Player Matchup

Cthulhu
Cthulhu
Eaglegame89
Cthulhu
Level 29
God Stats
25W - 20L
1,571 SR
Queue Stats
103W - 126L
1,414 Elo+
Party 4
Hachiman
Hachiman
Frostiwolf
Hachiman
Level 27
God Stats
3W - 2L
1,705 SR
Queue Stats
119W - 118L
1,385 Elo+
Party 1
Arachne
Arachne
LaffLaGaffe
Arachne
Level 16
God Stats
30W - 28L
1,457 SR
Queue Stats
102W - 123L
1,355 Elo+
Party 4
Izanami
Izanami
LordEun
Izanami
Level 17
God Stats
20W - 13L
1,500 SR
Queue Stats
78W - 67L
1,371 Elo+
Party 1
Nu Wa
Nu Wa
honeybonches
Nu Wa
Level 8
God Stats
9W - 6L
1,293 SR
Queue Stats
23W - 22L
1,342 Elo+
Solo
Team Averages
Level 19
1,505 SR
1,373 Elo+

VS

Team Averages
Level 19
1,597 SR
1,366 Elo+
Skadi
Skadi
Blck11Dmnd
Skadi
Level 18
God Stats
5W - 5L
1,893 SR
Queue Stats
75W - 86L
1,335 Elo+
Party 3
Hachiman
Hachiman
FoxSinBan21
Hachiman
Level 14
God Stats
1W - 1L
1,385 SR
Queue Stats
1W - 2L
1,396 Elo+
Party 2
Ymir
Ymir
Joe_Kusanagi99
Ymir
Level 29
God Stats
3W - 7L
1,410 SR
Queue Stats
69W - 72L
1,409 Elo+
Party 3
Kukulkan
Kukulkan
Sheckta
Kukulkan
Level 6
God Stats
2W - 2L
1,799 SR
Queue Stats
2W - 10L
1,210 Elo+
Solo
Nike
Nike
sexymedic
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
358W - 352L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eaglegame89
Cthulhu
20
5 / 2 / 31
12,402
1,127
12,329
18,841
19,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Frostiwolf
Hachiman
18
13 / 6 / 16
12,729
1,157
18,437
10,660
4,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
LaffLaGaffe
Arachne
19
16 / 1 / 15
13,097
1,191
18,894
17,509
8,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Izanami
LordEun
Izanami
19
9 / 3 / 21
12,079
1,098
18,994
13,474
5,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
10 / 2 / 35
13,842
1,258
22,117
9,927
4,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
7 / 11 / 4
12,290
1,117
14,083
17,055
5,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
FoxSinBan21
Hachiman
17
1 / 13 / 8
10,698
973
9,403
20,737
7,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 11 / 7
10,734
976
17,756
23,142
13,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Sheckta
Kukulkan
18
0 / 12 / 11
11,200
1,018
13,756
17,200
6,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
17
3 / 6 / 4
11,242
1,022
10,397
18,669
16,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
47
53
Kills
13
14
Deaths
53
118
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Skadi
7
11
4
0.82
W
Cthulhu
Eaglegame89
Cthulhu
5
2
31
10.25
L
Hachiman
FoxSinBan21
Hachiman
1
13
8
0.38
W
Hachiman
Frostiwolf
Hachiman
13
6
16
3.5
L
2
11
7
0.5
W
Arachne
LaffLaGaffe
Arachne
16
1
15
23.5
W
Izanami
LordEun
Izanami
9
3
21
6.5
L
Kukulkan
Sheckta
Kukulkan
0
12
11
0.46
W
10
2
35
13.75
L
Nike
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,771
Damage
65,395
70,411
Taken
96,803
42,935
Mitigated
49,638
14,331
Healing
5,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
14,083
9,412
0
1,492
17,055
5,414
0
5,658
11,113
0
35,321
W
Cthulhu
Eaglegame89
Cthulhu
12,329
1,123
892
3,534
18,841
19,796
0
9,380
9,461
37,662
0
L
Hachiman
FoxSinBan21
Hachiman
9,403
5,252
0
849
20,737
7,580
0
4,241
16,263
0
27,579
W
Hachiman
Frostiwolf
Hachiman
18,437
12,174
0
0
10,660
4,330
0
3,617
7,043
0
28,030
L
17,756
2,470
0
3,231
23,142
13,577
0
9,736
12,887
37,334
0
W
Arachne
LaffLaGaffe
Arachne
18,894
15,198
561
8,117
17,509
8,201
0
8,785
8,724
0
27,754
W
Izanami
LordEun
Izanami
18,994
14,673
0
194
13,474
5,952
0
5,701
7,773
0
35,981
L
Kukulkan
Sheckta
Kukulkan
13,756
1,747
0
0
17,200
6,405
0
6,157
10,658
42,343
0
W
22,117
6,743
74
959
9,927
4,656
0
4,253
5,674
32,475
0
L
Nike
10,397
2,479
0
0
18,669
16,662
0
6,912
11,436
314
29,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,149
Gold Earned
56,164
170
Minions Killed
241
6
Camps Cleared
4
932,816
Distance Traveled
930,596
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,290
1,117
47
4
1
168,892
0
W
Cthulhu
12,402
1,127
48
4
0
220,281
0
L
Hachiman
10,698
973
41
4
2
175,030
0
W
Hachiman
12,729
1,157
23
2
2
127,995
0
L
Ymir
10,734
976
50
5
0
175,699
0
W
Arachne
13,097
1,191
17
2
1
217,893
0
W
Izanami
12,079
1,098
48
4
1
183,772
0
L
Kukulkan
11,200
1,018
55
5
1
172,671
2
W
Nu Wa
13,842
1,258
34
3
2
182,875
0
L
Nike
11,242
1,022
48
4
0
238,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role