Player Matchup

Ra
Ra
BigBigSmurf
Ra
Level 23
God Stats
12W - 12L
1,557 SR
Queue Stats
48W - 37L
1,612 Elo+
Party 2
Bacchus
Bacchus
EndlessDoor3281
Bacchus
Level 29
God Stats
7W - 3L
1,979 SR
Queue Stats
105W - 99L
1,580 Elo+
Party 2
Hou Yi
Hou Yi
Richmothy
Hou Yi
Level 28
God Stats
1W - 1L
1,659 SR
Queue Stats
12W - 11L
1,596 Elo+
Solo
Nike
Nike
Sarelius
Nike
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 42L
1,530 Elo+
Solo
Tsukuyomi
Tsukuyomi
YangSlayer
Tsukuyomi
Level 18
God Stats
19W - 14L
1,529 SR
Queue Stats
190W - 178L
1,592 Elo+
Solo
Team Averages
Level 24
1,645 SR
1,582 Elo+

VS

Team Averages
Level 24
1,590 SR
1,584 Elo+
Anhur
Anhur
BaileyUK
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Fridolin2406
Anubis
Level 28
God Stats
27W - 19L
1,658 SR
Queue Stats
192W - 173L
1,612 Elo+
Party 3
Cu Chulainn
Cu Chulainn
KingLeMoo
Cu Chulainn
Level 17
God Stats
27W - 15L
1,699 SR
Queue Stats
61W - 53L
1,551 Elo+
Party 3
Nemesis
Nemesis
NeroHawks
Nemesis
Level 18
God Stats
20W - 13L
1,593 SR
Queue Stats
109W - 89L
1,689 Elo+
Party 1
Ares
Ares
ScandinaviaOP
Ares
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 57L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
9,939
473
9,487
11,486
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 4
8,527
406
6,706
9,271
6,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Richmothy
Hou Yi
14
0 / 7 / 0
8,717
415
3,471
13,490
2,935
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
18
5 / 3 / 1
11,527
549
9,483
21,239
12,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
YangSlayer
Tsukuyomi
15
5 / 6 / 4
9,941
473
15,799
16,887
6,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BaileyUK
Anhur
20
6 / 3 / 4
12,591
600
11,890
14,041
5,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
20
10 / 0 / 1
12,537
597
10,583
11,681
6,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
KingLeMoo
Cu Chulainn
16
2 / 2 / 7
10,590
504
12,587
12,738
7,345
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
NeroHawks
Nemesis
17
5 / 4 / 5
10,816
515
7,690
17,120
5,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 4 / 6
9,899
471
9,152
14,602
12,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
13
Kills
24
24
Deaths
13
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
BaileyUK
Anhur
6
3
4
2.67
L
2
6
3
0.58
L
1
2
4
1.5
W
Anubis
10
0
1
10.5
W
Cu Chulainn
KingLeMoo
Cu Chulainn
2
2
7
2.75
W
Nemesis
NeroHawks
Nemesis
5
4
5
1.88
L
Hou Yi
Richmothy
Hou Yi
0
7
0
0
L
Nike
5
3
1
1.83
W
1
4
6
1
L
Tsukuyomi
YangSlayer
Tsukuyomi
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,946
Damage
51,902
72,373
Taken
70,182
32,315
Mitigated
37,697
21,631
Healing
19,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BaileyUK
Anhur
11,890
5,309
0
6,048
14,041
5,557
310
3,285
10,638
0
100,086
L
9,487
593
1,227
1,727
11,486
3,827
0
6,524
4,962
69,082
0
L
6,706
555
0
1,597
9,271
6,312
0
3,028
6,243
27,102
0
W
Anubis
10,583
366
0
7,340
11,681
6,180
2,073
5,217
6,223
87,570
0
W
Cu Chulainn
KingLeMoo
Cu Chulainn
12,587
1,668
0
1,370
12,738
7,345
326
2,208
10,014
7,188
55,586
W
Nemesis
NeroHawks
Nemesis
7,690
3,583
0
3,196
17,120
5,823
0
1,193
15,795
0
80,924
L
Hou Yi
Richmothy
Hou Yi
3,471
1,464
0
2,424
13,490
2,935
739
1,380
12,110
0
55,101
L
Nike
9,483
1,201
0
9,644
21,239
12,598
190
7,950
13,289
0
72,296
W
9,152
195
0
1,740
14,602
12,792
387
3,698
10,613
29,472
0
L
Tsukuyomi
YangSlayer
Tsukuyomi
15,799
5,017
0
5,012
16,887
6,643
409
2,529
14,358
0
71,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,651
Gold Earned
56,433
515
Minions Killed
565
0
Camps Cleared
0
1,888,889
Distance Traveled
2,005,491
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,591
600
170
8
0
370,665
1
L
Ra
9,939
473
142
7
0
374,743
4
L
Bacchus
8,527
406
26
1
0
394,735
8
W
Anubis
12,537
597
150
7
0
390,418
1
W
Cu Chulainn
10,590
504
113
5
0
431,007
4
W
Nemesis
10,816
515
101
5
0
436,307
1
L
Hou Yi
8,717
415
97
5
0
329,789
0
L
Nike
11,527
549
139
7
0
375,645
2
W
Ares
9,899
471
31
1
0
377,094
2
L
Tsukuyomi
9,941
473
111
5
0
413,977
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role