Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
HekatosApollo
Fenrir
Level 91
God Stats
2W - 1L
1,665 SR
Queue Stats
18W - 22L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
ItsTheFiend8776
Sun Wukong
Level 146
God Stats
3W - 1L
1,614 SR
Queue Stats
76W - 76L
1,530 Elo+
Solo
Kukulkan
Kukulkan
SovetskiyPetukh
Kukulkan
Level 139
God Stats
5W - 1L
1,809 SR
Queue Stats
112W - 127L
1,440 Elo+
Solo
Cerberus
Cerberus
kill49ersnextgen
Cerberus
Level 120
God Stats
1W - 0L
1,464 SR
Queue Stats
34W - 40L
1,519 Elo+
Solo
Team Averages
Level 121
1,610 SR
1,498 Elo+

VS

Team Averages
Level 139
1,476 SR
1,566 Elo+
Kumbhakarna
Kumbhakarna
EL Noob
Kumbhakarna
Level 151
God Stats
1W - 2L
1,535 SR
Queue Stats
45W - 44L
1,512 Elo+
Party 1
Guan Yu
Guan Yu
Hyperion_13034
Guan Yu
Level 105
God Stats
9W - 7L
1,646 SR
Queue Stats
188W - 162L
1,510 Elo+
Solo
Nemesis
Nemesis
MaleGaymer
Nemesis
Level 157
God Stats
1W - 2L
1,337 SR
Queue Stats
79W - 72L
1,608 Elo+
Party 1
Discordia
Discordia
MiticoDusGamer
Discordia
Level 157
God Stats
1W - 3L
1,315 SR
Queue Stats
70W - 76L
1,590 Elo+
Solo
Merlin
Merlin
zOptions
Merlin
Level 126
God Stats
12W - 10L
1,545 SR
Queue Stats
296W - 258L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
4 / 0 / 12
10,638
760
11,291
12,293
5,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 1 / 17
10,430
745
12,609
17,161
15,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
ItsTheFiend8776
Sun Wukong
16
7 / 1 / 11
11,152
797
9,338
12,836
11,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
18
3 / 2 / 14
11,016
787
14,865
9,687
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
11 / 2 / 12
12,741
910
11,756
18,081
17,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
EL Noob
Kumbhakarna
15
1 / 5 / 3
8,789
628
4,250
16,056
10,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 8 / 4
8,863
633
6,582
19,080
13,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
MaleGaymer
Nemesis
14
1 / 5 / 3
8,889
635
15,321
15,841
8,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
MiticoDusGamer
Discordia
14
0 / 5 / 2
8,087
578
11,350
9,201
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
zOptions
Merlin
14
3 / 4 / 0
8,893
635
10,186
7,282
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
18
27
Kills
6
6
Deaths
27
66
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
12
10
L
Kumbhakarna
EL Noob
Kumbhakarna
1
5
3
0.5
W
2
1
17
10.5
L
1
8
4
0.38
W
Sun Wukong
ItsTheFiend8776
Sun Wukong
7
1
11
12.5
L
Nemesis
MaleGaymer
Nemesis
1
5
3
0.5
L
Discordia
MiticoDusGamer
Discordia
0
5
2
0.2
W
Kukulkan
3
2
14
5
W
11
2
12
8.5
L
Merlin
zOptions
Merlin
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,859
Damage
47,689
70,058
Taken
67,460
54,606
Mitigated
37,020
25,688
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,291
323
7,233
7,419
12,293
5,008
1,722
3,703
8,169
35,576
0
L
Kumbhakarna
EL Noob
Kumbhakarna
4,250
85
0
978
16,056
10,226
0
8,118
7,106
21,665
0
W
12,609
3,781
0
2,568
17,161
15,464
738
6,766
10,026
0
27,872
L
6,582
652
1,324
3,570
19,080
13,544
0
10,878
7,480
0
16,715
W
Sun Wukong
ItsTheFiend8776
Sun Wukong
9,338
1,639
1,798
2,451
12,836
11,859
286
4,922
7,651
0
25,580
L
Nemesis
MaleGaymer
Nemesis
15,321
5,230
0
2,707
15,841
8,061
1
6,795
8,402
0
27,256
L
Discordia
MiticoDusGamer
Discordia
11,350
361
0
960
9,201
2,988
1
5,053
3,930
34,678
0
W
Kukulkan
14,865
2,357
0
771
9,687
4,463
2,682
3,094
6,338
58,391
0
W
11,756
435
0
3,448
18,081
17,812
498
6,633
11,058
35,496
0
L
Merlin
zOptions
Merlin
10,186
377
0
492
7,282
2,201
0
5,587
1,433
24,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,977
Gold Earned
43,521
352
Minions Killed
212
9
Camps Cleared
5
1,418,611
Distance Traveled
1,189,870
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,638
760
56
4
1
290,992
1
L
Kumbhakarna
8,789
628
47
3
0
276,940
0
W
Fenrir
10,430
745
32
2
5
304,502
1
L
Guan Yu
8,863
633
23
2
1
268,437
0
W
Sun Wukong
11,152
797
50
4
1
301,474
0
L
Nemesis
8,889
635
44
3
3
270,733
2
L
Discordia
8,087
578
54
4
1
208,325
0
W
Kukulkan
11,016
787
131
9
1
248,975
0
W
Cerberus
12,741
910
83
6
1
272,668
1
L
Merlin
8,893
635
44
3
0
165,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role