Player Matchup

Cernunnos
Cernunnos
Angel809
Cernunnos
Level 102
God Stats
3W - 3L
1,661 SR
Queue Stats
133W - 144L
1,372 Elo+
Party 1
Thor
Thor
HisHat18685676
Thor
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 54L
1,373 Elo+
Solo
Ymir
Ymir
ItsVeom
Ymir
Level 4
God Stats
1W - 1L
1,524 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
JRdevastador
Thanatos
Level 29
God Stats
2W - 2L
1,297 SR
Queue Stats
102W - 145L
1,353 Elo+
Solo
Ah Puch
Ah Puch
RandiLynn13
Ah Puch
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
962 Elo+
Solo
Team Averages
Level 33
1,496 SR
1,312 Elo+

VS

Team Averages
Level 24
1,522 SR
1,363 Elo+
Chang'e
Chang'e
JorgeFrutyMex
Chang'e
Level 47
God Stats
14W - 10L
1,641 SR
Queue Stats
539W - 540L
1,403 Elo+
Party 2
Set
Set
Kyojin38
Set
Level 4
God Stats
4W - 7L
1,251 SR
Queue Stats
13W - 17L
1,179 Elo+
Party 2
Horus
Horus
Orphan7015
Horus
Level 18
God Stats
0W - 1L
1,718 SR
Queue Stats
11W - 15L
1,444 Elo+
Solo
Hades
Hades
SinCaraGamer73
Hades
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
41W - 40L
1,399 Elo+
Solo
Olorun
Olorun
TotableImpala2
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 91L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Angel809
Cernunnos
20
23 / 2 / 9
15,010
625
39,828
19,540
8,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 10 / 3
10,164
424
3,340
17,320
6,557
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
ItsVeom
Ymir
20
8 / 2 / 15
13,042
543
7,999
13,320
9,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
JRdevastador
Thanatos
20
11 / 4 / 1
13,361
557
14,998
17,386
7,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
RandiLynn13
Ah Puch
3
0 / 3 / 0
6,783
283
0
1,443
289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
19
2 / 6 / 1
11,981
499
9,936
21,831
9,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 7 / 3
11,433
476
3,177
16,250
6,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
14
1 / 13 / 2
9,323
388
3,491
22,368
9,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
15 / 5 / 3
14,487
604
13,601
17,083
8,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 11 / 2
9,709
405
8,572
19,708
5,474
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
42
Kills
20
21
Deaths
42
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Angel809
Cernunnos
23
2
9
13.75
W
0
10
3
0.15
W
Ymir
ItsVeom
Ymir
8
2
15
7.75
W
Thanatos
JRdevastador
Thanatos
11
4
1
2.88
L
Chang'e
2
6
1
0.42
L
1
7
3
0.36
L
Horus
1
13
2
0.15
W
Ah Puch
RandiLynn13
Ah Puch
0
3
0
0
L
15
5
3
3.3
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,165
Damage
38,777
69,009
Taken
97,240
31,405
Mitigated
39,989
20,116
Healing
29,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Angel809
Cernunnos
39,828
22,319
0
6,714
19,540
8,104
4,882
10,568
8,772
0
151,930
W
3,340
1,513
0
486
17,320
6,557
0
5,437
11,858
0
61,988
W
Ymir
ItsVeom
Ymir
7,999
1,315
0
510
13,320
9,424
509
7,674
5,395
21,864
0
W
Thanatos
JRdevastador
Thanatos
14,998
5,951
0
12,406
17,386
7,031
1,776
7,534
9,652
0
74,809
L
Chang'e
9,936
1,080
664
9,443
21,831
9,404
2,310
1,408
20,423
84,244
0
L
3,177
1,256
0
5,350
16,250
6,498
161
738
15,512
0
71,951
L
Horus
3,491
1,779
260
2,548
22,368
9,841
908
2,006
20,362
0
28,252
W
Ah Puch
RandiLynn13
Ah Puch
0
0
0
0
1,443
289
0
521
922
311
0
L
13,601
1,486
146
5,145
17,083
8,772
1,353
1,061
16,022
52,380
0
L
8,572
3,523
574
4,985
19,708
5,474
1,928
2,786
16,922
40,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,360
Gold Earned
56,933
458
Minions Killed
479
0
Camps Cleared
0
1,641,685
Distance Traveled
1,852,257
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,010
625
189
8
0
390,164
5
W
Thor
10,164
424
93
4
0
303,932
0
W
Ymir
13,042
543
39
2
0
476,403
3
W
Thanatos
13,361
557
137
6
0
423,215
1
L
Chang'e
11,981
499
154
6
0
337,903
4
L
Set
11,433
476
111
5
0
397,792
0
L
Horus
9,323
388
41
2
0
378,209
0
W
Ah Puch
6,783
283
0
0
0
47,971
1
L
Hades
14,487
604
105
4
0
414,885
0
L
Olorun
9,709
405
68
3
0
323,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role