Player Matchup

Kukulkan
Kukulkan
BrianoGrowler
Kukulkan
Level 2
God Stats
87W - 109L
1,500 SR
Queue Stats
313W - 407L
1,258 Elo+
Party 1
Danzaburou
Danzaburou
DÊXTÊR
Danzaburou
Level 8
God Stats
10W - 11L
1,328 SR
Queue Stats
390W - 487L
1,196 Elo+
Party 1
Anubis
Anubis
NateOtten
Anubis
Level 5
God Stats
41W - 28L
1,500 SR
Queue Stats
102W - 118L
1,357 Elo+
Party 1
Ra
Ra
Tankai9491
Ra
Level 8
God Stats
31W - 33L
1,285 SR
Queue Stats
313W - 400L
1,258 Elo+
Party 1
Tiamat
Tiamat
jaaimealvarezz
Tiamat
Level 14
God Stats
6W - 7L
1,435 SR
Queue Stats
70W - 80L
1,382 Elo+
Solo
Team Averages
Level 7
1,410 SR
1,290 Elo+

VS

Team Averages
Level 17
1,436 SR
1,337 Elo+
Odin
Odin
AZNLiLPiNAY
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,377 Elo+
Party 2
Thor
Thor
BraveFart
Thor
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,222 Elo+
Solo
Kukulkan
Kukulkan
Epicon1344
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,350 Elo+
Solo
Jormungandr
Jormungandr
Konoshuba
Jormungandr
Level 26
God Stats
0W - 2L
1,308 SR
Queue Stats
85W - 100L
1,390 Elo+
Party 2
Apollo
Apollo
LeVSHa12
Apollo
Level 10
God Stats
15W - 19L
1,370 SR
Queue Stats
74W - 83L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BrianoGrowler
Kukulkan
20
3 / 5 / 21
13,232
1,018
15,556
13,196
6,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
DÊXTÊR
Danzaburou
20
7 / 4 / 22
14,614
1,124
19,342
20,313
9,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
NateOtten
Anubis
20
18 / 6 / 15
16,236
1,249
30,246
18,769
10,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 1 / 20
14,220
1,094
17,225
15,513
7,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 7 / 15
14,159
1,089
22,432
18,128
18,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

98

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 15
13,184
1,014
15,582
24,051
23,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
19
8 / 10 / 7
14,285
1,099
16,384
22,677
17,386
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Epicon1344
Kukulkan
18
3 / 10 / 6
12,415
955
11,414
17,497
5,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Konoshuba
Jormungandr
20
4 / 7 / 14
14,050
1,081
20,225
22,787
22,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
LeVSHa12
Apollo
19
6 / 13 / 6
13,915
1,070
17,206
25,497
10,458
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
71
42
Kills
23
23
Deaths
42
93
Assists
48
Player
Kills
Deaths
Assists
KDA
L
2
2
15
4.75
L
Thor
8
10
7
1.15
W
Kukulkan
BrianoGrowler
Kukulkan
3
5
21
2.7
W
Danzaburou
DÊXTÊR
Danzaburou
7
4
22
4.5
L
Kukulkan
Epicon1344
Kukulkan
3
10
6
0.6
L
Jormungandr
Konoshuba
Jormungandr
4
7
14
1.57
L
Apollo
LeVSHa12
Apollo
6
13
6
0.69
W
Anubis
NateOtten
Anubis
18
6
15
4.25
W
6
1
20
16
W
8
7
15
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,801
Damage
80,811
85,919
Taken
112,509
51,940
Mitigated
79,836
13,171
Healing
372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,582
4,548
0
0
24,051
23,591
0
20,100
3,951
478
34,661
L
Thor
16,384
6,327
0
372
22,677
17,386
0
16,192
6,485
0
33,008
W
Kukulkan
BrianoGrowler
Kukulkan
15,556
2,648
0
0
13,196
6,067
0
4,325
8,871
31,004
0
W
Danzaburou
DÊXTÊR
Danzaburou
19,342
10,734
0
2,609
20,313
9,677
0
7,601
12,712
0
37,704
L
Kukulkan
Epicon1344
Kukulkan
11,414
1,373
0
0
17,497
5,875
0
12,836
4,661
23,580
0
L
Jormungandr
Konoshuba
Jormungandr
20,225
3,602
0
0
22,787
22,526
0
19,065
3,722
50,614
0
L
Apollo
LeVSHa12
Apollo
17,206
12,287
0
0
25,497
10,458
0
17,266
8,231
1,213
43,669
W
Anubis
NateOtten
Anubis
30,246
1,542
97
6,414
18,769
10,459
0
7,997
10,772
48,502
0
W
17,225
2,445
665
597
15,513
7,079
0
6,221
9,292
37,982
0
W
22,432
2,751
0
2,789
18,128
18,658
0
6,243
11,885
40,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,461
Gold Earned
67,849
229
Minions Killed
256
3
Camps Cleared
8
1,128,727
Distance Traveled
1,126,624
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,184
1,014
35
3
0
287,216
3
L
Thor
14,285
1,099
42
3
3
207,144
1
W
Kukulkan
13,232
1,018
43
3
1
215,714
1
W
Danzaburou
14,614
1,124
46
4
0
229,570
0
L
Kukulkan
12,415
955
38
3
0
191,834
1
L
Jormungandr
14,050
1,081
68
5
0
240,889
2
L
Apollo
13,915
1,070
73
6
5
199,541
0
W
Anubis
16,236
1,249
50
4
0
208,207
1
W
Ra
14,220
1,094
40
3
1
254,770
0
W
Tiamat
14,159
1,089
50
4
1
220,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role