Player Matchup

King Arthur
King Arthur
MildsNYak
King Arthur
Level 29
God Stats
0W - 3L
1,193 SR
Queue Stats
27W - 25L
1,332 Elo+
Solo
Thoth
Thoth
XxJump69xX
Thoth
Level 29
God Stats
1W - 3L
1,741 SR
Queue Stats
108W - 93L
1,462 Elo+
Solo
Neith
Neith
dovaking2628
Neith
Level 9
God Stats
0W - 3L
1,055 SR
Queue Stats
77W - 93L
1,210 Elo+
Solo
Ullr
Ullr
itsMillerTime38
Ullr
Level 26
God Stats
4W - 5L
1,491 SR
Queue Stats
18W - 15L
1,464 Elo+
Solo
Kukulkan
Kukulkan
jxoshpr
Kukulkan
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
132W - 149L
1,402 Elo+
Solo
Team Averages
Level 22
1,396 SR
1,374 Elo+

VS

Team Averages
Level 23
1,446 SR
1,376 Elo+
Kukulkan
Kukulkan
GreatDayne_52
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,195 Elo+
Solo
Izanami
Izanami
WCA_55
Izanami
Level 29
God Stats
28W - 26L
1,523 SR
Queue Stats
410W - 387L
1,481 Elo+
Party 1
Hercules
Hercules
iHave_No_Mercy
Hercules
Level 27
God Stats
6W - 9L
1,129 SR
Queue Stats
90W - 82L
1,440 Elo+
Solo
Ymir
Ymir
the ep1cn3ss
Ymir
Level 28
God Stats
7W - 3L
1,580 SR
Queue Stats
188W - 188L
1,327 Elo+
Party 1
Ne Zha
Ne Zha
zZiko-Death-PR
Ne Zha
Level 30
God Stats
5W - 11L
1,500 SR
Queue Stats
147W - 154L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MildsNYak
King Arthur
14
2 / 2 / 0
8,434
496
6,213
16,118
12,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
14
1 / 5 / 1
8,190
482
4,733
9,859
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 2
6,475
381
1,892
8,938
2,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
3 / 9 / 1
7,053
415
5,842
14,023
3,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
jxoshpr
Kukulkan
13
3 / 4 / 3
8,387
493
10,780
7,948
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GreatDayne_52
Kukulkan
16
2 / 3 / 2
9,945
585
4,129
7,904
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
WCA_55
Izanami
16
17 / 2 / 3
11,205
659
17,791
13,372
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
15
2 / 1 / 4
9,287
546
6,473
9,751
6,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
2 / 1 / 10
9,381
552
3,923
12,192
10,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 2 / 0
9,545
561
7,141
10,205
6,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
24
24
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
GreatDayne_52
Kukulkan
2
3
2
1
L
King Arthur
MildsNYak
King Arthur
2
2
0
1
W
Izanami
WCA_55
Izanami
17
2
3
9.25
L
Thoth
1
5
1
0.3
L
0
4
2
0.25
W
Hercules
2
1
4
4
L
3
9
1
0.39
L
Kukulkan
jxoshpr
Kukulkan
3
4
3
1.13
W
2
1
10
7
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,460
Damage
39,457
56,886
Taken
53,424
24,181
Mitigated
30,434
10,369
Healing
20,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
GreatDayne_52
Kukulkan
4,129
452
0
1,698
7,904
2,796
549
3,933
3,579
60,784
0
L
King Arthur
MildsNYak
King Arthur
6,213
1,343
0
5,665
16,118
12,031
457
0
16,118
0
46,900
W
Izanami
WCA_55
Izanami
17,791
14,431
429
6,393
13,372
4,644
4,543
4,066
8,702
0
89,019
L
Thoth
4,733
120
0
380
9,859
3,243
0
1,462
8,347
43,996
0
L
1,892
651
0
85
8,938
2,443
556
248
8,690
0
23,645
W
Hercules
6,473
2,084
0
4,965
9,751
6,740
316
1,710
7,879
0
50,818
L
5,842
3,631
0
2,507
14,023
3,746
0
2,912
11,093
0
30,071
L
Kukulkan
jxoshpr
Kukulkan
10,780
1,501
0
1,732
7,948
2,718
233
3,284
4,586
43,177
0
W
3,923
913
381
3,896
12,192
10,009
290
4,199
7,606
29,116
0
W
7,141
4,131
0
2,496
10,205
6,245
303
294
9,360
0
59,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,539
Gold Earned
49,363
375
Minions Killed
538
0
Camps Cleared
0
1,545,752
Distance Traveled
1,593,358
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,945
585
127
7
0
303,950
1
L
King Arthur
8,434
496
102
6
0
306,354
2
W
Izanami
11,205
659
127
7
0
316,170
1
L
Thoth
8,190
482
98
6
0
313,246
3
L
Neith
6,475
381
46
3
0
269,661
0
W
Hercules
9,287
546
96
6
0
348,653
2
L
Ullr
7,053
415
46
3
0
334,081
1
L
Kukulkan
8,387
493
83
5
0
322,410
0
W
Ymir
9,381
552
56
3
0
299,553
0
W
Ne Zha
9,545
561
132
8
0
325,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role