Player Matchup

Neith
Neith
Fyjinus
Neith
Level 5
God Stats
1W - 0L
1,655 SR
Queue Stats
4W - 3L
1,423 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Gldestr
Tsukuyomi
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 10L
1,298 Elo+
Party 2
Kuzenbo
Kuzenbo
ShadowReflex93
Kuzenbo
Level 24
God Stats
1W - 0L
1,739 SR
Queue Stats
116W - 99L
1,523 Elo+
Solo
Heimdallr
Heimdallr
TaffyItaliano
Heimdallr
Level 29
God Stats
4W - 0L
1,685 SR
Queue Stats
100W - 127L
1,448 Elo+
Party 3
Sol
Sol
debulla03
Sol
Level 12
God Stats
10W - 9L
1,575 SR
Queue Stats
29W - 43L
1,587 Elo+
Party 3
Team Averages
Level 15
1,631 SR
1,456 Elo+

VS

Team Averages
Level 19
1,606 SR
1,447 Elo+
Kuzenbo
Kuzenbo
Account51314
Kuzenbo
Level 21
God Stats
4W - 2L
1,813 SR
Queue Stats
144W - 152L
1,508 Elo+
Solo
Guan Yu
Guan Yu
IBlowYourMiind
Guan Yu
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 84L
1,489 Elo+
Solo
Rama
Rama
Kingz_Law
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 130L
1,383 Elo+
Party 1
Tiamat
Tiamat
Kingz_OwO
Tiamat
Level 16
God Stats
18W - 18L
1,525 SR
Queue Stats
199W - 227L
1,444 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kingz_RAFxLGND
Tsukuyomi
Level 13
God Stats
5W - 6L
1,690 SR
Queue Stats
163W - 182L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fyjinus
Neith
15
5 / 8 / 2
10,778
449
7,253
12,212
3,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
Gldestr
Tsukuyomi
19
7 / 5 / 4
13,148
548
12,031
23,975
11,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 0 / 5
12,655
527
9,543
15,997
24,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
TaffyItaliano
Heimdallr
19
6 / 1 / 7
12,575
524
14,776
14,014
7,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 1 / 3
13,419
559
12,968
17,453
7,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Account51314
Kuzenbo
16
0 / 1 / 1
10,475
436
5,664
15,348
16,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 5 / 1
11,038
460
8,546
21,153
18,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
15
0 / 7 / 3
10,120
422
6,462
13,467
5,030
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Kingz_OwO
Tiamat
16
6 / 6 / 0
10,896
454
12,350
15,298
13,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Kingz_RAFxLGND
Tsukuyomi
14
2 / 11 / 1
9,938
414
12,429
20,055
8,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
30
Kills
12
15
Deaths
30
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Account51314
Kuzenbo
0
1
1
0.5
W
Neith
Fyjinus
Neith
5
8
2
0.75
W
Tsukuyomi
Gldestr
Tsukuyomi
7
5
4
1.8
L
4
5
1
0.9
L
Rama
0
7
3
0.21
L
Tiamat
Kingz_OwO
Tiamat
6
6
0
1
L
Tsukuyomi
Kingz_RAFxLGND
Tsukuyomi
2
11
1
0.23
W
5
0
5
7.5
W
Heimdallr
TaffyItaliano
Heimdallr
6
1
7
9.5
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,571
Damage
45,451
83,651
Taken
85,321
55,650
Mitigated
61,018
22,361
Healing
14,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Account51314
Kuzenbo
5,664
962
0
348
15,348
16,348
33
1,902
13,446
61,165
0
W
Neith
Fyjinus
Neith
7,253
3,688
0
598
12,212
3,760
3,157
2,701
9,269
0
30,931
W
Tsukuyomi
Gldestr
Tsukuyomi
12,031
3,904
0
7,538
23,975
11,968
3,008
6,206
17,446
0
102,429
L
8,546
2,031
454
5,177
21,153
18,198
0
7,034
14,119
0
47,934
L
Rama
6,462
4,441
0
1,791
13,467
5,030
2,866
5,432
8,032
0
39,988
L
Tiamat
Kingz_OwO
Tiamat
12,350
1,913
0
5,979
15,298
13,409
1,278
4,099
11,199
63,891
0
L
Tsukuyomi
Kingz_RAFxLGND
Tsukuyomi
12,429
4,619
0
843
20,055
8,033
0
3,723
16,332
0
59,308
W
9,543
3,322
0
1,438
15,997
24,525
292
4,857
10,830
43,108
0
W
Heimdallr
TaffyItaliano
Heimdallr
14,776
7,228
0
4,892
14,014
7,529
1,803
2,183
11,825
0
80,049
W
12,968
3,296
0
7,895
17,453
7,868
2,856
1,180
16,267
118,588
6,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,575
Gold Earned
52,467
566
Minions Killed
424
0
Camps Cleared
0
2,221,825
Distance Traveled
2,082,204
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,475
436
78
3
0
385,852
1
W
Neith
10,778
449
42
2
0
379,410
3
W
Tsukuyomi
13,148
548
149
6
0
460,512
0
L
Guan Yu
11,038
460
84
4
0
446,699
0
L
Rama
10,120
422
71
3
0
407,889
0
L
Tiamat
10,896
454
106
4
0
364,930
0
L
Tsukuyomi
9,938
414
85
4
0
476,834
0
W
Kuzenbo
12,655
527
66
3
0
428,990
4
W
Heimdallr
12,575
524
127
5
0
483,748
0
W
Sol
13,419
559
182
8
0
469,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role