Player Matchup

Ymir
Ymir
PCJI
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Freya
Freya
Pudgers
Freya
Level 18
God Stats
2W - 3L
1,295 SR
Queue Stats
33W - 26L
1,368 Elo+
Party 3
Merlin
Merlin
halvmetermohawk
Merlin
Level 29
God Stats
1W - 1L
1,570 SR
Queue Stats
21W - 30L
1,501 Elo+
Solo
Danzaburou
Danzaburou
iiVIK1NG
Danzaburou
Level 64
God Stats
5W - 3L
1,695 SR
Queue Stats
401W - 305L
1,586 Elo+
Party 1
Kali
Kali
Мирах
Kali
Level 24
God Stats
7W - 3L
1,608 SR
Queue Stats
44W - 30L
1,435 Elo+
Party 3
Team Averages
Level 28
1,534 SR
1,478 Elo+

VS

Team Averages
Level 16
1,449 SR
1,426 Elo+
Bellona
Bellona
Akuma1IQ
Bellona
Level 6
God Stats
1W - 2L
1,508 SR
Queue Stats
3W - 5L
1,471 Elo+
Party 2
Cupid
Cupid
Ameising
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,263 Elo+
Party 2
Aphrodite
Aphrodite
DeoVictoria
Aphrodite
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Kukulkan
Kukulkan
oblivonking
Kukulkan
Level 29
God Stats
9W - 17L
1,178 SR
Queue Stats
247W - 257L
1,395 Elo+
Solo
Bastet
Bastet
z0len
Bastet
Level 25
God Stats
2W - 2L
1,561 SR
Queue Stats
11W - 8L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
PCJI
Ymir
13
5 / 4 / 5
9,114
536
4,477
12,775
11,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Freya
Pudgers
Freya
15
5 / 4 / 5
9,777
575
9,578
12,148
4,865
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 2 / 5
9,223
543
9,812
6,991
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
iiVIK1NG
Danzaburou
17
7 / 2 / 6
10,995
647
12,435
9,225
3,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 4 / 7
9,914
583
7,636
15,211
7,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Akuma1IQ
Bellona
14
8 / 3 / 2
8,805
518
8,053
12,638
10,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Ameising
Cupid
10
0 / 9 / 3
6,412
377
7,007
11,707
3,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
DeoVictoria
Aphrodite
12
2 / 8 / 4
7,385
434
3,056
13,992
5,974
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
oblivonking
Kukulkan
7
0 / 3 / 0
5,840
344
1,577
3,784
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
z0len
Bastet
12
4 / 5 / 6
8,454
497
9,309
12,786
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
28
Kills
14
16
Deaths
28
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
Akuma1IQ
Bellona
8
3
2
3
L
Cupid
Ameising
Cupid
0
9
3
0.17
L
Aphrodite
DeoVictoria
Aphrodite
2
8
4
0.5
W
Ymir
PCJI
Ymir
5
4
5
1.88
W
Freya
Pudgers
Freya
5
4
5
1.88
W
4
2
5
3.25
W
Danzaburou
iiVIK1NG
Danzaburou
7
2
6
5
L
Kukulkan
oblivonking
Kukulkan
0
3
0
0
L
Bastet
z0len
Bastet
4
5
6
1.4
W
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,938
Damage
29,002
56,350
Taken
54,907
31,031
Mitigated
23,469
21,630
Healing
7,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Akuma1IQ
Bellona
8,053
2,447
0
570
12,638
10,275
0
7,142
5,420
0
26,826
L
Cupid
Ameising
Cupid
7,007
3,573
0
1,091
11,707
3,024
453
4,490
7,155
0
24,917
L
Aphrodite
DeoVictoria
Aphrodite
3,056
1,052
696
2,855
13,992
5,974
99
7,559
6,051
23,558
0
W
Ymir
PCJI
Ymir
4,477
325
0
3,381
12,775
11,912
432
516
12,181
29,783
0
W
Freya
Pudgers
Freya
9,578
2,985
219
5,937
12,148
4,865
586
782
11,366
43,250
0
W
9,812
950
0
630
6,991
2,586
1,539
1,126
5,487
52,211
0
W
Danzaburou
iiVIK1NG
Danzaburou
12,435
4,951
0
3,668
9,225
3,800
2,503
1,151
7,986
0
82,565
L
Kukulkan
oblivonking
Kukulkan
1,577
168
0
750
3,784
857
35
504
3,174
17,585
0
L
Bastet
z0len
Bastet
9,309
4,228
0
1,264
12,786
3,339
0
3,518
9,240
0
26,335
W
7,636
3,345
0
7,795
15,211
7,868
0
484
14,697
0
62,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,023
Gold Earned
36,896
424
Minions Killed
230
0
Camps Cleared
0
1,520,737
Distance Traveled
1,401,743
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,805
518
61
4
0
332,725
0
L
Cupid
6,412
377
45
3
0
294,346
0
L
Aphrodite
7,385
434
50
3
0
229,507
0
W
Ymir
9,114
536
34
2
0
247,983
0
W
Freya
9,777
575
74
4
0
284,525
1
W
Merlin
9,223
543
94
6
0
317,636
4
W
Danzaburou
10,995
647
130
8
0
315,156
4
L
Kukulkan
5,840
344
38
2
0
180,599
1
L
Bastet
8,454
497
36
2
0
364,566
2
W
Kali
9,914
583
92
5
0
355,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role