Player Matchup

Sun Wukong
Sun Wukong
Coo1GUY97
Sun Wukong
Level 127
God Stats
2W - 8L
1,267 SR
Queue Stats
153W - 149L
1,498 Elo+
Solo
Hades
Hades
Cylicbroom33441
Hades
Level 44
God Stats
12W - 13L
1,678 SR
Queue Stats
48W - 62L
1,482 Elo+
Party 1
Athena
Athena
tylightx
Athena
Level 63
God Stats
12W - 15L
1,494 SR
Queue Stats
56W - 69L
1,453 Elo+
Party 1
Team Averages
Level 78
1,479 SR
1,477 Elo+

VS

Team Averages
Level 52
1,484 SR
1,389 Elo+
Baron Samedi
Baron Samedi
Alpadog13
Baron Samedi
Level 39
God Stats
15W - 10L
1,529 SR
Queue Stats
183W - 188L
1,374 Elo+
Solo
Cerberus
Cerberus
LightsOutConnor
Cerberus
Level 83
God Stats
16W - 15L
1,534 SR
Queue Stats
49W - 60L
1,358 Elo+
Solo
Hachiman
Hachiman
TunaNight
Hachiman
Level 35
God Stats
16W - 14L
1,388 SR
Queue Stats
149W - 156L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Coo1GUY97
Sun Wukong
13
1 / 2 / 7
9,657
604
10,026
14,191
10,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 0 / 6
9,481
593
10,943
7,134
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
tylightx
Athena
13
6 / 1 / 3
10,999
687
8,539
14,979
12,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alpadog13
Baron Samedi
12
2 / 6 / 0
9,966
623
7,669
11,724
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
13
1 / 0 / 2
10,356
647
7,326
16,625
15,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
TunaNight
Hachiman
12
0 / 3 / 2
9,051
566
9,950
11,734
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
9
Kills
3
3
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alpadog13
Baron Samedi
2
6
0
0.33
L
Sun Wukong
Coo1GUY97
Sun Wukong
1
2
7
2.25
L
2
0
6
5
W
Cerberus
1
0
2
2
W
Hachiman
TunaNight
Hachiman
0
3
2
0.33
L
Athena
tylightx
Athena
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,508
Damage
24,945
36,304
Taken
40,083
25,926
Mitigated
23,934
6,672
Healing
12,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alpadog13
Baron Samedi
7,669
851
1,260
2,885
11,724
4,391
202
6,667
4,635
39,490
0
L
Sun Wukong
Coo1GUY97
Sun Wukong
10,026
1,379
0
2,665
14,191
10,452
450
4,841
9,350
0
38,815
L
10,943
385
108
2,855
7,134
3,175
527
2,719
4,415
28,197
0
W
Cerberus
7,326
480
867
4,729
16,625
15,007
521
6,294
9,848
30,229
0
W
Hachiman
TunaNight
Hachiman
9,950
5,711
0
2,964
11,734
4,536
1,897
5,852
5,289
0
37,616
L
Athena
tylightx
Athena
8,539
1,235
0
1,044
14,979
12,299
213
7,505
7,474
21,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,137
Gold Earned
29,373
95
Minions Killed
159
0
Camps Cleared
0
803,897
Distance Traveled
850,308
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,966
623
61
4
0
281,920
1
L
Sun Wukong
9,657
604
33
2
0
310,192
0
L
Hades
9,481
593
41
3
0
205,629
0
W
Cerberus
10,356
647
41
3
0
305,479
1
W
Hachiman
9,051
566
57
4
0
262,909
2
L
Athena
10,999
687
21
1
0
288,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role