Player Matchup

Awilix
Awilix
 
Awilix
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
JR-LaPoutre
Heimdallr
Level 113
God Stats
9W - 6L
1,890 SR
Queue Stats
396W - 424L
1,429 Elo+
Party 1
Sun Wukong
Sun Wukong
Sefyuu02
Sun Wukong
Level 158
God Stats
11W - 20L
1,391 SR
Queue Stats
242W - 238L
1,457 Elo+
Party 1
Discordia
Discordia
electro1349
Discordia
Level 147
God Stats
7W - 8L
1,402 SR
Queue Stats
85W - 100L
1,508 Elo+
Party 1
Ymir
Ymir
ristyleOw
Ymir
Level 15
God Stats
7W - 5L
1,499 SR
Queue Stats
15W - 13L
1,438 Elo+
Party 1
Team Averages
Level 118
1,536 SR
1,467 Elo+

VS

Team Averages
Level 81
1,796 SR
1,801 Elo+
Cerberus
Cerberus
I Prince X I
Cerberus
Level 69
God Stats
11W - 2L
1,678 SR
Queue Stats
50W - 10L
1,869 Elo+
Party 3
Apollo
Apollo
NoNumberFake
Apollo
Level 26
God Stats
19W - 3L
2,007 SR
Queue Stats
187W - 31L
1,876 Elo+
Party 2
Chernobog
Chernobog
VELOO V3LOO
Chernobog
Level 24
God Stats
2W - 0L
1,740 SR
Queue Stats
125W - 19L
1,849 Elo+
Party 3
Set
Set
Zero Two3665
Set
Level 136
God Stats
5W - 0L
1,926 SR
Queue Stats
46W - 34L
1,643 Elo+
Party 3
Artemis
Artemis
loud proxy
Artemis
Level 149
God Stats
7W - 2L
1,628 SR
Queue Stats
177W - 78L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
2 / 6 / 4
7,527
502
6,943
13,569
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
JR-LaPoutre
Heimdallr
12
2 / 6 / 1
6,903
460
7,559
12,561
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Sefyuu02
Sun Wukong
15
3 / 1 / 1
7,959
531
3,554
10,502
7,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
electro1349
Discordia
13
2 / 5 / 1
7,499
500
7,656
8,030
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
0 / 5 / 4
6,286
419
2,922
10,572
5,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
I Prince X I
Cerberus
12
1 / 2 / 12
7,390
493
5,845
9,095
5,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
18
3 / 2 / 2
10,598
707
8,626
8,056
3,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
VELOO V3LOO
Chernobog
17
7 / 0 / 7
10,364
691
7,398
7,874
2,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 3 / 6
9,204
614
9,874
12,038
6,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
loud proxy
Artemis
16
4 / 2 / 6
9,277
618
10,624
9,334
4,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
9
Kills
23
23
Deaths
9
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
6
4
0.67
W
Cerberus
I Prince X I
Cerberus
1
2
12
3.5
L
Heimdallr
JR-LaPoutre
Heimdallr
2
6
1
0.42
W
Apollo
3
2
2
2
L
Sun Wukong
Sefyuu02
Sun Wukong
3
1
1
3.5
W
Chernobog
VELOO V3LOO
Chernobog
7
0
7
10.5
W
8
3
6
3.67
L
Discordia
electro1349
Discordia
2
5
1
0.5
W
Artemis
loud proxy
Artemis
4
2
6
3.5
L
Ymir
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,634
Damage
42,367
55,234
Taken
46,397
24,581
Mitigated
22,644
9,917
Healing
17,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,943
2,357
0
2,582
13,569
4,903
0
958
12,611
0
44,438
W
Cerberus
I Prince X I
Cerberus
5,845
319
0
1,884
9,095
5,756
0
4,028
4,931
26,883
0
L
Heimdallr
JR-LaPoutre
Heimdallr
7,559
3,721
0
3,194
12,561
4,417
0
1,488
11,073
0
49,361
W
Apollo
8,626
4,646
0
2,955
8,056
3,794
552
450
7,314
0
96,113
L
Sun Wukong
Sefyuu02
Sun Wukong
3,554
512
0
1,402
10,502
7,745
427
826
9,676
0
39,887
W
Chernobog
VELOO V3LOO
Chernobog
7,398
5,042
0
3,706
7,874
2,957
662
2,222
5,377
0
69,965
W
9,874
4,823
0
4,422
12,038
6,012
0
2,511
9,189
0
46,286
L
Discordia
electro1349
Discordia
7,656
306
0
1,840
8,030
2,368
0
323
7,707
49,245
0
W
Artemis
loud proxy
Artemis
10,624
5,884
0
4,607
9,334
4,125
0
701
8,633
0
61,613
L
Ymir
2,922
378
0
899
10,572
5,148
0
2,250
8,322
9,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,174
Gold Earned
46,833
361
Minions Killed
540
0
Camps Cleared
0
1,394,261
Distance Traveled
1,502,960
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,527
502
81
5
0
279,453
2
W
Cerberus
7,390
493
39
3
0
308,636
4
L
Heimdallr
6,903
460
87
6
0
246,241
1
W
Apollo
10,598
707
168
11
0
292,893
3
L
Sun Wukong
7,959
531
83
6
0
288,195
2
W
Chernobog
10,364
691
141
9
0
316,822
2
W
Set
9,204
614
76
5
0
313,392
3
L
Discordia
7,499
500
104
7
0
273,069
5
W
Artemis
9,277
618
116
8
0
271,217
0
L
Ymir
6,286
419
6
0
0
307,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role