Player Matchup

Aphrodite
Aphrodite
AriaEurydice
Aphrodite
Level 49
God Stats
8W - 7L
1,517 SR
Queue Stats
20W - 24L
1,422 Elo+
Party 1
Fenrir
Fenrir
GeeHero
Fenrir
Level 15
God Stats
2W - 1L
1,289 SR
Queue Stats
10W - 10L
1,387 Elo+
Party 1
Merlin
Merlin
LovelyJ1001
Merlin
Level 15
God Stats
1W - 2L
1,190 SR
Queue Stats
9W - 7L
1,494 Elo+
Party 1
Apollo
Apollo
PercyRod
Apollo
Level 18
God Stats
130W - 148L
1,275 SR
Queue Stats
206W - 247L
1,217 Elo+
Solo
Osiris
Osiris
PurpleUnicorn110
Osiris
Level 15
God Stats
2W - 0L
1,524 SR
Queue Stats
27W - 45L
1,251 Elo+
Solo
Team Averages
Level 22
1,359 SR
1,354 Elo+

VS

Team Averages
Level 19
1,501 SR
1,218 Elo+
Bellona
Bellona
AdrianFlame
Bellona
Level 28
God Stats
32W - 18L
1,662 SR
Queue Stats
58W - 54L
1,402 Elo+
Solo
Danzaburou
Danzaburou
Cyrilcot
Danzaburou
Level 24
God Stats
19W - 33L
1,509 SR
Queue Stats
55W - 102L
1,239 Elo+
Solo
Agni
Agni
DHUCHP
Agni
Level 26
God Stats
3W - 7L
1,511 SR
Queue Stats
15W - 23L
1,195 Elo+
Solo
Mercury
Mercury
Drystan98
Mercury
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
987 Elo+
Solo
Chang'e
Chang'e
LDY_Wendo_0w0
Chang'e
Level 7
God Stats
0W - 2L
1,321 SR
Queue Stats
0W - 4L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AriaEurydice
Aphrodite
12
3 / 1 / 5
8,671
510
5,269
10,271
4,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
GeeHero
Fenrir
14
6 / 0 / 7
9,279
546
6,125
11,177
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
16
9 / 0 / 6
10,724
631
6,141
6,388
2,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
PercyRod
Apollo
12
6 / 5 / 5
8,252
485
7,792
12,899
3,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 9 / 0
7,644
450
4,150
12,633
9,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AdrianFlame
Bellona
16
8 / 2 / 0
9,898
582
9,138
12,449
8,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Cyrilcot
Danzaburou
13
4 / 5 / 2
8,266
486
10,612
11,453
3,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
DHUCHP
Agni
13
1 / 11 / 1
8,362
492
5,495
10,955
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Drystan98
Mercury
5
0 / 1 / 1
5,425
319
789
3,123
612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chang'e
8
0 / 8 / 0
5,786
340
1,646
9,945
2,477
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
25
Kills
13
15
Deaths
27
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
AdrianFlame
Bellona
8
2
0
4
W
Aphrodite
AriaEurydice
Aphrodite
3
1
5
5.5
L
Danzaburou
Cyrilcot
Danzaburou
4
5
2
1
L
Agni
DHUCHP
Agni
1
11
1
0.14
L
Mercury
Drystan98
Mercury
0
1
1
0.5
W
Fenrir
GeeHero
Fenrir
6
0
7
9.5
L
Chang'e
0
8
0
0
W
Merlin
9
0
6
12
W
Apollo
PercyRod
Apollo
6
5
5
1.7
W
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,477
Damage
27,680
53,368
Taken
47,925
23,626
Mitigated
19,489
19,509
Healing
12,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AdrianFlame
Bellona
9,138
3,852
0
5,396
12,449
8,841
1,187
2,097
10,352
0
63,465
W
Aphrodite
AriaEurydice
Aphrodite
5,269
330
4,114
7,341
10,271
4,417
827
784
9,477
29,016
0
L
Danzaburou
Cyrilcot
Danzaburou
10,612
4,998
0
3,425
11,453
3,822
0
3,078
8,375
0
43,034
L
Agni
DHUCHP
Agni
5,495
436
0
0
10,955
3,737
583
3,178
7,777
53,306
0
L
Mercury
Drystan98
Mercury
789
486
0
643
3,123
612
0
235
2,888
0
6,162
W
Fenrir
GeeHero
Fenrir
6,125
1,149
0
4,086
11,177
4,138
144
1,219
9,874
0
45,607
L
Chang'e
1,646
448
712
1,888
9,945
2,477
0
2,822
7,065
12,520
0
W
Merlin
6,141
1,300
0
1,885
6,388
2,179
1,328
1,606
4,614
54,589
0
W
Apollo
PercyRod
Apollo
7,792
5,542
0
1,858
12,899
3,751
1,272
1,483
11,382
0
36,880
W
4,150
2,290
0
225
12,633
9,141
570
1,613
10,880
0
39,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,570
Gold Earned
37,737
343
Minions Killed
361
0
Camps Cleared
0
1,586,337
Distance Traveled
1,237,805
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,898
582
143
8
0
316,075
5
W
Aphrodite
8,671
510
48
3
0
299,453
0
L
Danzaburou
8,266
486
66
4
0
262,799
0
L
Agni
8,362
492
115
7
0
289,549
1
L
Mercury
5,425
319
14
1
0
113,652
0
W
Fenrir
9,279
546
56
3
0
372,007
0
L
Chang'e
5,786
340
23
1
0
255,730
3
W
Merlin
10,724
631
99
6
0
330,121
2
W
Apollo
8,252
485
76
4
0
264,890
0
W
Osiris
7,644
450
64
4
0
319,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role