Player Matchup

Medusa
Medusa
Ballislife12882
Medusa
Level 54
God Stats
0W - 1L
1,591 SR
Queue Stats
26W - 24L
1,545 Elo+
Party 3
Set
Set
FMB SK1ES
Set
Level 102
God Stats
22W - 23L
1,576 SR
Queue Stats
391W - 378L
1,536 Elo+
Party 3
Ymir
Ymir
MustyDefender
Ymir
Level 86
God Stats
1W - 4L
1,672 SR
Queue Stats
38W - 64L
1,457 Elo+
Party 2
Erlang Shen
Erlang Shen
skaaldrag
Erlang Shen
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,729 Elo+
Party 2
Chang'e
Chang'e
stanlyeenumber1
Chang'e
Level 106
God Stats
23W - 23L
1,673 SR
Queue Stats
121W - 152L
1,366 Elo+
Party 2
Team Averages
Level 80
1,602 SR
1,527 Elo+

VS

Team Averages
Level 89
1,487 SR
1,494 Elo+
Yemoja
Yemoja
DonTyren
Yemoja
Level 101
God Stats
11W - 15L
1,364 SR
Queue Stats
367W - 400L
1,512 Elo+
Party 1
Ao Kuang
Ao Kuang
Lt Eggnog 2300
Ao Kuang
Level 120
God Stats
7W - 6L
1,640 SR
Queue Stats
437W - 507L
1,507 Elo+
Party 1
Cernunnos
Cernunnos
PW147
Cernunnos
Level 78
God Stats
7W - 9L
1,477 SR
Queue Stats
253W - 288L
1,475 Elo+
Party 1
Poseidon
Poseidon
SmallEyesPen
Poseidon
Level 64
God Stats
2W - 3L
1,515 SR
Queue Stats
164W - 134L
1,497 Elo+
Solo
Amaterasu
Amaterasu
Timmothy Chen
Amaterasu
Level 82
God Stats
18W - 23L
1,442 SR
Queue Stats
195W - 250L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,116
437
5,502
8,190
2,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 5 / 3
7,820
559
4,341
9,501
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 2 / 1
7,493
535
3,923
7,111
3,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
skaaldrag
Erlang Shen
8
0 / 6 / 1
5,432
388
4,227
9,594
3,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 7 / 2
5,941
424
5,884
10,398
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DonTyren
Yemoja
13
5 / 1 / 5
7,364
526
4,011
5,376
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ao Kuang
13
5 / 1 / 4
7,881
563
5,400
10,420
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
PW147
Cernunnos
13
4 / 3 / 4
8,029
574
5,029
8,158
2,703
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
SmallEyesPen
Poseidon
14
4 / 2 / 2
8,161
583
5,847
6,408
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Timmothy Chen
Amaterasu
13
6 / 1 / 1
7,992
571
10,265
11,512
6,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
24
25
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Yemoja
DonTyren
Yemoja
5
1
5
7.5
L
4
5
3
1.1
W
Ao Kuang
5
1
4
7
L
4
2
1
2.25
W
Cernunnos
PW147
Cernunnos
4
3
4
2
W
Poseidon
SmallEyesPen
Poseidon
4
2
2
2.5
W
Amaterasu
Timmothy Chen
Amaterasu
6
1
1
6.5
L
Erlang Shen
skaaldrag
Erlang Shen
0
6
1
0.08
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,877
Damage
30,552
44,794
Taken
41,874
16,297
Mitigated
16,942
6,729
Healing
18,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,502
1,421
0
1,168
8,190
2,326
96
1,759
6,397
0
29,903
W
Yemoja
DonTyren
Yemoja
4,011
522
463
2,343
5,376
2,197
268
2,036
3,116
26,809
0
L
4,341
1,813
0
1,650
9,501
3,593
1,432
4,697
4,736
0
38,680
W
Ao Kuang
5,400
2,115
0
5,013
10,420
3,610
0
1,370
9,004
43,877
0
L
3,923
807
0
499
7,111
3,388
0
640
6,435
26,368
0
W
Cernunnos
PW147
Cernunnos
5,029
2,002
0
3,443
8,158
2,703
698
1,191
6,967
0
45,259
W
Poseidon
SmallEyesPen
Poseidon
5,847
1,087
0
2,124
6,408
2,053
350
3,361
2,791
52,988
0
W
Amaterasu
Timmothy Chen
Amaterasu
10,265
6,169
0
5,363
11,512
6,379
718
1,271
10,189
0
42,151
L
Erlang Shen
skaaldrag
Erlang Shen
4,227
2,402
0
641
9,594
3,731
0
725
8,869
0
14,446
L
5,884
376
337
2,434
10,398
3,259
0
7,089
3,099
23,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,802
Gold Earned
39,427
247
Minions Killed
379
0
Camps Cleared
0
1,276,446
Distance Traveled
1,333,530
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,116
437
52
4
0
245,748
0
W
Yemoja
7,364
526
30
2
0
268,798
3
L
Set
7,820
559
89
6
0
276,557
2
W
Ao Kuang
7,881
563
72
5
0
290,647
3
L
Ymir
7,493
535
44
3
0
262,887
6
W
Cernunnos
8,029
574
76
5
0
237,223
1
W
Poseidon
8,161
583
125
9
0
279,649
7
W
Amaterasu
7,992
571
76
5
0
257,213
7
L
Erlang Shen
5,432
388
22
2
0
262,156
0
L
Chang'e
5,941
424
40
3
0
229,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role