Player Matchup

Merlin
Merlin
CPLast
Merlin
Level 18
God Stats
5W - 6L
1,478 SR
Queue Stats
8W - 10L
1,353 Elo+
Solo
Neith
Neith
JOt4L
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,358 Elo+
Solo
Ganesha
Ganesha
Lebist454
Ganesha
Level 23
God Stats
4W - 2L
1,700 SR
Queue Stats
47W - 47L
1,475 Elo+
Solo
Nemesis
Nemesis
Nerdtifer
Nemesis
Level 8
God Stats
2W - 1L
1,821 SR
Queue Stats
6W - 18L
1,271 Elo+
Solo
Hel
Hel
TodyynhoSeu
Hel
Level 7
God Stats
0W - 2L
1,317 SR
Queue Stats
8W - 11L
1,441 Elo+
Solo
Team Averages
Level 14
1,563 SR
1,380 Elo+

VS

Team Averages
Level 14
1,490 SR
1,435 Elo+
Nox
Nox
AlphaPacks
Nox
Level 7
God Stats
8W - 3L
1,595 SR
Queue Stats
25W - 22L
1,520 Elo+
Solo
Achilles
Achilles
Bertelle
Achilles
Level 26
God Stats
14W - 16L
1,441 SR
Queue Stats
155W - 141L
1,482 Elo+
Solo
Chang'e
Chang'e
brunessimy
Chang'e
Level 5
God Stats
2W - 3L
1,413 SR
Queue Stats
2W - 7L
1,199 Elo+
Solo
Ra
Ra
killerbuh
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,674 Elo+
Solo
Ah Puch
Ah Puch
rainiquebr
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CPLast
Merlin
20
19 / 2 / 11
18,981
1,356
34,744
9,308
5,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
JOt4L
Neith
20
3 / 3 / 18
13,833
988
16,145
13,835
5,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
Lebist454
Ganesha
20
0 / 5 / 27
14,127
1,009
22,431
22,300
32,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Nerdtifer
Nemesis
20
3 / 18 / 14
13,352
954
11,283
26,538
11,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
8 / 13 / 13
13,947
996
20,067
26,035
14,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 2
10,620
759
106
721
221
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Bertelle
Achilles
20
28 / 4 / 10
19,766
1,412
44,436
33,581
22,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
brunessimy
Chang'e
20
1 / 7 / 26
14,718
1,051
11,924
27,853
8,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 17 / 19
13,950
996
11,609
26,914
8,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
rainiquebr
Ah Puch
20
5 / 4 / 27
15,527
1,109
24,037
22,816
7,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
125
33
Kills
41
41
Deaths
33
83
Assists
84
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Achilles
Bertelle
Achilles
28
4
10
8.25
L
Merlin
CPLast
Merlin
19
2
11
12.25
L
Neith
JOt4L
Neith
3
3
18
4
L
Ganesha
Lebist454
Ganesha
0
5
27
2.7
L
Nemesis
Nerdtifer
Nemesis
3
18
14
0.56
L
8
13
13
1.12
W
Chang'e
brunessimy
Chang'e
1
7
26
2
W
7
17
19
0.97
W
Ah Puch
rainiquebr
Ah Puch
5
4
27
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,670
Damage
92,112
98,016
Taken
111,885
69,068
Mitigated
46,323
7,454
Healing
23,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
106
106
0
0
721
221
0
396
325
1,297
0
W
Achilles
Bertelle
Achilles
44,436
16,820
0
2,687
33,581
22,496
0
23,681
9,900
0
69,229
L
Merlin
CPLast
Merlin
34,744
1,252
416
1,565
9,308
5,559
0
4,039
5,269
87,644
0
L
Neith
JOt4L
Neith
16,145
6,211
0
1,567
13,835
5,623
0
8,244
5,591
0
38,662
L
Ganesha
Lebist454
Ganesha
22,431
1,935
0
0
22,300
32,452
0
10,399
11,901
55,486
0
L
Nemesis
Nerdtifer
Nemesis
11,283
5,415
0
552
26,538
11,422
0
14,618
11,920
0
18,826
L
20,067
3,163
1,143
2,211
26,035
14,012
0
10,376
15,659
34,942
0
W
Chang'e
brunessimy
Chang'e
11,924
1,074
8,654
8,547
27,853
8,050
0
18,841
9,012
59,171
0
W
11,609
2,217
1,078
939
26,914
8,556
0
18,708
8,206
27,402
0
W
Ah Puch
rainiquebr
Ah Puch
24,037
2,677
0
1,565
22,816
7,000
0
15,616
7,200
53,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,240
Gold Earned
74,581
302
Minions Killed
274
8
Camps Cleared
7
1,289,328
Distance Traveled
1,023,877
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,620
759
2
0
2
22,024
0
W
Achilles
19,766
1,412
62
4
4
294,070
0
L
Merlin
18,981
1,356
133
10
3
295,281
0
L
Neith
13,833
988
87
6
3
257,939
0
L
Ganesha
14,127
1,009
9
1
0
251,605
0
L
Nemesis
13,352
954
32
2
2
232,055
1
L
Hel
13,947
996
41
3
0
252,448
0
W
Chang'e
14,718
1,051
113
8
0
286,718
0
W
Ra
13,950
996
39
3
0
179,940
0
W
Ah Puch
15,527
1,109
58
4
1
241,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role