Player Matchup

Neith
Neith
Playertd
Neith
Level 104
God Stats
2W - 4L
1,628 SR
Queue Stats
131W - 141L
1,501 Elo+
Solo
Nox
Nox
Wholemaple6917
Nox
Level 148
God Stats
10W - 9L
1,357 SR
Queue Stats
254W - 181L
1,511 Elo+
Party 1
Horus
Horus
YakRebellion
Horus
Level 143
God Stats
9W - 2L
1,486 SR
Queue Stats
114W - 87L
1,538 Elo+
Party 1
Team Averages
Level 132
1,490 SR
1,517 Elo+

VS

Team Averages
Level 117
1,470 SR
1,599 Elo+
Tsukuyomi
Tsukuyomi
Aiuri
Tsukuyomi
Level 148
God Stats
6W - 4L
1,500 SR
Queue Stats
543W - 573L
1,539 Elo+
Solo
Sol
Sol
CharmingBlk
Sol
Level 77
God Stats
4W - 5L
1,409 SR
Queue Stats
122W - 120L
1,546 Elo+
Solo
Athena
Athena
PhD PropheT
Athena
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Playertd
Neith
13
7 / 5 / 5
10,163
726
11,519
12,035
3,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 8
9,869
705
7,892
9,632
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 4 / 9
9,581
684
8,842
15,176
7,982
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aiuri
Tsukuyomi
13
4 / 7 / 3
9,622
687
10,952
12,450
5,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
8 / 1 / 5
11,667
833
13,373
11,902
4,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
14
2 / 4 / 10
10,602
757
7,276
14,368
11,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
12
Kills
14
14
Deaths
12
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Aiuri
Tsukuyomi
4
7
3
0.79
W
8
1
5
10.5
W
Athena
2
4
10
1.75
L
Neith
Playertd
Neith
7
5
5
1.9
L
2
5
8
1.2
L
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,253
Damage
31,601
36,843
Taken
38,720
14,826
Mitigated
20,696
6,327
Healing
8,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Aiuri
Tsukuyomi
10,952
1,818
0
768
12,450
5,022
327
1,748
10,702
0
36,976
W
13,373
6,550
0
5,384
11,902
4,458
2,615
2,567
9,335
68,371
0
W
Athena
7,276
1,770
0
2,236
14,368
11,216
450
3,626
10,742
22,654
0
L
Neith
Playertd
Neith
11,519
6,251
0
3,190
12,035
3,739
1,176
5,497
6,538
0
44,855
L
7,892
955
0
0
9,632
3,105
150
5,932
3,700
35,875
0
L
8,842
3,620
656
2,481
15,176
7,982
32
9,252
5,924
0
25,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,613
Gold Earned
31,891
162
Minions Killed
151
0
Camps Cleared
0
672,527
Distance Traveled
782,019
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,622
687
29
2
0
255,213
0
W
Sol
11,667
833
92
7
0
254,507
3
W
Athena
10,602
757
30
2
0
272,299
2
L
Neith
10,163
726
72
5
0
200,836
2
L
Nox
9,869
705
61
4
0
245,886
1
L
Horus
9,581
684
29
2
0
225,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role