Player Matchup

Neith
Neith
BloodKaKe
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,538 Elo+
Solo
Hel
Hel
MentalBreakdown2
Hel
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 39L
1,646 Elo+
Solo
Cerberus
Cerberus
Sandero04
Cerberus
Level 13
God Stats
3W - 0L
1,794 SR
Queue Stats
17W - 19L
1,583 Elo+
Solo
Tiamat
Tiamat
ΤΙΑΜΑΤ
Tiamat
Level 5
God Stats
41W - 21L
1,737 SR
Queue Stats
57W - 42L
1,844 Elo+
Solo
Thanatos
Thanatos
Титан3000
Thanatos
Level 18
God Stats
8W - 7L
1,414 SR
Queue Stats
65W - 58L
1,523 Elo+
Solo
Team Averages
Level 15
1,589 SR
1,627 Elo+

VS

Team Averages
Level 24
1,572 SR
1,668 Elo+
Hun Batz
Hun Batz
Grimstein
Hun Batz
Level 28
God Stats
6W - 3L
1,816 SR
Queue Stats
31W - 27L
1,786 Elo+
Party 1
Kuzenbo
Kuzenbo
Happuts
Kuzenbo
Level 27
God Stats
8W - 7L
1,511 SR
Queue Stats
32W - 31L
1,649 Elo+
Party 1
Terra
Terra
LiudasTheLegend
Terra
Level 29
God Stats
12W - 11L
1,535 SR
Queue Stats
175W - 165L
1,594 Elo+
Solo
Kukulkan
Kukulkan
Vigillivesmatter
Kukulkan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,603 Elo+
Solo
Apollo
Apollo
zephyxxthegod
Apollo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 112L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BloodKaKe
Neith
18
3 / 4 / 7
12,049
548
14,019
15,668
7,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
14 / 4 / 4
14,367
653
23,088
26,364
21,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Sandero04
Cerberus
14
1 / 9 / 4
9,696
441
10,622
21,015
17,331
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tiamat
20
10 / 2 / 2
15,293
695
21,497
14,994
22,772
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
18
6 / 6 / 6
12,474
567
8,714
19,937
8,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Grimstein
Hun Batz
18
10 / 8 / 4
11,981
545
22,540
19,393
7,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Happuts
Kuzenbo
17
1 / 6 / 9
10,108
459
14,746
21,281
24,971
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 5 / 11
11,341
516
10,849
23,311
23,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 7 / 1
8,760
398
5,305
9,755
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 8 / 3
9,845
448
8,861
22,017
7,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
52
34
Kills
24
25
Deaths
34
23
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
BloodKaKe
Neith
3
4
7
1.63
L
Hun Batz
Grimstein
Hun Batz
10
8
4
1.5
L
Kuzenbo
Happuts
Kuzenbo
1
6
9
0.92
L
5
5
11
2.1
W
14
4
4
4
W
Cerberus
Sandero04
Cerberus
1
9
4
0.33
L
3
7
1
0.5
L
5
8
3
0.81
W
Tiamat
10
2
2
5.5
W
Thanatos
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,940
Damage
62,301
97,978
Taken
95,757
77,412
Mitigated
67,332
55,072
Healing
21,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BloodKaKe
Neith
14,019
7,234
0
5,106
15,668
7,354
6,362
4,291
11,377
0
76,117
L
Hun Batz
Grimstein
Hun Batz
22,540
8,883
0
3,003
19,393
7,625
0
11,646
7,747
0
73,951
L
Kuzenbo
Happuts
Kuzenbo
14,746
3,908
146
1,823
21,281
24,971
310
11,166
10,115
47,530
0
L
10,849
2,118
2,510
6,928
23,311
23,285
150
13,576
9,735
42,747
0
W
23,088
2,653
7,357
17,533
26,364
21,598
804
9,639
16,725
101,471
0
W
Cerberus
Sandero04
Cerberus
10,622
1,202
0
3,724
21,015
17,331
529
7,735
13,280
32,240
0
L
5,305
318
0
929
9,755
3,657
74
5,772
3,983
44,193
0
L
8,861
6,420
0
6,603
22,017
7,794
822
13,047
8,970
0
67,888
W
Tiamat
21,497
2,724
0
6,663
14,994
22,772
4,911
2,968
12,026
131,045
0
W
Thanatos
8,714
2,265
0
14,689
19,937
8,357
1,780
6,267
13,670
0
58,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,879
Gold Earned
52,035
678
Minions Killed
458
0
Camps Cleared
0
2,000,405
Distance Traveled
1,769,049
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,049
548
128
6
0
372,338
1
L
Hun Batz
11,981
545
121
6
0
356,632
5
L
Kuzenbo
10,108
459
62
3
0
364,307
0
L
Terra
11,341
516
62
3
0
411,393
6
W
Hel
14,367
653
183
8
0
407,232
0
W
Cerberus
9,696
441
74
3
0
368,153
1
L
Kukulkan
8,760
398
82
4
0
299,703
5
L
Apollo
9,845
448
131
6
0
337,014
2
W
Tiamat
15,293
695
193
9
0
422,997
10
W
Thanatos
12,474
567
100
5
0
429,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role