Player Matchup

Scylla
Scylla
 
Scylla
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
MEZjacksonDRwild
Anhur
Level 56
God Stats
4W - 3L
1,472 SR
Queue Stats
54W - 63L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
adedier
Cthulhu
Level 88
God Stats
12W - 20L
1,461 SR
Queue Stats
125W - 147L
1,396 Elo+
Party 1
Athena
Athena
user-dny
Athena
Level 16
God Stats
5W - 6L
1,687 SR
Queue Stats
30W - 32L
1,369 Elo+
Party 1
Bellona
Bellona
zakvvzz
Bellona
Level 17
God Stats
9W - 8L
1,354 SR
Queue Stats
149W - 157L
1,507 Elo+
Party 3
Team Averages
Level 55
1,495 SR
1,437 Elo+

VS

Team Averages
Level 46
1,604 SR
1,472 Elo+
Serqet
Serqet
 
Serqet
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Exo_Dark_
Skadi
Level 39
God Stats
3W - 1L
1,810 SR
Queue Stats
11W - 15L
1,470 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Joker2004537
Cu Chulainn
Level 57
God Stats
1W - 2L
1,708 SR
Queue Stats
20W - 25L
1,502 Elo+
Party 2
Cupid
Cupid
Tomas_rp26_
Cupid
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,390 Elo+
Party 2
Anubis
Anubis
gcfc44
Anubis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
4 / 0 / 2
6,118
612
3,029
3,227
766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
7 / 0 / 3
5,959
596
5,070
5,181
1,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
adedier
Cthulhu
8
0 / 0 / 5
5,429
543
4,012
4,971
2,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Athena
user-dny
Athena
12
7 / 0 / 6
6,898
690
3,846
5,277
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
zakvvzz
Bellona
11
4 / 1 / 1
6,576
658
5,743
5,608
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
0 / 7 / 1
4,403
440
2,497
7,387
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
Exo_Dark_
Skadi
7
0 / 5 / 0
4,341
434
3,529
5,902
1,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
Joker2004537
Cu Chulainn
9
1 / 4 / 0
4,977
498
3,318
7,426
3,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 2 / 0
4,048
405
3,143
6,143
1,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
gcfc44
Anubis
8
0 / 4 / 0
4,265
427
1,142
4,961
2,006
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
22
Kills
1
1
Deaths
22
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
2
5
L
Serqet
 
Serqet
0
7
1
0.07
L
Skadi
Exo_Dark_
Skadi
0
5
0
0
L
Cu Chulainn
Joker2004537
Cu Chulainn
1
4
0
0.25
W
7
0
3
8.5
L
0
2
0
0
W
Cthulhu
adedier
Cthulhu
0
0
5
2.5
L
Anubis
gcfc44
Anubis
0
4
0
0
W
Athena
user-dny
Athena
7
0
6
10
W
Bellona
zakvvzz
Bellona
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,700
Damage
13,629
24,264
Taken
31,819
10,744
Mitigated
10,501
7,593
Healing
6,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,029
73
0
366
3,227
766
1,138
968
1,917
25,224
0
L
Serqet
 
Serqet
2,497
914
0
1,310
7,387
2,121
0
2,900
4,391
0
14,093
L
Skadi
Exo_Dark_
Skadi
3,529
1,801
87
243
5,902
1,375
0
2,729
3,173
0
16,551
L
Cu Chulainn
Joker2004537
Cu Chulainn
3,318
866
0
865
7,426
3,698
0
207
7,219
0
20,201
W
5,070
2,378
0
2,394
5,181
1,234
972
0
5,181
0
20,217
L
3,143
1,556
742
2,821
6,143
1,301
26
2,456
3,687
0
14,829
W
Cthulhu
adedier
Cthulhu
4,012
332
136
612
4,971
2,880
0
0
4,971
23,672
0
L
Anubis
gcfc44
Anubis
1,142
212
0
740
4,961
2,006
0
2,377
2,462
14,262
0
W
Athena
user-dny
Athena
3,846
1,078
354
2,577
5,277
2,132
274
174
5,078
31,933
0
W
Bellona
zakvvzz
Bellona
5,743
2,250
0
1,154
5,608
3,732
598
0
5,283
0
30,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,980
Gold Earned
22,034
259
Minions Killed
151
0
Camps Cleared
0
993,034
Distance Traveled
931,180
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,118
612
51
5
0
168,878
0
L
Serqet
4,403
440
35
4
0
195,370
2
L
Skadi
4,341
434
31
3
0
183,729
0
L
Cu Chulainn
4,977
498
43
4
0
189,431
2
W
Anhur
5,959
596
36
4
0
170,506
1
L
Cupid
4,048
405
13
1
0
186,257
1
W
Cthulhu
5,429
543
38
4
0
214,553
2
L
Anubis
4,265
427
29
3
0
176,393
0
W
Athena
6,898
690
62
6
0
224,590
1
W
Bellona
6,576
658
72
7
0
214,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role