
7,429
0
13,489
W
The Morrigan
some_girl_trash1
The Morrigan
3,714
1,483
0
0
5,969
1,918
594
2,768
3,005
13,121
0
L
6,978
1,599
0
3,528
8,370
2,499
0
3,722
4,058
48,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,477
Gold Earned
36,433
250
Minions Killed
302
0
Camps Cleared
0
1,125,498
Distance Traveled
1,121,132
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,404
570
65
5
0
219,123
0
W
Bellona
7,588
584
74
6
0
251,361
1
L
Skadi
6,923
533
80
6
0
175,586
3
L
Xing Tian
6,778
521
30
2
0
223,196
3
W
Izanami
8,944
688
89
7
0
190,693
1
W
Merlin
6,442
496
49
4
0
238,866
0
L
Hercules
5,038
388
18
1
0
249,590
0
L
Ullr
5,074
390
31
2
0
240,902
0
W
The Morrigan
6,055
466
25
2
0
221,089
0
L
Sol
7,664
590
91
7
0
236,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role