Player Matchup

Ullr
Ullr
Cyb3rM1st
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
1,401 Elo+
Solo
Janus
Janus
ElMunchacho
Janus
Level 16
God Stats
3W - 3L
1,521 SR
Queue Stats
11W - 14L
1,418 Elo+
Solo
Merlin
Merlin
LadyAmetista
Merlin
Level 16
God Stats
76W - 77L
1,500 SR
Queue Stats
166W - 167L
1,422 Elo+
Solo
Skadi
Skadi
OG-Tr3ll0
Skadi
Level 18
God Stats
45W - 39L
1,512 SR
Queue Stats
88W - 79L
1,448 Elo+
Solo
Nemesis
Nemesis
Snatchiezz
Nemesis
Level 28
God Stats
210W - 195L
1,566 SR
Queue Stats
353W - 377L
1,543 Elo+
Solo
Team Averages
Level 19
1,520 SR
1,446 Elo+

VS

Team Averages
Level 17
1,435 SR
1,441 Elo+
Ra
Ra
JumboShrimp008
Ra
Level 17
God Stats
2W - 9L
1,164 SR
Queue Stats
4W - 12L
1,186 Elo+
Solo
Tsukuyomi
Tsukuyomi
LenzoK
Tsukuyomi
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 34L
1,458 Elo+
Solo
Vulcan
Vulcan
Luh_LTEEZY
Vulcan
Level 29
God Stats
1W - 0L
1,267 SR
Queue Stats
52W - 57L
1,477 Elo+
Solo
Cthulhu
Cthulhu
RogueUwU
Cthulhu
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,434 Elo+
Solo
Ne Zha
Ne Zha
joeyerino
Ne Zha
Level 16
God Stats
75W - 49L
1,742 SR
Queue Stats
94W - 70L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
1 / 8 / 6
11,392
949
4,913
22,024
8,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 8 / 8
11,498
958
6,353
16,960
5,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
18
0 / 6 / 8
11,320
943
8,513
11,953
4,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
OG-Tr3ll0
Skadi
16
4 / 1 / 4
10,997
916
7,791
8,345
2,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Snatchiezz
Nemesis
17
10 / 6 / 3
13,363
1,114
14,300
16,919
7,143
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

48

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 5
11,185
932
4,522
6,724
2,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
LenzoK
Tsukuyomi
17
2 / 5 / 7
11,118
927
13,964
12,317
5,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Luh_LTEEZY
Vulcan
20
4 / 1 / 11
12,637
1,053
20,445
6,675
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
RogueUwU
Cthulhu
18
4 / 2 / 4
11,525
960
8,131
8,363
9,001
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
joeyerino
Ne Zha
20
18 / 4 / 3
15,269
1,272
25,820
14,628
6,952
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
59
15
Kills
29
29
Deaths
15
29
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
8
6
0.5
L
0
8
8
0.5
W
1
3
5
1.17
L
Merlin
0
6
8
0.67
W
Tsukuyomi
LenzoK
Tsukuyomi
2
5
7
1.1
W
Vulcan
Luh_LTEEZY
Vulcan
4
1
11
9.5
L
Skadi
OG-Tr3ll0
Skadi
4
1
4
6
W
Cthulhu
RogueUwU
Cthulhu
4
2
4
3
L
Nemesis
Snatchiezz
Nemesis
10
6
3
1.92
W
Ne Zha
joeyerino
Ne Zha
18
4
3
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,870
Damage
72,882
76,201
Taken
48,707
28,700
Mitigated
26,446
2,655
Healing
6,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
4,913
3,116
0
958
22,024
8,420
0
10,882
10,840
0
26,884
L
6,353
525
0
0
16,960
5,662
0
7,567
9,109
25,532
0
W
4,522
374
972
939
6,724
2,373
0
1,998
4,726
35,533
0
L
Merlin
8,513
1,264
0
0
11,953
4,673
0
3,654
8,275
55,413
0
W
Tsukuyomi
LenzoK
Tsukuyomi
13,964
3,738
0
49
12,317
5,252
0
4,470
7,847
0
20,814
W
Vulcan
Luh_LTEEZY
Vulcan
20,445
5,736
0
1,132
6,675
2,868
0
3,618
3,057
34,141
0
L
Skadi
OG-Tr3ll0
Skadi
7,791
4,222
0
261
8,345
2,802
0
3,409
4,818
0
12,375
W
Cthulhu
RogueUwU
Cthulhu
8,131
370
0
0
8,363
9,001
0
2,218
6,145
25,284
0
L
Nemesis
Snatchiezz
Nemesis
14,300
8,300
0
1,436
16,919
7,143
0
6,628
10,061
0
19,931
W
Ne Zha
joeyerino
Ne Zha
25,820
13,149
0
3,025
14,628
6,952
0
2,562
12,066
0
60,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,570
Gold Earned
61,734
205
Minions Killed
228
4
Camps Cleared
14
1,024,624
Distance Traveled
1,132,347
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,392
949
43
4
0
223,780
0
L
Janus
11,498
958
46
4
0
204,404
0
W
Ra
11,185
932
66
6
0
216,612
2
L
Merlin
11,320
943
92
8
1
185,082
1
W
Tsukuyomi
11,118
927
15
1
1
248,510
0
W
Vulcan
12,637
1,053
43
4
0
237,023
0
L
Skadi
10,997
916
8
1
0
157,024
0
W
Cthulhu
11,525
960
43
4
3
210,080
3
L
Nemesis
13,363
1,114
16
1
3
254,334
0
W
Ne Zha
15,269
1,272
61
5
10
220,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role