Player Matchup

Hel
Hel
 
Hel
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CASHFLOW567
Achilles
Level 117
God Stats
0W - 1L
1,304 SR
Queue Stats
29W - 30L
1,423 Elo+
Solo
Kali
Kali
CapedWeeaboo
Kali
Level 105
God Stats
1W - 4L
1,230 SR
Queue Stats
518W - 557L
1,478 Elo+
Solo
Cthulhu
Cthulhu
WoodedSheet8340
Cthulhu
Level 141
God Stats
43W - 27L
1,522 SR
Queue Stats
2,154W - 2,242L
1,507 Elo+
Party 1
Anhur
Anhur
o EZ TARGET o
Anhur
Level 148
God Stats
22W - 13L
1,677 SR
Queue Stats
1,018W - 1,072L
1,492 Elo+
Party 1
Team Averages
Level 116
1,446 SR
1,480 Elo+

VS

Team Averages
Level 122
1,465 SR
1,392 Elo+
Sun Wukong
Sun Wukong
Hayn Buddah
Sun Wukong
Level 129
God Stats
2W - 4L
1,090 SR
Queue Stats
158W - 165L
1,500 Elo+
Solo
Yemoja
Yemoja
Hostle Apostle
Yemoja
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,354 Elo+
Solo
Bastet
Bastet
Madlunacy
Bastet
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,320 Elo+
Solo
Hou Yi
Hou Yi
PRODIGY3381
Hou Yi
Level 109
God Stats
8W - 13L
1,500 SR
Queue Stats
1,459W - 1,552L
1,408 Elo+
Solo
Thoth
Thoth
rugreedy
Thoth
Level 106
God Stats
5W - 0L
1,734 SR
Queue Stats
125W - 102L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
3 / 2 / 6
10,860
572
10,297
11,689
7,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
CASHFLOW567
Achilles
20
6 / 4 / 11
12,926
680
21,116
35,688
54,048
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
4 / 9 / 10
12,223
643
15,040
23,723
14,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
5 / 5 / 13
13,491
710
34,794
31,528
42,708
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 6 / 13
12,043
634
19,312
19,424
8,993
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hayn Buddah
Sun Wukong
20
7 / 3 / 14
13,378
704
21,377
36,290
39,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
1 / 3 / 22
11,689
615
11,237
23,725
26,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
Madlunacy
Bastet
19
6 / 3 / 12
12,455
656
16,159
15,071
7,223
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
18
4 / 10 / 11
12,339
649
18,770
23,482
9,551
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
rugreedy
Thoth
20
8 / 2 / 13
13,466
709
33,610
18,413
8,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
98
21
Kills
26
26
Deaths
21
53
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
2
6
3
L
Achilles
CASHFLOW567
Achilles
6
4
11
2.88
L
4
9
10
1
W
Sun Wukong
Hayn Buddah
Sun Wukong
7
3
14
4.67
W
1
3
22
4
W
Bastet
Madlunacy
Bastet
6
3
12
4
W
Hou Yi
4
10
11
0.95
L
5
5
13
2.3
L
3
6
13
1.58
W
Thoth
rugreedy
Thoth
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,559
Damage
101,153
122,052
Taken
116,981
127,633
Mitigated
92,180
47,201
Healing
68,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
10,297
371
6,182
5,012
11,689
7,670
869
5,545
6,019
27,245
0
L
Achilles
CASHFLOW567
Achilles
21,116
3,906
4,053
9,257
35,688
54,048
164
13,040
22,220
0
33,091
L
15,040
6,093
2,240
4,260
23,723
14,214
267
6,777
16,746
0
24,314
W
Sun Wukong
Hayn Buddah
Sun Wukong
21,377
3,985
4,158
14,692
36,290
39,979
804
11,698
24,009
0
36,360
W
11,237
4,541
21,146
6,706
23,725
26,894
626
10,866
12,649
22,207
0
W
Bastet
Madlunacy
Bastet
16,159
5,920
3,448
2,528
15,071
7,223
1,382
6,058
8,863
0
28,085
W
Hou Yi
18,770
8,972
2,764
3,054
23,482
9,551
1,560
7,260
15,997
0
38,024
L
34,794
567
5,102
5,461
31,528
42,708
18
12,628
18,534
68,059
0
L
19,312
12,374
2,349
3,285
19,424
8,993
1,851
6,857
12,392
0
37,618
W
Thoth
rugreedy
Thoth
33,610
2,888
3,696
5,864
18,413
8,533
1,309
9,209
8,979
69,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,543
Gold Earned
63,327
220
Minions Killed
178
0
Camps Cleared
0
1,520,034
Distance Traveled
1,588,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,860
572
43
2
0
217,774
0
L
Achilles
12,926
680
28
1
0
378,972
0
L
Kali
12,223
643
32
2
0
302,689
0
W
Sun Wukong
13,378
704
32
2
0
356,298
0
W
Yemoja
11,689
615
18
1
0
292,732
0
W
Bastet
12,455
656
23
1
0
359,248
0
W
Hou Yi
12,339
649
27
1
0
244,009
0
L
Cthulhu
13,491
710
70
4
0
343,098
0
L
Anhur
12,043
634
47
2
0
277,501
0
W
Thoth
13,466
709
78
4
0
336,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role