Player Matchup

Erlang Shen
Erlang Shen
Diamond IV
 
Erlang Shen
Diamond IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum I
AlexenYT
Aphrodite
Platinum I
Level 156
God Stats
5W - 3L
1,814 SR
Queue Stats
179W - 166L
1,983 MMR
Party 1
Sobek
Sobek
Diamond IV
Shahzad35
Sobek
Diamond IV
Level 156
God Stats
4W - 0L
1,771 SR
Queue Stats
139W - 121L
1,870 MMR
Party 2
Xbalanque
Xbalanque
Platinum III
Xavi-nho-USA
Xbalanque
Platinum III
Level 68
God Stats
4W - 3L
1,682 SR
Queue Stats
164W - 138L
1,925 MMR
Party 2
Guan Yu
Guan Yu
Platinum IV
pablito-delrio
Guan Yu
Platinum IV
Level 134
God Stats
4W - 2L
1,878 SR
Queue Stats
34W - 28L
1,893 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,729 SR
1,834 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,709 SR
1,962 MMR
Baron Samedi
Baron Samedi
Platinum I
ABS0LuteBOSS
Baron Samedi
Platinum I
Level 159
God Stats
41W - 25L
1,753 SR
Queue Stats
395W - 389L
2,057 MMR
Solo
Athena
Athena
Diamond V
Dracull--
Athena
Diamond V
Level 144
God Stats
49W - 34L
1,730 SR
Queue Stats
220W - 226L
1,979 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
Royal2Hu
Tsukuyomi
Platinum I
Level 143
God Stats
42W - 44L
1,534 SR
Queue Stats
576W - 567L
1,983 MMR
Solo
Osiris
Osiris
Platinum I
WashinMashen
Osiris
Platinum I
Level 124
God Stats
2W - 2L
1,611 SR
Queue Stats
240W - 227L
1,938 MMR
Solo
Anhur
Anhur
Gold III
oLONELY FARTo
Anhur
Gold III
Level 158
God Stats
2W - 2L
1,917 SR
Queue Stats
38W - 22L
1,855 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
7 / 2 / 15
12,822
611
18,091
20,734
12,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
AlexenYT
Aphrodite
19
8 / 0 / 11
12,445
593
10,794
10,375
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Shahzad35
Sobek
18
4 / 2 / 19
12,771
608
9,437
16,984
20,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Xavi-nho-USA
Xbalanque
20
8 / 3 / 8
13,741
654
12,097
14,745
5,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 2 / 4
11,904
567
7,415
15,211
15,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
SetNemesisScyllaTiamatApollo

VS

Bans
DanzaburouChernobogGebJanusCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ABS0LuteBOSS
Baron Samedi
14
0 / 8 / 2
9,265
441
7,974
14,259
5,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Dracull--
Athena
13
2 / 7 / 3
8,940
426
6,114
16,418
11,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Royal2Hu
Tsukuyomi
17
3 / 6 / 2
10,564
503
8,465
15,675
6,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Osiris
18
2 / 4 / 2
10,924
520
11,537
17,499
13,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 5 / 2
10,690
509
7,515
17,185
5,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
20
29
Kills
9
9
Deaths
30
57
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
7
2
15
7.25
L
Baron Samedi
ABS0LuteBOSS
Baron Samedi
0
8
2
0.13
W
Aphrodite
AlexenYT
Aphrodite
8
0
11
13.5
L
Athena
Dracull--
Athena
2
7
3
0.5
L
Tsukuyomi
Royal2Hu
Tsukuyomi
3
6
2
0.67
W
Sobek
Shahzad35
Sobek
4
2
19
6.75
L
Osiris
2
4
2
0.75
W
Xbalanque
Xavi-nho-USA
Xbalanque
8
3
8
4
L
2
5
2
0.6
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,834
Damage
41,605
78,049
Taken
81,036
58,079
Mitigated
42,924
39,988
Healing
21,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
18,091
10,099
0
4,337
20,734
12,099
1,098
2,251
18,483
0
103,114
L
Baron Samedi
ABS0LuteBOSS
Baron Samedi
7,974
285
592
2,859
14,259
5,606
0
5,821
8,438
61,582
0
W
Aphrodite
AlexenYT
Aphrodite
10,794
538
8,805
8,763
10,375
4,522
1,499
3,657
6,718
85,661
0
L
Athena
Dracull--
Athena
6,114
2,405
0
2,658
16,418
11,871
74
6,235
10,183
28,188
0
L
Tsukuyomi
Royal2Hu
Tsukuyomi
8,465
1,208
0
4,191
15,675
6,189
1,034
4,217
11,458
0
73,099
W
Sobek
Shahzad35
Sobek
9,437
870
0
7,208
16,984
20,088
959
5,851
11,133
42,466
0
L
Osiris
11,537
4,480
0
4,475
17,499
13,897
360
1,633
15,866
0
72,169
W
Xbalanque
Xavi-nho-USA
Xbalanque
12,097
4,961
0
4,598
14,745
5,706
8,110
1,774
12,971
0
105,778
L
7,515
3,360
0
7,075
17,185
5,361
1,370
2,325
14,860
0
80,200
W
7,415
1,258
1,193
5,084
15,211
15,664
1,024
1,073
14,138
0
66,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,683
Gold Earned
50,383
642
Minions Killed
581
0
Camps Cleared
0
2,075,084
Distance Traveled
1,848,779
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,822
611
139
7
0
434,755
3
L
Baron Samedi
9,265
441
118
6
0
325,599
5
W
Aphrodite
12,445
593
151
7
0
426,465
2
L
Athena
8,940
426
46
2
0
381,191
5
L
Tsukuyomi
10,564
503
138
7
0
418,143
3
W
Sobek
12,771
608
58
3
0
417,580
7
L
Osiris
10,924
520
132
6
0
395,005
3
W
Xbalanque
13,741
654
151
7
0
389,836
9
L
Anhur
10,690
509
147
7
0
328,841
3
W
Guan Yu
11,904
567
143
7
0
406,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role