Player Matchup

Baron Samedi
Baron Samedi
Alvarator09
Baron Samedi
Level 12
God Stats
1W - 7L
1,059 SR
Queue Stats
8W - 30L
1,111 Elo+
Party 1
Amaterasu
Amaterasu
Marquis1467
Amaterasu
Level 7
God Stats
4W - 8L
1,320 SR
Queue Stats
5W - 13L
1,075 Elo+
Party 1
Pele
Pele
Rodrialex18
Pele
Level 6
God Stats
4W - 14L
1,372 SR
Queue Stats
8W - 28L
1,163 Elo+
Party 1
Yemoja
Yemoja
coco9ongrind
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,250 Elo+
Party 1
Fenrir
Fenrir
maproizo
Fenrir
Level 23
God Stats
12W - 20L
1,420 SR
Queue Stats
51W - 51L
1,210 Elo+
Party 1
Team Averages
Level 10
1,334 SR
1,162 Elo+

VS

Team Averages
Level 24
1,390 SR
1,306 Elo+
King Arthur
King Arthur
ConTodo
King Arthur
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,264 Elo+
Solo
Sylvanus
Sylvanus
Eltigre320244
Sylvanus
Level 25
God Stats
5W - 3L
1,522 SR
Queue Stats
51W - 47L
1,380 Elo+
Solo
Pele
Pele
KawaiiPeto
Pele
Level 28
God Stats
2W - 5L
1,161 SR
Queue Stats
87W - 90L
1,313 Elo+
Solo
Neith
Neith
Petroff1994
Neith
Level 18
God Stats
38W - 51L
1,244 SR
Queue Stats
96W - 102L
1,202 Elo+
Solo
Osiris
Osiris
burgerbutt420
Osiris
Level 25
God Stats
7W - 5L
1,522 SR
Queue Stats
90W - 73L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alvarator09
Baron Samedi
8
2 / 6 / 1
5,096
566
5,878
7,153
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Marquis1467
Amaterasu
5
0 / 5 / 0
3,810
423
894
3,964
1,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 5 / 0
4,361
485
2,036
5,576
1,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
7
1 / 5 / 1
4,346
483
1,242
6,774
3,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
maproizo
Fenrir
7
2 / 1 / 0
4,711
523
2,561
7,020
1,836
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ConTodo
King Arthur
9
7 / 3 / 0
5,717
635
5,614
9,702
6,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
Eltigre320244
Sylvanus
9
2 / 0 / 1
5,168
574
3,375
3,462
1,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
2 / 1 / 1
4,927
547
1,426
3,903
954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
5 / 1 / 4
5,513
613
6,297
3,903
1,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
4 / 1 / 0
4,850
539
1,292
3,841
2,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
6
Kills
20
22
Deaths
6
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Alvarator09
Baron Samedi
2
6
1
0.42
W
King Arthur
ConTodo
King Arthur
7
3
0
2.33
W
Sylvanus
Eltigre320244
Sylvanus
2
0
1
2.5
W
2
1
1
2.5
L
Amaterasu
Marquis1467
Amaterasu
0
5
0
0
W
5
1
4
7
L
1
5
0
0.2
W
4
1
0
4
L
Yemoja
1
5
1
0.3
L
Fenrir
maproizo
Fenrir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,611
Damage
18,004
30,487
Taken
24,811
9,752
Mitigated
12,837
5,043
Healing
5,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Alvarator09
Baron Samedi
5,878
1,819
0
1,909
7,153
2,298
540
0
6,767
19,652
0
W
King Arthur
ConTodo
King Arthur
5,614
1,378
0
1,400
9,702
6,458
0
5,584
3,656
0
14,693
W
Sylvanus
Eltigre320244
Sylvanus
3,375
1,689
286
1,303
3,462
1,502
278
0
3,462
17,467
3,675
W
1,426
584
0
475
3,903
954
0
409
3,494
0
19,774
L
Amaterasu
Marquis1467
Amaterasu
894
204
0
128
3,964
1,255
0
1,827
2,137
0
5,848
W
6,297
3,408
0
1,736
3,903
1,163
517
554
3,349
0
20,898
L
2,036
597
0
253
5,576
1,311
0
0
5,576
0
7,170
W
1,292
603
0
500
3,841
2,760
661
111
3,730
0
10,982
L
Yemoja
1,242
693
182
252
6,774
3,052
176
0
6,774
7,243
0
L
Fenrir
maproizo
Fenrir
2,561
750
0
2,319
7,020
1,836
0
1,148
5,872
0
15,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,324
Gold Earned
26,175
97
Minions Killed
139
0
Camps Cleared
0
821,557
Distance Traveled
777,717
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,096
566
33
4
0
146,465
2
W
King Arthur
5,717
635
9
1
0
180,988
0
W
Sylvanus
5,168
574
36
4
0
147,154
2
W
Pele
4,927
547
39
4
0
143,627
0
L
Amaterasu
3,810
423
11
1
0
135,227
0
W
Neith
5,513
613
26
3
0
140,896
0
L
Pele
4,361
485
12
1
0
190,431
0
W
Osiris
4,850
539
29
3
0
165,052
1
L
Yemoja
4,346
483
7
1
0
178,271
2
L
Fenrir
4,711
523
34
4
0
171,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role