Player Matchup

Anubis
Anubis
DzieckoJah
Anubis
Level 43
God Stats
76W - 63L
1,464 SR
Queue Stats
448W - 476L
1,363 Elo+
Party 2
Sobek
Sobek
Kargul420
Sobek
Level 29
God Stats
5W - 10L
1,623 SR
Queue Stats
153W - 221L
1,346 Elo+
Party 2
Artemis
Artemis
Lopeiz
Artemis
Level 8
God Stats
1W - 1L
1,678 SR
Queue Stats
1W - 2L
1,280 Elo+
Solo
Vamana
Vamana
Maksiej8
Vamana
Level 12
God Stats
9W - 8L
1,461 SR
Queue Stats
21W - 23L
1,487 Elo+
Party 2
Erlang Shen
Erlang Shen
crafancygrowl
Erlang Shen
Level 27
God Stats
33W - 29L
1,482 SR
Queue Stats
206W - 255L
1,311 Elo+
Solo
Team Averages
Level 24
1,542 SR
1,357 Elo+

VS

Team Averages
Level 34
1,480 SR
1,302 Elo+
King Arthur
King Arthur
DanteAshes
King Arthur
Level 8
God Stats
0W - 3L
1,253 SR
Queue Stats
2W - 7L
1,242 Elo+
Party 1
Izanami
Izanami
Latine
Izanami
Level 26
God Stats
7W - 10L
1,569 SR
Queue Stats
157W - 209L
1,360 Elo+
Solo
Tsukuyomi
Tsukuyomi
NorahxXC
Tsukuyomi
Level 28
God Stats
9W - 7L
1,760 SR
Queue Stats
17W - 20L
1,377 Elo+
Solo
Ares
Ares
Voclorry
Ares
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,242 Elo+
Party 1
Tiamat
Tiamat
scpx343417
Tiamat
Level 26
God Stats
33W - 52L
1,318 SR
Queue Stats
101W - 133L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DzieckoJah
Anubis
20
2 / 3 / 19
14,900
466
24,674
20,493
12,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Kargul420
Sobek
19
2 / 1 / 15
14,155
442
10,102
25,365
34,589
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Lopeiz
Artemis
20
9 / 4 / 9
14,728
460
22,685
16,716
6,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Maksiej8
Vamana
20
7 / 4 / 9
14,811
463
14,992
25,394
27,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
crafancygrowl
Erlang Shen
20
16 / 1 / 6
19,468
608
27,539
22,981
18,079
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DanteAshes
King Arthur
20
4 / 8 / 2
13,515
422
19,421
29,715
25,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Latine
Izanami
19
1 / 10 / 3
12,711
397
11,316
23,808
8,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
NorahxXC
Tsukuyomi
13
1 / 5 / 2
10,509
328
4,478
12,895
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
20
4 / 6 / 4
13,521
423
20,801
37,898
39,679
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
scpx343417
Tiamat
20
2 / 8 / 6
13,031
407
16,135
24,272
25,998
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
29
36
Kills
12
13
Deaths
37
58
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DanteAshes
King Arthur
4
8
2
0.63
W
Anubis
DzieckoJah
Anubis
2
3
19
3.83
W
Sobek
Kargul420
Sobek
2
1
15
9.5
L
Izanami
Latine
Izanami
1
10
3
0.25
W
Artemis
Lopeiz
Artemis
9
4
9
3.38
W
Vamana
Maksiej8
Vamana
7
4
9
2.88
L
Tsukuyomi
NorahxXC
Tsukuyomi
1
5
2
0.4
L
Ares
4
6
4
1
W
Erlang Shen
crafancygrowl
Erlang Shen
16
1
6
19
L
Tiamat
scpx343417
Tiamat
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,992
Damage
72,151
110,949
Taken
128,588
99,875
Mitigated
104,141
43,363
Healing
27,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DanteAshes
King Arthur
19,421
2,863
713
2,390
29,715
25,206
0
11,784
17,556
0
87,610
W
Anubis
DzieckoJah
Anubis
24,674
1,759
0
12,267
20,493
12,341
1,182
9,501
10,967
123,430
0
W
Sobek
Kargul420
Sobek
10,102
970
0
9,708
25,365
34,589
1,524
8,746
16,194
42,258
0
L
Izanami
Latine
Izanami
11,316
7,532
0
4,983
23,808
8,984
2,378
4,415
19,368
0
76,718
W
Artemis
Lopeiz
Artemis
22,685
11,458
0
7,232
16,716
6,985
4,101
5,137
11,181
0
61,901
W
Vamana
Maksiej8
Vamana
14,992
8,151
0
8,963
25,394
27,881
3,613
8,332
16,862
0
86,525
L
Tsukuyomi
NorahxXC
Tsukuyomi
4,478
1,426
0
4,853
12,895
4,274
554
1,209
11,686
0
41,552
L
Ares
20,801
997
1,054
7,682
37,898
39,679
0
11,843
25,111
70,240
0
W
Erlang Shen
crafancygrowl
Erlang Shen
27,539
20,915
0
5,193
22,981
18,079
4,215
5,220
17,711
0
183,413
L
Tiamat
scpx343417
Tiamat
16,135
2,192
1,746
4,544
24,272
25,998
530
5,525
18,018
73,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,062
Gold Earned
63,287
721
Minions Killed
549
0
Camps Cleared
0
2,969,514
Distance Traveled
2,297,035
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,515
422
113
4
0
524,452
0
W
Anubis
14,900
466
192
6
0
549,350
4
W
Sobek
14,155
442
54
2
0
638,843
0
L
Izanami
12,711
397
159
5
0
469,192
2
W
Artemis
14,728
460
93
3
0
558,342
0
W
Vamana
14,811
463
127
4
0
570,342
0
L
Tsukuyomi
10,509
328
93
3
0
292,110
0
L
Ares
13,521
423
72
2
0
570,322
1
W
Erlang Shen
19,468
608
255
8
0
652,637
0
L
Tiamat
13,031
407
112
4
0
440,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role