Player Matchup

Ganesha
Ganesha
ACECOOLDOG
Ganesha
Level 145
God Stats
11W - 5L
1,984 SR
Queue Stats
89W - 67L
1,754 Elo+
Party 1
Zeus
Zeus
Woodsplint2
Zeus
Level 152
God Stats
2W - 4L
1,500 SR
Queue Stats
129W - 116L
1,680 Elo+
Party 1
Bellona
Bellona
woodsplint
Bellona
Level 67
God Stats
1W - 1L
1,820 SR
Queue Stats
75W - 75L
1,549 Elo+
Party 1
Team Averages
Level 121
1,768 SR
1,661 Elo+

VS

Team Averages
Level 143
1,530 SR
1,625 Elo+
Tiamat
Tiamat
EL Noob
Tiamat
Level 151
God Stats
3W - 2L
1,569 SR
Queue Stats
22W - 31L
1,556 Elo+
Party 2
Khepri
Khepri
MaleGaymer
Khepri
Level 157
God Stats
3W - 2L
1,522 SR
Queue Stats
315W - 226L
1,681 Elo+
Party 2
Izanami
Izanami
TrynnaMatch
Izanami
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
392W - 322L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ACECOOLDOG
Ganesha
12
0 / 4 / 1
8,921
637
4,255
14,523
11,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 3 / 1
8,150
582
6,716
7,440
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
woodsplint
Bellona
11
1 / 2 / 0
9,566
683
3,492
11,402
7,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EL Noob
Tiamat
13
3 / 0 / 6
9,952
711
9,344
6,486
7,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
MaleGaymer
Khepri
13
2 / 0 / 7
10,883
777
6,273
11,507
13,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
TrynnaMatch
Izanami
13
4 / 1 / 5
10,259
733
9,306
6,493
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
9
9
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ACECOOLDOG
Ganesha
0
4
1
0.13
W
Tiamat
EL Noob
Tiamat
3
0
6
6
W
Khepri
MaleGaymer
Khepri
2
0
7
5.5
W
Izanami
TrynnaMatch
Izanami
4
1
5
6.5
L
0
3
1
0.17
L
Bellona
woodsplint
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,463
Damage
24,923
33,365
Taken
24,486
21,902
Mitigated
24,205
6,332
Healing
4,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ACECOOLDOG
Ganesha
4,255
115
0
2,630
14,523
11,420
0
6,436
8,087
32,686
0
W
Tiamat
EL Noob
Tiamat
9,344
1,341
0
1,651
6,486
7,477
504
3,608
2,711
54,749
0
W
Khepri
MaleGaymer
Khepri
6,273
176
0
1,221
11,507
13,892
154
4,404
6,859
21,412
0
W
Izanami
TrynnaMatch
Izanami
9,306
6,142
0
1,128
6,493
2,836
2,371
2,548
3,870
0
54,964
L
6,716
573
0
459
7,440
2,487
0
5,270
2,170
41,290
0
L
Bellona
woodsplint
Bellona
3,492
1,123
863
2,380
11,402
7,995
0
3,911
7,491
0
18,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,637
Gold Earned
31,094
155
Minions Killed
194
0
Camps Cleared
0
657,470
Distance Traveled
800,979
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,921
637
10
1
0
245,902
10
W
Tiamat
9,952
711
81
6
0
279,751
0
W
Khepri
10,883
777
24
2
0
283,597
4
W
Izanami
10,259
733
89
6
0
237,631
1
L
Zeus
8,150
582
100
7
0
170,617
4
L
Bellona
9,566
683
45
3
0
240,951
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role