Player Matchup

Zhong Kui
Zhong Kui
Merana16
Zhong Kui
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
261W - 215L
1,592 Elo+
Party 1
Jormungandr
Jormungandr
Succram
Jormungandr
Level 148
God Stats
13W - 6L
1,416 SR
Queue Stats
282W - 237L
1,573 Elo+
Party 1
Kali
Kali
Vinedrill007
Kali
Level 159
God Stats
1W - 3L
1,715 SR
Queue Stats
183W - 165L
1,605 Elo+
Party 1
Cerberus
Cerberus
Whitecrow
Cerberus
Level 26
God Stats
0W - 1L
1,773 SR
Queue Stats
7W - 10L
1,487 Elo+
Solo
Merlin
Merlin
matador2207
Merlin
Level 17
God Stats
0W - 4L
1,197 SR
Queue Stats
9W - 27L
1,378 Elo+
Solo
Team Averages
Level 101
1,520 SR
1,527 Elo+

VS

Team Averages
Level 71
1,456 SR
1,546 Elo+
Kukulkan
Kukulkan
CptSaftig
Kukulkan
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,522 Elo+
Party 2
Hachiman
Hachiman
Imustdance
Hachiman
Level 101
God Stats
5W - 1L
1,721 SR
Queue Stats
488W - 461L
1,584 Elo+
Party 3
Cupid
Cupid
papiischfrob
Cupid
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 48L
1,509 Elo+
Party 2
Hera
Hera
pricessslillifee
Hera
Level 81
God Stats
9W - 5L
1,271 SR
Queue Stats
393W - 357L
1,599 Elo+
Party 3
Chaac
Chaac
sk4rsnik
Chaac
Level 97
God Stats
8W - 6L
1,290 SR
Queue Stats
70W - 65L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Merana16
Zhong Kui
17
3 / 6 / 4
10,510
618
14,596
15,383
16,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Succram
Jormungandr
18
6 / 8 / 3
11,436
673
14,078
27,095
26,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 4 / 4
12,307
724
14,273
17,879
9,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Whitecrow
Cerberus
19
2 / 8 / 5
11,289
664
12,789
27,431
30,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
18
1 / 6 / 3
10,570
622
8,691
12,435
6,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CptSaftig
Kukulkan
20
3 / 2 / 19
12,975
763
16,341
9,083
4,547
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Imustdance
Hachiman
18
2 / 4 / 15
11,784
693
11,717
13,134
10,290
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 3 / 14
13,155
774
22,122
16,227
7,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 6 / 8
12,584
740
20,718
16,659
8,212
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
sk4rsnik
Chaac
20
8 / 2 / 17
12,876
757
18,083
25,169
28,688
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
105
17
Kills
32
32
Deaths
17
19
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CptSaftig
Kukulkan
3
2
19
6.25
W
Hachiman
Imustdance
Hachiman
2
4
15
2.38
L
Zhong Kui
Merana16
Zhong Kui
3
6
4
0.83
L
Jormungandr
Succram
Jormungandr
6
8
3
0.94
L
5
4
4
1.75
L
Cerberus
Whitecrow
Cerberus
2
8
5
0.56
L
Merlin
1
6
3
0.42
W
11
3
14
6
W
8
6
8
2
W
Chaac
sk4rsnik
Chaac
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,427
Damage
88,981
100,223
Taken
80,272
90,151
Mitigated
59,727
24,877
Healing
38,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CptSaftig
Kukulkan
16,341
1,301
2,628
1,715
9,083
4,547
437
4,264
4,647
37,315
0
W
Hachiman
Imustdance
Hachiman
11,717
6,738
2,441
4,148
13,134
10,290
2,657
8,034
4,804
0
29,336
L
Zhong Kui
Merana16
Zhong Kui
14,596
749
2,337
3,076
15,383
16,004
0
4,410
10,871
19,656
0
L
Jormungandr
Succram
Jormungandr
14,078
1,460
1,413
2,440
27,095
26,874
0
11,363
15,506
27,653
0
L
14,273
5,926
1,024
7,647
17,879
9,775
0
5,116
12,687
0
27,565
L
Cerberus
Whitecrow
Cerberus
12,789
924
40
6,164
27,431
30,958
0
11,166
15,991
40,844
0
L
Merlin
8,691
642
17
719
12,435
6,540
0
4,513
7,908
35,700
0
W
22,122
13,878
3,657
7,180
16,227
7,990
96
11,292
4,777
0
34,973
W
20,718
6,215
2,078
1,940
16,659
8,212
1,233
11,523
4,986
44,696
0
W
Chaac
sk4rsnik
Chaac
18,083
4,024
2,728
10,307
25,169
28,688
132
13,848
10,904
219
27,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,112
Gold Earned
63,374
165
Minions Killed
177
0
Camps Cleared
0
1,407,324
Distance Traveled
1,690,942
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,975
763
58
3
0
389,580
0
W
Hachiman
11,784
693
36
2
0
343,534
1
L
Zhong Kui
10,510
618
10
1
0
256,645
5
L
Jormungandr
11,436
673
26
2
0
272,020
0
L
Kali
12,307
724
19
1
0
323,540
7
L
Cerberus
11,289
664
64
4
0
276,894
0
L
Merlin
10,570
622
46
3
0
278,225
2
W
Cupid
13,155
774
27
2
0
297,068
0
W
Hera
12,584
740
49
3
0
314,902
2
W
Chaac
12,876
757
7
0
0
345,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role