Player Matchup

Cerberus
Cerberus
CaptainNerrari
Cerberus
Level 18
God Stats
5W - 0L
1,943 SR
Queue Stats
6W - 1L
2,041 Elo+
Solo
Freya
Freya
JSiebuhr
Freya
Level 27
God Stats
3W - 5L
1,621 SR
Queue Stats
73W - 66L
1,587 Elo+
Solo
Tyr
Tyr
LegendaryPole
Tyr
Level 5
God Stats
7W - 3L
1,928 SR
Queue Stats
15W - 8L
1,823 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WarAchilles
Cu Chulainn
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
304W - 143L
1,870 Elo+
Party 1
Neith
Neith
liam994
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 4L
1,797 Elo+
Party 1
Team Averages
Level 21
1,698 SR
1,823 Elo+

VS

Team Averages
Level 16
1,586 SR
1,595 Elo+
Mulan
Mulan
FloorMattress
Mulan
Level 3
God Stats
1W - 1L
1,724 SR
Queue Stats
2W - 1L
1,636 Elo+
Solo
He Bo
He Bo
JollyHati
He Bo
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 57L
1,629 Elo+
Solo
Ymir
Ymir
WakaMane1017
Ymir
Level 29
God Stats
5W - 6L
1,703 SR
Queue Stats
27W - 28L
1,616 Elo+
Solo
Neith
Neith
alohawiners
Neith
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 62L
1,596 Elo+
Solo
Persephone
Persephone
tomymon
Persephone
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
150W - 152L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 1 / 1
6,692
669
3,712
7,209
4,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
JSiebuhr
Freya
9
1 / 2 / 0
5,320
532
1,729
5,732
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 1 / 3
5,381
538
2,143
4,214
1,499
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
WarAchilles
Cu Chulainn
11
7 / 0 / 1
6,838
684
3,761
5,848
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
liam994
Neith
13
5 / 0 / 5
7,544
754
7,495
4,135
1,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,062
406
2,390
4,638
1,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

He Bo
JollyHati
He Bo
9
1 / 3 / 0
5,224
522
2,894
6,353
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
1 / 4 / 1
4,030
403
2,273
7,595
3,373
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
2 / 2 / 1
4,981
498
4,044
5,027
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Persephone
tomymon
Persephone
8
0 / 5 / 0
4,418
442
631
5,130
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
16
Kills
4
4
Deaths
16
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
1
1
2.5
L
0
2
1
0.25
W
Freya
JSiebuhr
Freya
1
2
0
0.5
L
He Bo
JollyHati
He Bo
1
3
0
0.33
W
1
1
3
2.5
L
1
4
1
0.38
W
Cu Chulainn
WarAchilles
Cu Chulainn
7
0
1
7.5
L
2
2
1
1.25
W
Neith
liam994
Neith
5
0
5
7.5
L
Persephone
tomymon
Persephone
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,840
Damage
12,232
27,138
Taken
28,743
10,739
Mitigated
9,067
11,852
Healing
8,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,712
223
0
3,716
7,209
4,214
1,187
783
6,201
37,775
0
L
2,390
377
0
1,594
4,638
1,606
0
2,812
1,576
0
7,493
W
Freya
JSiebuhr
Freya
1,729
677
99
2,381
5,732
1,550
328
673
5,059
22,113
0
L
He Bo
JollyHati
He Bo
2,894
112
0
2,244
6,353
1,573
0
625
5,703
23,897
0
W
2,143
698
0
2,187
4,214
1,499
598
941
3,273
0
7,851
L
2,273
934
240
1,484
7,595
3,373
0
898
6,697
7,298
0
W
Cu Chulainn
WarAchilles
Cu Chulainn
3,761
906
0
2,460
5,848
1,980
0
1,676
4,172
0
33,357
L
4,044
1,997
0
2,076
5,027
1,415
0
831
4,196
0
24,116
W
Neith
liam994
Neith
7,495
3,403
0
1,009
4,135
1,496
1,101
1,659
2,410
0
46,832
L
Persephone
tomymon
Persephone
631
123
0
809
5,130
1,100
0
0
5,129
17,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,775
Gold Earned
22,715
346
Minions Killed
164
0
Camps Cleared
0
945,439
Distance Traveled
816,825
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,692
669
121
12
0
164,533
0
L
Mulan
4,062
406
9
1
0
116,501
0
W
Freya
5,320
532
42
4
0
171,677
3
L
He Bo
5,224
522
63
6
0
176,027
1
W
Tyr
5,381
538
12
1
0
200,253
5
L
Ymir
4,030
403
9
1
0
176,631
6
W
Cu Chulainn
6,838
684
65
7
0
226,961
1
L
Neith
4,981
498
46
5
0
164,124
3
W
Neith
7,544
754
106
11
0
182,015
2
L
Persephone
4,418
442
37
4
0
183,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role