Player Matchup

Susano
Susano
Gold III
Beew
Susano
Gold III
Level 156
God Stats
6W - 2L
1,730 SR
Queue Stats
86W - 59L
1,675 MMR
Party 3
Bellona
Bellona
Gold III
Cisco-F
Bellona
Gold III
Level 100
God Stats
29W - 21L
1,684 SR
Queue Stats
100W - 96L
1,520 MMR
Solo
Cerberus
Cerberus
Gold II
ClapUrCheeks577
Cerberus
Gold II
Level 101
God Stats
3W - 6L
1,588 SR
Queue Stats
186W - 170L
1,515 MMR
Solo
Rama
Rama
Gold I
TermiNeitoR-0811
Rama
Gold I
Level 116
God Stats
5W - 11L
1,319 SR
Queue Stats
118W - 107L
1,503 MMR
Solo
Nu Wa
Nu Wa
Silver III
grannyslammer59
Nu Wa
Silver III
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 16L
1,412 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,564 SR
1,525 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,594 SR
1,527 MMR
Sobek
Sobek
Gold V
C O F F IE IE
Sobek
Gold V
Level 127
God Stats
7W - 2L
1,818 SR
Queue Stats
40W - 41L
1,294 MMR
Party 2
Heimdallr
Heimdallr
Gold I
LumpyGrandpa17
Heimdallr
Gold I
Level 124
God Stats
1W - 2L
1,729 SR
Queue Stats
52W - 50L
1,715 MMR
Party 2
Aphrodite
Aphrodite
Gold V
PianoSoul
Aphrodite
Gold V
Level 159
God Stats
3W - 5L
1,679 SR
Queue Stats
259W - 251L
1,632 MMR
Party 1
Mercury
Mercury
Silver II
Pr0pheticChaos
Mercury
Silver II
Level 129
God Stats
0W - 2L
1,243 SR
Queue Stats
12W - 15L
1,492 MMR
Party 1
Tiamat
Tiamat
Bronze III
Suitingsolud
Tiamat
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Beew
Susano
18
7 / 0 / 5
10,976
578
10,860
12,179
5,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Cisco-F
Bellona
20
2 / 0 / 1
12,023
633
7,899
11,552
10,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
15
6 / 1 / 7
10,831
570
10,310
13,466
11,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 0 / 7
10,913
574
12,290
10,073
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 3 / 9
9,646
508
10,102
7,996
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
SetDanzaburouScyllaCu ChulainnErlang Shen

VS

Bans
ApolloJanusSun WukongCupidCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
8,300
437
6,664
21,984
21,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
LumpyGrandpa17
Heimdallr
15
0 / 4 / 0
8,519
448
6,024
12,406
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
PianoSoul
Aphrodite
14
3 / 5 / 0
8,972
472
10,909
15,374
6,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 3 / 2
7,699
405
3,382
14,223
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
15
0 / 1 / 0
8,489
447
2,067
7,663
4,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
17
Kills
3
4
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
Beew
Susano
7
0
5
9.5
L
0
4
1
0.13
W
Bellona
Cisco-F
Bellona
2
0
1
2.5
W
Cerberus
6
1
7
9.5
L
Heimdallr
LumpyGrandpa17
Heimdallr
0
4
0
0
L
Aphrodite
PianoSoul
Aphrodite
3
5
0
0.6
L
0
3
2
0.33
L
Tiamat
0
1
0
0
W
2
0
7
5.5
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,461
Damage
29,046
55,266
Taken
71,650
34,756
Mitigated
41,543
22,200
Healing
31,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Beew
Susano
10,860
2,317
0
4,314
12,179
5,899
1,227
3,040
9,063
0
78,130
L
6,664
97
0
7,213
21,984
21,702
0
7,586
14,398
25,894
0
W
Bellona
Cisco-F
Bellona
7,899
3,195
0
3,620
11,552
10,352
675
3,629
7,523
0
104,878
W
Cerberus
10,310
799
0
3,839
13,466
11,750
42
4,436
8,796
33,360
0
L
Heimdallr
LumpyGrandpa17
Heimdallr
6,024
2,240
0
4,834
12,406
4,710
0
2,744
9,662
0
67,205
L
Aphrodite
PianoSoul
Aphrodite
10,909
797
3,413
8,123
15,374
6,602
0
6,477
8,897
58,710
0
L
3,382
1,926
0
4,172
14,223
4,129
0
2,631
11,592
0
46,071
L
Tiamat
2,067
93
0
3,313
7,663
4,400
1,745
974
6,689
42,100
0
W
12,290
9,498
0
7,051
10,073
4,100
1,555
2,257
7,766
0
85,640
W
10,102
1,576
850
2,526
7,996
2,655
603
5,148
2,478
56,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,389
Gold Earned
41,979
663
Minions Killed
483
0
Camps Cleared
0
1,983,723
Distance Traveled
1,680,111
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,976
578
124
7
0
489,074
0
L
Sobek
8,300
437
37
2
0
361,303
7
W
Bellona
12,023
633
217
11
0
398,802
11
W
Cerberus
10,831
570
58
3
0
388,806
2
L
Heimdallr
8,519
448
135
7
0
294,338
9
L
Aphrodite
8,972
472
126
7
0
339,690
4
L
Mercury
7,699
405
83
4
0
387,054
2
L
Tiamat
8,489
447
102
5
0
297,726
0
W
Rama
10,913
574
161
8
0
376,005
3
W
Nu Wa
9,646
508
103
5
0
331,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role