Player Matchup

Cu Chulainn
Cu Chulainn
EuSoulngles
Cu Chulainn
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,480 Elo+
Solo
Geb
Geb
MrBojack7
Geb
Level 28
God Stats
3W - 8L
1,353 SR
Queue Stats
17W - 18L
1,469 Elo+
Party 2
Pele
Pele
Nic0tin3
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
PUDIN_TRISTE
Merlin
Level 66
God Stats
4W - 3L
1,511 SR
Queue Stats
97W - 110L
1,486 Elo+
Party 2
Jing Wei
Jing Wei
Sonitx
Jing Wei
Level 128
God Stats
1W - 1L
1,822 SR
Queue Stats
69W - 67L
1,602 Elo+
Party 3
Team Averages
Level 73
1,537 SR
1,507 Elo+

VS

Team Averages
Level 79
1,548 SR
1,460 Elo+
Izanami
Izanami
GhostGang97
Izanami
Level 59
God Stats
10W - 8L
1,565 SR
Queue Stats
456W - 397L
1,494 Elo+
Party 1
Susano
Susano
ItsKbronbeenme
Susano
Level 44
God Stats
9W - 9L
1,581 SR
Queue Stats
144W - 150L
1,421 Elo+
Party 1
Tiamat
Tiamat
JohnnyWcA
Tiamat
Level 64
God Stats
154W - 107L
1,615 SR
Queue Stats
509W - 450L
1,507 Elo+
Party 1
Skadi
Skadi
Lihue22
Skadi
Level 110
God Stats
15W - 12L
1,508 SR
Queue Stats
279W - 309L
1,430 Elo+
Solo
Ymir
Ymir
Na1th_an
Ymir
Level 118
God Stats
15W - 14L
1,472 SR
Queue Stats
431W - 428L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EuSoulngles
Cu Chulainn
11
2 / 4 / 0
6,207
564
2,769
7,923
4,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 6 / 1
4,805
437
2,349
9,321
3,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
8
1 / 2 / 0
5,174
470
959
6,724
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
10
0 / 4 / 1
5,742
522
3,881
6,612
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
Sonitx
Jing Wei
10
0 / 3 / 1
5,268
479
4,247
8,031
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GhostGang97
Izanami
13
5 / 0 / 3
7,726
702
7,521
5,651
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 1 / 1
6,824
620
2,092
5,969
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
JohnnyWcA
Tiamat
12
2 / 0 / 5
7,026
639
5,256
5,709
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Lihue22
Skadi
12
3 / 2 / 0
7,231
657
5,836
5,938
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
11
3 / 1 / 7
6,967
633
5,182
7,399
6,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
19
19
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
EuSoulngles
Cu Chulainn
2
4
0
0.5
W
Izanami
GhostGang97
Izanami
5
0
3
6.5
W
6
1
1
6.5
W
Tiamat
JohnnyWcA
Tiamat
2
0
5
4.5
W
Skadi
Lihue22
Skadi
3
2
0
1.5
L
0
6
1
0.08
W
Ymir
3
1
7
6.5
L
Pele
1
2
0
0.5
L
Merlin
0
4
1
0.13
L
Jing Wei
Sonitx
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,205
Damage
25,887
38,611
Taken
30,666
14,244
Mitigated
15,966
8,717
Healing
11,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
EuSoulngles
Cu Chulainn
2,769
875
0
692
7,923
4,761
0
0
7,923
2,080
25,900
W
Izanami
GhostGang97
Izanami
7,521
6,094
0
2,159
5,651
1,788
2,603
694
4,957
0
61,040
W
2,092
450
0
2,796
5,969
1,920
222
880
4,957
0
24,855
W
Tiamat
JohnnyWcA
Tiamat
5,256
1,080
0
3,400
5,709
4,104
2,469
2,338
3,053
39,231
0
W
Skadi
Lihue22
Skadi
5,836
3,240
0
2,016
5,938
1,964
981
232
5,706
0
40,307
L
2,349
259
564
1,463
9,321
3,341
0
3,399
5,922
7,650
0
W
Ymir
5,182
625
0
653
7,399
6,190
235
1,821
5,531
16,229
0
L
Pele
959
140
0
2,219
6,724
2,019
0
1,989
4,735
0
18,460
L
Merlin
3,881
132
0
1,390
6,612
2,216
0
3,885
2,727
29,638
0
L
Jing Wei
Sonitx
Jing Wei
4,247
2,488
0
2,389
8,031
1,907
0
1,165
6,866
0
35,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,196
Gold Earned
35,774
270
Minions Killed
377
0
Camps Cleared
0
1,030,211
Distance Traveled
1,043,034
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,207
564
66
6
0
214,326
0
W
Izanami
7,726
702
113
10
0
195,237
3
W
Susano
6,824
620
67
6
0
224,170
1
W
Tiamat
7,026
639
79
7
0
228,027
3
W
Skadi
7,231
657
83
8
0
166,950
0
L
Geb
4,805
437
12
1
0
218,773
0
W
Ymir
6,967
633
35
3
0
228,650
1
L
Pele
5,174
470
43
4
0
207,335
1
L
Merlin
5,742
522
86
8
0
181,797
2
L
Jing Wei
5,268
479
63
6
0
207,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role