Player Matchup

Ganesha
Ganesha
Landyatch2342
Ganesha
Level 28
God Stats
4W - 7L
1,658 SR
Queue Stats
235W - 345L
1,421 Elo+
Solo
Agni
Agni
XxRPGxX TWITCHY
Agni
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,291 Elo+
Solo
Ra
Ra
Yozune
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,257 Elo+
Solo
Team Averages
Level 15
1,553 SR
1,323 Elo+

VS

Team Averages
Level 48
1,745 SR
1,432 Elo+
Cerberus
Cerberus
LeJellyJames
Cerberus
Level 28
God Stats
14W - 16L
1,733 SR
Queue Stats
55W - 73L
1,513 Elo+
Party 1
Bacchus
Bacchus
PizzaBoii14
Bacchus
Level 48
God Stats
2W - 1L
1,935 SR
Queue Stats
14W - 13L
1,258 Elo+
Party 1
Chernobog
Chernobog
Z_Rey1
Chernobog
Level 69
God Stats
13W - 9L
1,566 SR
Queue Stats
65W - 60L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
11
1 / 5 / 1
8,452
650
4,959
10,308
9,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 11 / 1
7,642
588
3,631
11,693
3,973
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
11
2 / 12 / 1
8,977
691
6,933
12,058
3,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LeJellyJames
Cerberus
13
8 / 0 / 16
10,577
814
6,875
7,753
7,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
PizzaBoii14
Bacchus
13
4 / 1 / 21
10,396
800
6,944
12,031
16,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
Z_Rey1
Chernobog
15
16 / 2 / 12
11,613
893
16,013
8,563
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
77
3
Kills
28
28
Deaths
3
3
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ganesha
1
5
1
0.3
W
Cerberus
LeJellyJames
Cerberus
8
0
16
16
W
Bacchus
PizzaBoii14
Bacchus
4
1
21
14.5
L
0
11
1
0.05
L
Ra
2
12
1
0.21
W
Chernobog
Z_Rey1
Chernobog
16
2
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,523
Damage
29,832
34,059
Taken
28,347
16,479
Mitigated
27,411
1,742
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
4,959
603
0
723
10,308
9,145
0
5,122
5,186
13,194
0
W
Cerberus
LeJellyJames
Cerberus
6,875
223
966
4,752
7,753
7,137
482
5,708
2,045
22,553
0
W
Bacchus
PizzaBoii14
Bacchus
6,944
1,287
513
3,913
12,031
16,695
417
5,387
6,644
27,732
0
L
3,631
759
0
137
11,693
3,973
0
4,843
6,850
13,094
0
L
Ra
6,933
1,291
227
655
12,058
3,361
328
3,910
8,148
26,290
0
W
Chernobog
Z_Rey1
Chernobog
16,013
9,408
0
3,260
8,563
3,579
2,286
5,218
3,345
0
57,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,071
Gold Earned
32,586
69
Minions Killed
169
0
Camps Cleared
0
524,618
Distance Traveled
651,386
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,452
650
3
0
0
209,760
2
W
Cerberus
10,577
814
59
5
0
225,989
0
W
Bacchus
10,396
800
34
3
0
231,264
0
L
Agni
7,642
588
21
2
0
155,052
0
L
Ra
8,977
691
45
3
0
159,806
0
W
Chernobog
11,613
893
76
6
0
194,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role