Player Matchup

Cthulhu
Cthulhu
Maakki_Light
Cthulhu
Level 7
God Stats
2W - 2L
1,460 SR
Queue Stats
3W - 6L
1,225 Elo+
Solo
Sobek
Sobek
OptimusLexa
Sobek
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Rakonzo
Baba Yaga
Level 29
God Stats
30W - 23L
1,462 SR
Queue Stats
52W - 58L
1,394 Elo+
Solo
Thanatos
Thanatos
Virgil_Instinct
Thanatos
Level 28
God Stats
22W - 29L
1,242 SR
Queue Stats
426W - 491L
1,369 Elo+
Solo
Bellona
Bellona
x_MurDerER_x-X
Bellona
Level 27
God Stats
34W - 19L
1,638 SR
Queue Stats
81W - 87L
1,432 Elo+
Solo
Team Averages
Level 23
1,460 SR
1,384 Elo+

VS

Team Averages
Level 23
1,333 SR
1,315 Elo+
Kukulkan
Kukulkan
FuserToscana
Kukulkan
Level 27
God Stats
37W - 33L
1,493 SR
Queue Stats
79W - 95L
1,394 Elo+
Party 2
Ares
Ares
JJVV_cone
Ares
Level 28
God Stats
1W - 3L
1,161 SR
Queue Stats
99W - 129L
1,349 Elo+
Party 2
Nemesis
Nemesis
WeFierceFew
Nemesis
Level 3
God Stats
2W - 3L
1,256 SR
Queue Stats
3W - 4L
1,139 Elo+
Party 1
Chaac
Chaac
milicia
Chaac
Level 28
God Stats
1W - 5L
1,329 SR
Queue Stats
98W - 143L
1,325 Elo+
Party 2
Izanami
Izanami
preciousninja27
Izanami
Level 28
God Stats
3W - 3L
1,423 SR
Queue Stats
55W - 64L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Maakki_Light
Cthulhu
16
5 / 2 / 9
10,891
474
12,309
19,137
19,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 2 / 11
10,906
474
3,766
15,915
18,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
Rakonzo
Baba Yaga
20
9 / 2 / 6
13,149
572
17,690
11,742
6,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
20
10 / 3 / 9
13,534
588
14,478
23,137
10,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 0 / 4
13,940
606
20,661
19,431
13,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FuserToscana
Kukulkan
17
3 / 9 / 4
11,212
487
15,479
19,350
6,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
15
0 / 6 / 1
9,733
423
6,067
17,323
14,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
WeFierceFew
Nemesis
16
5 / 6 / 0
10,853
472
13,761
18,575
8,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
milicia
Chaac
14
0 / 9 / 1
8,939
389
5,562
16,394
11,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 10 / 1
8,489
369
7,279
16,803
5,416
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
40
Kills
8
9
Deaths
40
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
FuserToscana
Kukulkan
3
9
4
0.56
L
Ares
0
6
1
0.08
W
Cthulhu
Maakki_Light
Cthulhu
5
2
9
4.75
W
2
2
11
3.75
W
Baba Yaga
Rakonzo
Baba Yaga
9
2
6
6
W
Thanatos
10
3
9
4.83
L
Nemesis
WeFierceFew
Nemesis
5
6
0
0.83
L
Chaac
milicia
Chaac
0
9
1
0.06
L
0
10
1
0.05
W
14
0
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,904
Damage
48,148
89,362
Taken
88,445
68,988
Mitigated
46,732
35,369
Healing
4,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
FuserToscana
Kukulkan
15,479
415
19
1,984
19,350
6,532
1,908
9,804
9,086
76,460
0
L
Ares
6,067
338
0
756
17,323
14,514
1,552
9,268
7,827
37,261
0
W
Cthulhu
Maakki_Light
Cthulhu
12,309
831
755
1,964
19,137
19,841
2,171
4,834
14,303
43,070
0
W
3,766
492
0
3,774
15,915
18,777
492
6,193
9,722
20,368
0
W
Baba Yaga
Rakonzo
Baba Yaga
17,690
1,952
0
2,905
11,742
6,391
6,995
4,875
6,867
86,823
0
W
Thanatos
14,478
6,164
0
18,195
23,137
10,797
2,672
4,430
18,707
0
80,933
L
Nemesis
WeFierceFew
Nemesis
13,761
8,346
0
829
18,575
8,286
0
3,768
14,723
0
78,135
L
Chaac
milicia
Chaac
5,562
1,250
0
501
16,394
11,984
696
3,240
13,072
0
35,752
L
7,279
4,392
0
127
16,803
5,416
961
6,705
9,972
0
41,676
W
20,661
11,085
0
7,776
19,431
13,182
4,425
1,214
18,217
0
93,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,420
Gold Earned
49,226
525
Minions Killed
405
0
Camps Cleared
0
2,120,095
Distance Traveled
1,887,543
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,212
487
130
6
0
365,185
1
L
Ares
9,733
423
45
2
0
417,662
1
W
Cthulhu
10,891
474
60
3
0
452,833
1
W
Sobek
10,906
474
22
1
0
365,504
2
W
Baba Yaga
13,149
572
152
7
0
401,940
2
W
Thanatos
13,534
588
129
6
0
463,307
2
L
Nemesis
10,853
472
109
5
0
403,639
1
L
Chaac
8,939
389
53
2
0
355,616
0
L
Izanami
8,489
369
68
3
0
345,441
4
W
Bellona
13,940
606
162
7
0
436,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role