Player Matchup

Tiamat
Tiamat
RisK Stranger
Tiamat
Level 122
God Stats
0W - 4L
1,468 SR
Queue Stats
0W - 4L
1,185 Elo+
Party 2
Izanami
Izanami
THE STORM 773
Izanami
Level 61
God Stats
2W - 11L
1,601 SR
Queue Stats
13W - 28L
1,219 Elo+
Party 2
Chaac
Chaac
The Natty Poo
Chaac
Level 65
God Stats
14W - 12L
1,608 SR
Queue Stats
417W - 420L
1,504 Elo+
Solo
Team Averages
Level 83
1,559 SR
1,302 Elo+

VS

Team Averages
Level 90
1,424 SR
1,593 Elo+
Sol
Sol
AbyssWifey
Sol
Level 117
God Stats
5W - 6L
1,180 SR
Queue Stats
158W - 141L
1,642 Elo+
Party 1
Tiamat
Tiamat
BasicallyNerd
Tiamat
Level 47
God Stats
12W - 7L
1,572 SR
Queue Stats
37W - 26L
1,644 Elo+
Party 1
Chaac
Chaac
xTCSUx SickBoy
Chaac
Level 107
God Stats
13W - 8L
1,519 SR
Queue Stats
78W - 76L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,566
597
8,277
8,018
4,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
8
1 / 4 / 0
6,947
632
2,617
5,139
1,797
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 1
8,328
757
13,281
13,580
7,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 3
9,070
825
10,867
11,636
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 1 / 9
8,150
741
5,011
7,623
4,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 9
8,594
781
6,714
14,648
7,808
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
14
14
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
2
3
5.25
W
1
1
9
5.5
L
0
6
1
0.08
L
Izanami
1
4
0
0.25
L
3
4
1
0.88
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,175
Damage
22,592
26,737
Taken
33,907
14,093
Mitigated
16,127
4,626
Healing
17,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,867
4,933
0
5,872
11,636
3,790
2,738
2,599
8,837
36,825
0
W
5,011
735
214
3,846
7,623
4,529
306
2,189
5,318
24,563
0
L
8,277
273
0
528
8,018
4,922
0
3,377
4,503
16,987
0
L
Izanami
2,617
1,867
0
0
5,139
1,797
0
2,840
2,231
0
13,559
L
13,281
3,435
0
4,098
13,580
7,374
0
9,266
4,064
393
46,038
W
6,714
2,644
1,173
6,605
14,648
7,808
306
3,384
11,052
0
18,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,841
Gold Earned
25,814
115
Minions Killed
130
0
Camps Cleared
0
490,238
Distance Traveled
583,394
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,070
825
61
6
0
183,219
1
W
Tiamat
8,150
741
50
5
0
203,465
1
L
Tiamat
6,566
597
30
3
0
175,466
3
L
Izanami
6,947
632
26
2
0
116,568
0
L
Chaac
8,328
757
59
5
0
198,204
2
W
Chaac
8,594
781
19
2
0
196,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role