Player Matchup

Danzaburou
Danzaburou
Bacon Barn
Danzaburou
Level 35
God Stats
77W - 81L
1,478 SR
Queue Stats
106W - 141L
1,434 Elo+
Party 1
He Bo
He Bo
LockdownLife2K
He Bo
Level 65
God Stats
7W - 10L
1,209 SR
Queue Stats
121W - 131L
1,414 Elo+
Solo
Osiris
Osiris
iDkHowToPlay724
Osiris
Level 42
God Stats
13W - 5L
1,674 SR
Queue Stats
187W - 220L
1,380 Elo+
Party 1
Team Averages
Level 47
1,454 SR
1,409 Elo+

VS

Team Averages
Level 118
1,416 SR
1,327 Elo+
Cerberus
Cerberus
ElHijoDeWarchi
Cerberus
Level 157
God Stats
6W - 14L
1,401 SR
Queue Stats
191W - 281L
1,292 Elo+
Solo
Ah Puch
Ah Puch
King pin lin
Ah Puch
Level 89
God Stats
22W - 22L
1,346 SR
Queue Stats
35W - 51L
1,316 Elo+
Solo
Hachiman
Hachiman
ishwalamew
Hachiman
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
412W - 558L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bacon Barn
Danzaburou
17
9 / 8 / 9
13,984
823
14,572
15,947
5,990
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
8 / 8 / 8
12,965
763
13,991
15,287
4,825
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 7 / 14
11,665
686
11,003
16,022
14,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
9 / 7 / 8
13,223
778
12,725
23,229
23,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
King pin lin
Ah Puch
17
7 / 4 / 13
12,700
747
14,466
13,993
5,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
ishwalamew
Hachiman
16
7 / 9 / 10
12,413
730
11,837
17,821
6,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
54
20
Kills
23
23
Deaths
20
31
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bacon Barn
Danzaburou
9
8
9
1.69
L
Cerberus
9
7
8
1.86
L
Ah Puch
King pin lin
Ah Puch
7
4
13
3.38
W
8
8
8
1.5
W
3
7
14
1.43
L
Hachiman
ishwalamew
Hachiman
7
9
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,566
Damage
39,028
47,256
Taken
55,043
25,475
Mitigated
35,211
7,679
Healing
15,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bacon Barn
Danzaburou
14,572
7,262
696
3,543
15,947
5,990
1,437
8,539
7,183
0
40,772
L
Cerberus
12,725
1,076
0
5,018
23,229
23,541
172
5,873
17,356
45,729
0
L
Ah Puch
King pin lin
Ah Puch
14,466
274
1,580
3,567
13,993
5,369
858
3,194
10,799
70,306
0
W
13,991
1,853
45
1,334
15,287
4,825
154
8,330
6,782
51,063
0
W
11,003
2,670
0
2,061
16,022
14,660
1,431
9,742
6,018
0
45,712
L
Hachiman
ishwalamew
Hachiman
11,837
6,920
612
4,414
17,821
6,301
1,269
5,185
12,636
0
36,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,614
Gold Earned
38,336
173
Minions Killed
210
0
Camps Cleared
0
828,444
Distance Traveled
759,723
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,984
823
47
3
0
265,401
3
L
Cerberus
13,223
778
74
4
0
258,882
2
L
Ah Puch
12,700
747
82
5
0
272,728
0
W
He Bo
12,965
763
81
5
0
265,581
0
W
Osiris
11,665
686
45
3
0
297,462
1
L
Hachiman
12,413
730
54
3
0
228,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role